10 lines
284 B
Plaintext
10 lines
284 B
Plaintext
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "PuzzleGameConfig", menuName = "ScriptableObject/PuzzleGameConfig", order = 2)]
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public class PuzzleGameConfig : ScriptableObject
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{
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public List<SkillConfig> SkillConfigs;
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}
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