Cute_demon_attacks/meng_yao/Assets/script/ConnactServer/JinShaBuy.cs

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2024-10-30 23:18:31 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class RootObject
{
public List<Item> List;
public int ErrorCode;
public string ErrorMessage;
}
[Serializable]
public class Item
{
public int Id;
public int Num;
public string Name;
public int ActivateValue;
public int StoreValue;
public float Yield;
public int Limit;
public int EndureTime;
public List<float> ReferrerBouns;
public string CreateDateTime;
}
public class JinShaBuy : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}