Cute_demon_attacks/meng_yao/Assets/script/serveTestScript/UserModule/noticeInfo.cs

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1.6 KiB
C#
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using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class noticeInfo : MonoBehaviour
{
public Dictionary<string, string> CreateHeaders()
{
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
{
Debug.LogWarning("<22><><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷʱ<CDB7><CAB1>token δ<><CEB4><EFBFBD>á<EFBFBD>");
return new Dictionary<string, string>();
}
return new Dictionary<string, string>
{
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
};
}
// Start is called before the first frame update
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public async Task<NoticeIndfo> NoticeInfo(int type)
{
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string response = await myWeb.SendRequest(myWeb.URL + "/api/notice/info?type="+type, "GET", "{}", CreateHeaders());
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ" + response);
NoticeIndfo noticeIndfo = JsonConvert.DeserializeObject<NoticeIndfo>(response);
Debug.Log("======"+noticeIndfo.Data.exist);
return noticeIndfo;
}
}
public class NoticeIndfo : myResponse
{
public NoticeInfoData Data;
}
[System.Serializable]
public class NoticeInfoData
{
public int exist;
public Notice notice;
}
[System.Serializable]
public class Notice
{
public int type;
public string title;
public string content;
public string publish_time;
}