49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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public class UIShopPopupMap : MonoBehaviour
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{
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public Image topBar;
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public Text coin1;
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public Text cost1;
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public Text coin2;
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public Text cost2;
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public Text coin3;
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public Text cost3;
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public Text coin4;
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public Text cost4;
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public Text coin5;
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public Text cost5;
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void Start ()
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{
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// shop top bar
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float height = ((float)Screen.height / (float)Screen.width) * 720f;
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topBar.GetComponent<RectTransform>().localPosition = new Vector3(0, height / 2f, 0);
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coin1.text = Configure.instance.product1Coin.ToString();
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coin2.text = Configure.instance.product2Coin.ToString();
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coin3.text = Configure.instance.product3Coin.ToString();
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coin4.text = Configure.instance.product4Coin.ToString();
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coin5.text = Configure.instance.product5Coin.ToString();
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cost1.text = "$" + Configure.instance.product1Price.ToString();
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cost2.text = "$" + Configure.instance.product2Price.ToString();
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cost3.text = "$" + Configure.instance.product3Price.ToString();
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cost4.text = "$" + Configure.instance.product4Price.ToString();
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cost5.text = "$" + Configure.instance.product5Price.ToString();
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}
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public void ButtonClickAudio()
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{
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AudioManager.instance.ButtonClickAudio();
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}
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}
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