Cute_demon_attacks/meng_yao/Assets/script/A_Fight/PointBulltContro.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PointBulltContro : MonoBehaviour
{
public Attack attack;
void Start()
{
}
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public void ShootBullet()
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{
attack.Pointattack();
}
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public void RandShootBullet()
{
attack.RandPointattack();
}
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public void ShanXingAttack()
{
attack.ShanXingAttack();
}
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}