WXMC/proj/unity/Assets/Spine Examples/Other Examples/Outline Shaders.unity
2024-12-04 16:18:46 +08:00

1733 lines
49 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &432616239
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 432616240}
- component: {fileID: 432616242}
- component: {fileID: 432616241}
- component: {fileID: 432616244}
- component: {fileID: 432616243}
- component: {fileID: 432616245}
m_Layer: 5
m_Name: SkeletonGraphic (Doi)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &432616240
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 432616239}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.31187046, y: 0.31187046, z: 0.31187046}
m_Children: []
m_Father: {fileID: 953433494}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.6787501, y: 0.23321827}
m_AnchorMax: {x: 0.95375, y: 0.69778174}
m_AnchoredPosition: {x: 0.46844482, y: -4.064621}
m_SizeDelta: {x: 463.732, y: 480.53192}
m_Pivot: {x: 0.41940212, y: 0.14496017}
--- !u!114 &432616241
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 432616239}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
skeletonDataAsset: {fileID: 11400000, guid: 3c48535ae5679204c950a22a7caaa5a4, type: 2}
initialSkinName: default
initialFlipX: 0
initialFlipY: 0
startingAnimation: main
startingLoop: 1
timeScale: 1
freeze: 0
updateMode: 3
updateWhenInvisible: 3
unscaledTime: 0
allowMultipleCanvasRenderers: 0
canvasRenderers: []
separatorSlotNames: []
enableSeparatorSlots: 0
separatorParts: []
updateSeparatorPartLocation: 1
meshGenerator:
settings:
useClipping: 1
zSpacing: 0
pmaVertexColors: 1
tintBlack: 0
calculateTangents: 0
addNormals: 0
immutableTriangles: 0
--- !u!222 &432616242
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 432616239}
--- !u!114 &432616243
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 432616239}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 78ceaa27e3b3c27498dcdd7729ebad83, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonGraphic: {fileID: 432616241}
materialWithoutOutline: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4,
type: 2}
materialWithOutline: {fileID: 2100000, guid: c4ee0f8f4be17434aa3df5774a03b366, type: 2}
--- !u!114 &432616244
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 432616239}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates:
- eventID: 0
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 432616243}
m_MethodName: EnableOutlineRendering
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 432616245}
m_MethodName: PlayAnimationLooping
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: blink
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- eventID: 1
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 432616243}
m_MethodName: DisableOutlineRendering
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 432616245}
m_MethodName: ClearTrack
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: main
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
delegates: []
--- !u!114 &432616245
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 432616239}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 243a062ac84ddf2468989143c0500a95, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonGraphic: {fileID: 432616241}
trackIndex: 1
playbackSpeed: 0.3
--- !u!1 &438713513
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 438713516}
- component: {fileID: 438713515}
- component: {fileID: 438713514}
- component: {fileID: 438713517}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &438713514
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 438713513}
m_Enabled: 1
--- !u!20 &438713515
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 438713513}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &438713516
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 438713513}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &438713517
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 438713513}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1690312454, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EventMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!1 &839721134
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 839721135}
- component: {fileID: 839721137}
- component: {fileID: 839721136}
m_Layer: 5
m_Name: Outline Shaders Heading
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &839721135
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 839721134}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 953433494}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.3625, y: 0.48222718}
m_AnchorMax: {x: 0.75375, y: 0.8688909}
m_AnchoredPosition: {x: -1.8999939, y: 1}
m_SizeDelta: {x: -1.2999878, y: -1.7999878}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &839721136
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 839721134}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: c4ee0f8f4be17434aa3df5774a03b366, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: de1fb4dac677a6d45ae2ad12a49091c0, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &839721137
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 839721134}
--- !u!1 &879449083
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 879449085}
- component: {fileID: 879449084}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &879449084
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 879449083}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &879449085
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 879449083}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &953433490
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 953433494}
- component: {fileID: 953433493}
- component: {fileID: 953433492}
- component: {fileID: 953433491}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &953433491
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 953433490}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &953433492
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 953433490}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!223 &953433493
Canvas:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 953433490}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &953433494
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 953433490}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 432616240}
- {fileID: 839721135}
- {fileID: 1847925714}
- {fileID: 1290113543}
- {fileID: 1028287914}
- {fileID: 1758924602}
- {fileID: 1612003163}
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1 &988957974
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 988957981}
- component: {fileID: 988957980}
- component: {fileID: 988957979}
- component: {fileID: 988957978}
- component: {fileID: 988957977}
- component: {fileID: 988957976}
- component: {fileID: 988957975}
m_Layer: 0
m_Name: Spine GameObject (hero-pro) Z-Spacing
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!61 &988957975
BoxCollider2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 988957974}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.43330622, y: 1.9115748}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 4.7975626, y: 5.72394}
m_EdgeRadius: 0
--- !u!114 &988957976
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 988957974}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates:
- eventID: 0
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 988957977}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 988957978}
m_MethodName: set_AnimationName
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: attack
m_BoolArgument: 1
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- eventID: 1
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 988957977}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 988957978}
m_MethodName: set_AnimationName
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: idle
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
delegates: []
--- !u!114 &988957977
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 988957974}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26947ae098a8447408d80c0c86e35b48, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonRenderer: {fileID: 988957978}
customSlotMaterials: []
customMaterialOverrides:
- overrideDisabled: 0
originalMaterial: {fileID: 2100000, guid: 9aa2023c2c91b254f9cb0a4fba19af00, type: 2}
replacementMaterial: {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192,
type: 2}
--- !u!114 &988957978
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 988957974}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonDataAsset: {fileID: 11400000, guid: 2f899e95232e6144786de8fb99678a8d, type: 2}
initialSkinName: weapon/sword
initialFlipX: 0
initialFlipY: 0
updateMode: 3
updateWhenInvisible: 3
separatorSlotNames: []
zSpacing: -0.0122
useClipping: 1
immutableTriangles: 0
pmaVertexColors: 1
clearStateOnDisable: 0
tintBlack: 0
singleSubmesh: 0
addNormals: 0
calculateTangents: 0
maskInteraction: 0
maskMaterials:
materialsMaskDisabled: []
materialsInsideMask: []
materialsOutsideMask: []
disableRenderingOnOverride: 1
_animationName: idle
loop: 1
timeScale: 0.4
--- !u!23 &988957979
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 988957974}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &988957980
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 988957974}
m_Mesh: {fileID: 0}
--- !u!4 &988957981
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 988957974}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.1, y: -2.0300002, z: 0}
m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1028287913
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1028287914}
- component: {fileID: 1028287916}
- component: {fileID: 1028287915}
m_Layer: 5
m_Name: Description (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1028287914
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1028287913}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 953433494}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.63625, y: 0}
m_AnchorMax: {x: 0.975, y: 0.23321827}
m_AnchoredPosition: {x: -0.5, y: -1.7000122}
m_SizeDelta: {x: -2.5, y: -1.7000122}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1028287915
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1028287913}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 16
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 1
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: SkeletonGraphic (UI)
--- !u!222 &1028287916
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1028287913}
--- !u!1 &1290113542
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1290113543}
- component: {fileID: 1290113545}
- component: {fileID: 1290113544}
m_Layer: 5
m_Name: Description (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1290113543
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1290113542}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 953433494}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.3625, y: 0}
m_AnchorMax: {x: 0.6937501, y: 0.23321827}
m_AnchoredPosition: {x: 0.5, y: -1.7000122}
m_SizeDelta: {x: 3.5, y: -1.7000122}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1290113544
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1290113542}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 16
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 1
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 'SkeletonAnimation
Outline Only'
--- !u!222 &1290113545
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1290113542}
--- !u!1 &1612003162
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1612003163}
- component: {fileID: 1612003165}
- component: {fileID: 1612003164}
m_Layer: 5
m_Name: Description Text ZSpacing
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1612003163
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1612003162}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 953433494}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.40375003, y: 0.031118065}
m_AnchorMax: {x: 0.6937501, y: 0.1287785}
m_AnchoredPosition: {x: 1.8299999, y: 0.16599989}
m_SizeDelta: {x: 0.84000015, y: 0.33199978}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1612003164
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1612003162}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 12
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Add Z-Spacing at the SkeletonRenderer Component to receive outlines around
each attachment.
--- !u!222 &1612003165
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1612003162}
--- !u!1 &1628022514
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1628022517}
- component: {fileID: 1628022516}
- component: {fileID: 1628022515}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1628022515
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1628022514}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1077351063, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &1628022516
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1628022514}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -619905303, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 5
--- !u!4 &1628022517
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1628022514}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1758924601
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1758924602}
- component: {fileID: 1758924604}
- component: {fileID: 1758924603}
m_Layer: 5
m_Name: Description Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1758924602
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1758924601}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 953433494}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.0275, y: 0.031118065}
m_AnchorMax: {x: 0.38875, y: 0.16210914}
m_AnchoredPosition: {x: -0.5, y: -2.800003}
m_SizeDelta: {x: -0.3999939, y: 2.5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1758924603
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1758924601}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 12
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Note that the Mesh of the Raptor's jaw is too close to the transparent border,
cutting away part of the outline. Add some extra space at your mesh and enough
padding at atlas baking when using outline shaders!
--- !u!222 &1758924604
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1758924601}
--- !u!1 &1847925713
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1847925714}
- component: {fileID: 1847925716}
- component: {fileID: 1847925715}
m_Layer: 5
m_Name: Description (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1847925714
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1847925713}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 953433494}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.048750002, y: 0}
m_AnchorMax: {x: 0.38875, y: 0.23321827}
m_AnchoredPosition: {x: 1, y: -1.699997}
m_SizeDelta: {x: -3.5, y: -1.7000122}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1847925715
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1847925713}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 16
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 1
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: SkeletonAnimation
--- !u!222 &1847925716
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1847925713}
--- !u!1 &1851462479
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1851462484}
- component: {fileID: 1851462483}
- component: {fileID: 1851462482}
- component: {fileID: 1851462481}
- component: {fileID: 1851462487}
- component: {fileID: 1851462480}
- component: {fileID: 1851462486}
m_Layer: 0
m_Name: Spine GameObject (raptor)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1851462480
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1851462479}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates:
- eventID: 0
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1851462487}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 1851462481}
m_MethodName: set_AnimationName
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: roar
m_BoolArgument: 1
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- eventID: 1
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1851462487}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1851462481}
m_MethodName: set_AnimationName
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: walk
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
delegates: []
--- !u!114 &1851462481
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1851462479}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonDataAsset: {fileID: 11400000, guid: 784054e42b1ea374cb535eaf51bf4369, type: 2}
initialSkinName:
initialFlipX: 0
initialFlipY: 0
updateMode: 3
updateWhenInvisible: 3
separatorSlotNames: []
zSpacing: 0
useClipping: 1
immutableTriangles: 0
pmaVertexColors: 1
clearStateOnDisable: 0
tintBlack: 0
singleSubmesh: 0
addNormals: 0
calculateTangents: 0
maskInteraction: 0
maskMaterials:
materialsMaskDisabled: []
materialsInsideMask: []
materialsOutsideMask: []
disableRenderingOnOverride: 1
_animationName: walk
loop: 1
timeScale: 0.6
--- !u!23 &1851462482
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1851462479}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: b4a994702bba90348beb1c28734bda8b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1851462483
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1851462479}
m_Mesh: {fileID: 0}
--- !u!4 &1851462484
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1851462479}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -6.132, y: -1.934, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1851462486
BoxCollider2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1851462479}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.47098446, y: 4.47691}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 14.887501, y: 13.09167}
m_EdgeRadius: 0
--- !u!114 &1851462487
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1851462479}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26947ae098a8447408d80c0c86e35b48, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonRenderer: {fileID: 1851462481}
customSlotMaterials: []
customMaterialOverrides:
- overrideDisabled: 0
originalMaterial: {fileID: 2100000, guid: 3d645292a7b9c7547bf7b14caa569410, type: 2}
replacementMaterial: {fileID: 2100000, guid: b4a994702bba90348beb1c28734bda8b,
type: 2}
--- !u!1 &2051539989
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 2051539994}
- component: {fileID: 2051539993}
- component: {fileID: 2051539992}
- component: {fileID: 2051539991}
- component: {fileID: 2051539990}
- component: {fileID: 2051539995}
- component: {fileID: 2051539996}
m_Layer: 0
m_Name: Spine GameObject (hero-pro)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &2051539990
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2051539989}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26947ae098a8447408d80c0c86e35b48, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonRenderer: {fileID: 2051539991}
customSlotMaterials: []
customMaterialOverrides:
- overrideDisabled: 0
originalMaterial: {fileID: 2100000, guid: 9aa2023c2c91b254f9cb0a4fba19af00, type: 2}
replacementMaterial: {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192,
type: 2}
--- !u!114 &2051539991
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2051539989}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonDataAsset: {fileID: 11400000, guid: 2f899e95232e6144786de8fb99678a8d, type: 2}
initialSkinName: weapon/sword
initialFlipX: 0
initialFlipY: 0
updateMode: 3
updateWhenInvisible: 3
separatorSlotNames: []
zSpacing: 0
useClipping: 1
immutableTriangles: 0
pmaVertexColors: 1
clearStateOnDisable: 0
tintBlack: 0
singleSubmesh: 0
addNormals: 0
calculateTangents: 0
maskInteraction: 0
maskMaterials:
materialsMaskDisabled: []
materialsInsideMask: []
materialsOutsideMask: []
disableRenderingOnOverride: 1
_animationName: idle
loop: 1
timeScale: 0.4
--- !u!23 &2051539992
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2051539989}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &2051539993
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2051539989}
m_Mesh: {fileID: 0}
--- !u!4 &2051539994
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2051539989}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.1, y: -2.0300002, z: 0}
m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2051539995
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2051539989}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates:
- eventID: 0
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2051539990}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 2051539991}
m_MethodName: set_AnimationName
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: attack
m_BoolArgument: 1
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- eventID: 1
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2051539990}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 2051539991}
m_MethodName: set_AnimationName
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: idle
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
delegates: []
--- !u!61 &2051539996
BoxCollider2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2051539989}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.43330622, y: 1.9115748}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 4.7975626, y: 5.72394}
m_EdgeRadius: 0