using System; using System.Collections; using System.Globalization; using UnityEngine; using UnityEngine.UI; using UI.Tables; namespace UI.Dates { public class DatePicker_DayButton : DatePicker_Button { public DateTime Date; public DatePickerDayButtonType Type; [HideInInspector] public DatePicker DatePicker; public void Clicked() { if (!Button.interactable) return; DatePicker.DayButtonClicked(Date); } public void MouseOver() { if (!Button.interactable) return; DatePicker.DayButtonMouseOver(Date); } } }