%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100000 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400000} - 114: {fileID: 11400000} m_Layer: 5 m_Name: 04_IMGUI Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: .5, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45cece090ee164d35957bb52f327c6b0, type: 3} m_Name: m_EditorClassIdentifier: eventID: Onomatopoeia style: m_Name: m_Normal: m_Background: {fileID: 0} m_TextColor: {r: 1, g: 1, b: 1, a: 1} m_Hover: m_Background: {fileID: 0} m_TextColor: {r: 0, g: 0, b: 0, a: 1} m_Active: m_Background: {fileID: 0} m_TextColor: {r: 0, g: 0, b: 0, a: 1} m_Focused: m_Background: {fileID: 0} m_TextColor: {r: 0, g: 0, b: 0, a: 1} m_OnNormal: m_Background: {fileID: 0} m_TextColor: {r: 0, g: 0, b: 0, a: 1} m_OnHover: m_Background: {fileID: 0} m_TextColor: {r: 0, g: 0, b: 0, a: 1} m_OnActive: m_Background: {fileID: 0} m_TextColor: {r: 0, g: 0, b: 0, a: 1} m_OnFocused: m_Background: {fileID: 0} m_TextColor: {r: 0, g: 0, b: 0, a: 1} m_Border: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_Margin: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_Padding: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 10 m_Overflow: m_Left: 0 m_Right: 0 m_Top: 0 m_Bottom: 0 m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 m_FontStyle: 0 m_Alignment: 7 m_WordWrap: 0 m_RichText: 1 m_TextClipping: 0 m_ImagePosition: 0 m_ContentOffset: {x: 0, y: 0} m_FixedWidth: 0 m_FixedHeight: 0 m_StretchWidth: 1 m_StretchHeight: 0 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 100000} m_IsPrefabParent: 1 m_IsExploded: 1