偷偷提交一下下

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林小智丶 2024-12-24 21:54:43 +08:00
parent fab9c75bf7
commit 5f16af9341
89 changed files with 8810 additions and 81 deletions

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File diff suppressed because it is too large Load Diff

View File

@ -14,7 +14,7 @@ public class UIManager : MonoBehaviour
Instance = this;
canvas = GameObject.Find("Canvas");
UIManager.Instance.OPenUI("Load");
UIManager.Instance.AsyncLoadScene("SampleScene111");
UIManager.Instance.AsyncLoadScene("Test");
}
private Action prgCB = null;

View File

@ -22,7 +22,7 @@ public class MainPanel : Anim
// Start is called before the first frame update
void Start()
{
CameraMove.Instance.iscanmove=true;
//CameraMove.Instance.iscanmove=true;
btnBulidingHouse.onClick.AddListener((() =>
{
BTnmove(btnBulidingHouse.gameObject);

View File

@ -25,6 +25,7 @@ public class Role : Anim
btnSure.onClick.AddListener(() =>
{
BTnmove(btnFemale.gameObject);
ZZZUIMangager.zzz.Test();
Invoke("OnClickSure",0.5f);
});
btnReturn.onClick.AddListener(() =>

View File

@ -20,7 +20,7 @@ public class CameraMove : MonoBehaviour
private Vector3 lastMousePosition; // 上一次鼠标位置
private Camera cam; // 摄像机组件
public bool iscanmove;
public bool iscanmove=true;
public int targetFrameRate = 60; // 目标帧率
void Start()
{

View File

@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ZZZUIMangager : MonoBehaviour
{
public GameObject Map;
public GameObject ui;
public static ZZZUIMangager zzz;
public void Start()
{
zzz = this;
}
public void Test()
{
Map.SetActive(true);
ui.SetActive(true);
}
}

View File

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