WXMC/.svn/pristine/00/00dafe4ed2339ec5eedcb5fa0fe12ad2d8fa2240.svn-base

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2024-12-04 16:18:46 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "PuzzleGameConfig", menuName = "ScriptableObject/PuzzleGameConfig", order = 2)]
public class PuzzleGameConfig : ScriptableObject
{
public List<SkillConfig> SkillConfigs;
}