10 lines
261 B
Plaintext
10 lines
261 B
Plaintext
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "PuzzleUXConfig", menuName = "ScriptableObject/PuzzleUXConfig", order = 1)]
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public class PuzzleUXConfig : ScriptableObject
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{
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public float GemSize;
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}
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