31 lines
665 B
C#
31 lines
665 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class LotsController : MonoBehaviour
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{
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private ScrollRect rect;
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private bool isDropping;
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// Start is called before the first frame update
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void Start()
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{
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isDropping = false;
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rect = GetComponent<ScrollRect>();
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}
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// Update is called once per frame
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void Update()
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{
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if (isDropping)
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{
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rect.verticalNormalizedPosition = Mathf.Lerp(rect.verticalNormalizedPosition, 1.0f, Time.deltaTime * 4.0f);
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}
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}
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public void DrawLots()
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{
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isDropping = true;
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}
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}
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