WXMC/proj/unity/Assets/Spine Examples/Other Examples/BlendModes.unity
2024-12-04 16:18:46 +08:00

774 lines
20 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &200188759
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 200188764}
- component: {fileID: 200188763}
- component: {fileID: 200188761}
- component: {fileID: 200188760}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &200188760
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 200188759}
m_Enabled: 1
--- !u!124 &200188761
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 200188759}
m_Enabled: 1
--- !u!20 &200188763
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 200188759}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.41089964, g: 0.5221931, b: 0.58823526, a: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &200188764
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 200188759}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &267173954
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 267173958}
- component: {fileID: 267173957}
- component: {fileID: 267173956}
- component: {fileID: 267173955}
- component: {fileID: 267173959}
m_Layer: 0
m_Name: Spine GameObject (spineboy-pro)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &267173955
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 267173954}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonDataAsset: {fileID: 11400000, guid: af38a3de26ed9b84abc2fe7c7f3b209d, type: 2}
initialSkinName: default
initialFlipX: 0
initialFlipY: 0
separatorSlotNames:
- head
zSpacing: 0
useClipping: 1
immutableTriangles: 0
pmaVertexColors: 1
clearStateOnDisable: 0
tintBlack: 0
singleSubmesh: 0
addNormals: 0
calculateTangents: 0
maskInteraction: 0
maskMaterials:
materialsMaskDisabled: []
materialsInsideMask: []
materialsOutsideMask: []
disableRenderingOnOverride: 1
_animationName: run
loop: 1
timeScale: 1
--- !u!23 &267173956
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 267173954}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 2100000, guid: f89bbf05902e77242a3ad20f3c927353, type: 2}
- {fileID: 2100000, guid: f89bbf05902e77242a3ad20f3c927353, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -4
--- !u!33 &267173957
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 267173954}
m_Mesh: {fileID: 0}
--- !u!4 &267173958
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 267173954}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.53, y: -4.14, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1573089138}
- {fileID: 1776944555}
- {fileID: 1476882955}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &267173959
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 267173954}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c70a5b35f6ff2541aed8e8346b7e4d5, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonRenderer: {fileID: 267173955}
copyPropertyBlock: 1
copyMeshRendererFlags: 1
partsRenderers:
- {fileID: 1776944552}
- {fileID: 1476882952}
--- !u!21 &1024021235
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: whirlyblendmodes_Material SkeletonPMAAdditive
m_Shader: {fileID: 4800000, guid: 53efa1d97f5d9f74285d4330cda14e36, type: 3}
m_ShaderKeywords: _USE8NEIGHBOURHOOD_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- <noninit>:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: dc1b9f9665c8aa74799404a1d2038e3d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- <noninit>: 0
- _Cutoff: 0.1
- _OutlineMipLevel: 0
- _OutlineReferenceTexWidth: 1024
- _OutlineSmoothness: 1
- _OutlineWidth: 3
- _StencilComp: 8
- _StencilRef: 1
- _StraightAlphaInput: 0
- _ThresholdEnd: 0.25
- _Use8Neighbourhood: 1
m_Colors:
- <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
--- !u!21 &1265643925
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: whirlyblendmodes_Material SkeletonPMAScreen
m_Shader: {fileID: 4800000, guid: 4e8caa36c07aacf4ab270da00784e4d9, type: 3}
m_ShaderKeywords: _USE8NEIGHBOURHOOD_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- <noninit>:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: dc1b9f9665c8aa74799404a1d2038e3d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- <noninit>: 0
- _Cutoff: 0.1
- _OutlineMipLevel: 0
- _OutlineReferenceTexWidth: 1024
- _OutlineSmoothness: 1
- _OutlineWidth: 3
- _StencilComp: 8
- _StencilRef: 1
- _StraightAlphaInput: 0
- _ThresholdEnd: 0.25
- _Use8Neighbourhood: 1
m_Colors:
- <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007121922}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
--- !u!1 &1476882951
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1476882955}
- component: {fileID: 1476882954}
- component: {fileID: 1476882953}
- component: {fileID: 1476882952}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1476882952
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1476882951}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1c0b968d1e7333b499e347acb644f1c1, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!23 &1476882953
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1476882951}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 2100000, guid: f89bbf05902e77242a3ad20f3c927353, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 5
--- !u!33 &1476882954
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1476882951}
m_Mesh: {fileID: 0}
--- !u!4 &1476882955
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1476882951}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.63, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 267173958}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!21 &1570194746
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: whirlyblendmodes_Material SkeletonPMAMultiply
m_Shader: {fileID: 4800000, guid: 8bdcdc7ee298e594a9c20c61d25c33b6, type: 3}
m_ShaderKeywords: _USE8NEIGHBOURHOOD_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- <noninit>:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: dc1b9f9665c8aa74799404a1d2038e3d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- <noninit>: 0
- _Cutoff: 0.1
- _OutlineMipLevel: 0
- _OutlineReferenceTexWidth: 1024
- _OutlineSmoothness: 1
- _OutlineWidth: 3
- _StencilComp: 8
- _StencilRef: 1
- _StraightAlphaInput: 0
- _ThresholdEnd: 0.25
- _Use8Neighbourhood: 1
m_Colors:
- <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
--- !u!1 &1573089137
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1573089138}
- component: {fileID: 1573089139}
m_Layer: 0
m_Name: BoneFollower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1573089138
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1573089137}
m_LocalRotation: {x: 0, y: 0, z: 0.72986406, w: 0.6835923}
m_LocalPosition: {x: 0.6023901, y: 3.6781247, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1738947319}
m_Father: {fileID: 267173958}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1573089139
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1573089137}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a1fd8daaed7b64148a34acb96ba14ce1, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonRenderer: {fileID: 267173955}
boneName: head
followXYPosition: 1
followZPosition: 1
followBoneRotation: 1
followSkeletonFlip: 1
followLocalScale: 0
initializeOnAwake: 1
--- !u!1 &1738947315
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1738947319}
- component: {fileID: 1738947318}
- component: {fileID: 1738947317}
- component: {fileID: 1738947316}
- component: {fileID: 1738947320}
m_Layer: 0
m_Name: Spine GameObject (whirlyblendmodes)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1738947316
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1738947315}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonDataAsset: {fileID: 11400000, guid: a515487a7cc6cca479d8c7c700c9145d, type: 2}
initialSkinName: default
initialFlipX: 0
initialFlipY: 0
separatorSlotNames: []
zSpacing: 0
useClipping: 1
immutableTriangles: 0
pmaVertexColors: 1
clearStateOnDisable: 0
tintBlack: 0
singleSubmesh: 0
addNormals: 0
calculateTangents: 0
maskInteraction: 0
maskMaterials:
materialsMaskDisabled: []
materialsInsideMask: []
materialsOutsideMask: []
disableRenderingOnOverride: 1
_animationName: animation
loop: 1
timeScale: 1
--- !u!23 &1738947317
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1738947315}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 2100000, guid: e162c08da1abc294cb851248f51dfc40, type: 2}
- {fileID: 1570194746}
- {fileID: 1265643925}
- {fileID: 1024021235}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1738947318
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1738947315}
m_Mesh: {fileID: 0}
--- !u!4 &1738947319
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1738947315}
m_LocalRotation: {x: -0, y: -0, z: 0.78918, w: -0.61416197}
m_LocalPosition: {x: 2.003, y: -0.445, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1573089138}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -104.218}
--- !u!210 &1738947320
SortingGroup:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1738947315}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1776944551
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1776944555}
- component: {fileID: 1776944554}
- component: {fileID: 1776944553}
- component: {fileID: 1776944552}
m_Layer: 0
m_Name: 0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1776944552
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1776944551}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1c0b968d1e7333b499e347acb644f1c1, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!23 &1776944553
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1776944551}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 2100000, guid: f89bbf05902e77242a3ad20f3c927353, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -17
--- !u!33 &1776944554
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1776944551}
m_Mesh: {fileID: 0}
--- !u!4 &1776944555
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1776944551}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.15, y: 0.36, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 267173958}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}