using System.Collections; using System.Collections.Generic; using UnityEngine; public class PuzzleTarotCard : MonoBehaviour { public TarotType TarotType; public Sprite TarotImage; [TextArea] public string Description; [TextArea] public string MainRepresentations; [TextArea] public string Advice; } public enum TarotType { TheFool,//愚者 TheMagician,//魔术师 TheHighPriestess,//女祭司 TheEmpress,//女皇 TheEmperor,//皇帝 TheHierophant,//教皇 TheLovers,//恋人 TheChariot,//战车 Strength,//力量 TheHermit,//隐者 TheWheelofFortune,//命运之轮 Justice,//正义 TheHangedMan,//倒吊人 Death,//死神 Temperance,//节制 TheDevil,//恶魔 TheTower,//塔 TheStar,//星星 TheMoon,//月亮 TheSun,//太阳 Judgement,//审判 TheWorld,//世界 }