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public bool iscanmove; + public bool iscanmove=true; public int targetFrameRate = 60; // Ŀ֡ void Start() { diff --git a/Assets/Scripts/ZZZZ/ZZZUIMangager.cs b/Assets/Scripts/ZZZZ/ZZZUIMangager.cs new file mode 100644 index 0000000..4bed597 --- /dev/null +++ b/Assets/Scripts/ZZZZ/ZZZUIMangager.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ZZZUIMangager : MonoBehaviour +{ + public GameObject Map; + public GameObject ui; + public static ZZZUIMangager zzz; + public void Start() + { + zzz = this; + } + public void Test() + { + Map.SetActive(true); + ui.SetActive(true); + } +} diff --git a/Assets/Scripts/ZZZZ/ZZZUIMangager.cs.meta b/Assets/Scripts/ZZZZ/ZZZUIMangager.cs.meta new file mode 100644 index 0000000..6160b50 --- /dev/null +++ b/Assets/Scripts/ZZZZ/ZZZUIMangager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9355b003cad688a438ab5c0c875fb698 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: