14 lines
245 B
C#
14 lines
245 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public static class HandheldUtils
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{
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public static void Vibrate()
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{
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#if UNITY_ANDROID || UNITY_EDITOR || UNITY_IOS
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Handheld.Vibrate();
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#endif
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}
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}
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