2024-12-11 21:34:19 +08:00
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[
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{
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2024-12-23 16:58:00 +08:00
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"Id": "M_H_001",
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2024-12-11 21:34:19 +08:00
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"Name": "火萌妖-01",
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"Quality": "0",
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"Elements": "4",
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"Info": "向前方喷射纵向2格范围的火焰,持续攻击敌人。",
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"SkillId": "4001",
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"AttackType": "0",
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"AttackActionType": "0",
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"MaxAttack": "5",
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"MinAttack": "4",
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"AttackRange": "2",
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"AttackCD": "0.3",
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"CritRate": "0.03",
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"CriticalHitRateBonus": "0.25"
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},
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{
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2024-12-23 16:58:00 +08:00
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"Id": "M_S_001",
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2024-12-11 21:34:19 +08:00
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"Name": "水萌妖-01",
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"Quality": "0",
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"Elements": "3",
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"Info": "射出冰冻子弹,命中后会降低敌人移动速度。",
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"SkillId": "3001",
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"AttackType": "0",
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"AttackActionType": "0",
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"MaxAttack": "10",
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"MinAttack": "7",
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"AttackRange": "5",
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"AttackCD": "1",
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"CritRate": "0.05",
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"CriticalHitRateBonus": "0"
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},
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{
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2024-12-23 16:58:00 +08:00
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"Id": "M_M_001",
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2024-12-11 21:34:19 +08:00
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"Name": "木萌妖-01",
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"Quality": "0",
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"Elements": "2",
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2024-12-23 22:36:17 +08:00
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"Info": "当攻击范围内出现敌人后就会锁定敌人,然后持续射出子弹进行攻击。",
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2024-12-11 21:34:19 +08:00
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"SkillId": "2001",
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"AttackType": "0",
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"AttackActionType": "0",
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"MaxAttack": "6",
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"MinAttack": "4",
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"AttackRange": "6",
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"AttackCD": "0.6",
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"CritRate": "0.065",
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"CriticalHitRateBonus": "0"
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}
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]
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