Cute_demon_attacks/meng_yao/Assets/script/ConnactServer/Logo_in.cs

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C#
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2024-10-30 19:42:59 +08:00
using System.Collections;
using System.Collections.Generic;
using System.Net.NetworkInformation;
using UnityEngine;
using UnityEngine.UI;
public struct Login
{
public string phonenumble;
}
public class Logo_in : mount
{
public Slider sceneslider;
public Button logo_inbtn;
// Start is called before the first frame update
void Start()
{
//sceneslider.gameObject.SetActive(false);
//logo_inbtn.onClick.AddListener(ShowLogoin);
login_in_screen();
}
void ShowLogoin()
{
login_in_screen();
}
public void login_in_screen()//<2F><>¼<EFBFBD><C2BC><EFBFBD><EFBFBD>
{
List<BoxType> boxTypes = new List<BoxType>();
boxTypes.Add(new BoxType { Name = "account_number", textName = " <20>ֻ<EFBFBD><D6BB><EFBFBD>", prompt = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֻ<EFBFBD><D6BB><EFBFBD>", Type = 1, is_required = true });
boxTypes.Add(new BoxType { Name = "verification_code", textName = " <20><>֤<EFBFBD><D6A4>", prompt = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD><D6A4>", Type = 0, is_required = true });
boxTypes.Add(new BoxType { Name = "submit", textName = " ȡ<><C8A1>ȷ<EFBFBD><C8B7> ", Type = 5 });
GameObject gameObject = add_pop_up(true);//<2F><><EFBFBD>ɵ<EFBFBD><C9B5><EFBFBD>ĸ<EFBFBD><C4B8>
List<GameObject> gameObjects = gameObject.GetComponent<input_box_pop_up_window>().updateUI(boxTypes, "<22><>¼");//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD>
//gameObjects[0].GetComponent<input_box_pop_up_window_item>().register_click((BoxType boxType, int type) =>//<2F>ֻ<EFBFBD><D6BB>Ż<EFBFBD>ȡ<EFBFBD><C8A1>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//{
// if (boxType.is_required && string.IsNullOrWhiteSpace(boxType.content))
// {
// Promptmgr.Instance.PromptBubble("<22>벻Ҫ" + boxType.textName + "Ϊ<><CEAA>");
// return;
// }
// Debug.Log("<22><>ȡ<EFBFBD><C8A1>֤<EFBFBD><D6A4>");
//});
gameObjects[2].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//<2F><>¼ȷ<C2BC><C8B7><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1>
{
if (type == 0)//ע<><D7A2>
{
Login login = new Login();
login.phonenumble = boxTypes[0].prompt;
//register.Code = boxTypes[0].content;
string jsonString = JsonUtility.ToJson(login);
string response = await web.SendRequest("http://47.109.133.52/Player/Register", "POST", jsonString);
Debug.Log(response);
}
else if (type == 1)//<2F><>¼
{
Login login = new Login();
login.phonenumble = boxTypes[0].prompt;
//register.Code = boxTypes[0].content;
string jsonString = JsonUtility.ToJson(login);
string response = await web.SendRequest("http://47.109.133.52/Player/Login", "POST", jsonString);
Debug.Log(response);
}
});
}
// Update is called once per frame
void Update()
{
}
}