WXMC/.svn/pristine/3d/3d7e5c896ff31c79f4c9474f140eacfc57bf0030.svn-base
2024-12-04 16:18:46 +08:00

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public struct PHomeEnemyWaves
{
public bool Ignore;
public float Duration;
public PHomeEnemyWaveConfig[] Waves;
}
[CreateAssetMenu(fileName = "EnemyWaveGroupConfig", menuName = "ScriptableObject/EnemyWaveGroupConfig", order = 1)]
public class PHomeEnemyWaveGroupConfig : ScriptableObject
{
public List<PHomeEnemyWaves> PlayList;
}