17 lines
331 B
Plaintext
17 lines
331 B
Plaintext
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PHomeProjectileCollideEventHandler : PHomeEventHandlerBase
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{
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public virtual void HandleEvent (ProjectileCollideContext context)
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{
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}
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public virtual void HandleDestroyEvent(ProjectileDestroyContext context)
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{
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}
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}
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