2024-10-30 23:18:31 +08:00
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2024-10-31 20:40:09 +08:00
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using UnityEngine.UI;
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2024-10-30 23:18:31 +08:00
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[Serializable]
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public class RootObject
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{
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public List<Item> List;
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public int ErrorCode;
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public string ErrorMessage;
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}
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2024-11-02 11:19:48 +08:00
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2024-10-30 23:18:31 +08:00
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2024-10-31 02:49:53 +08:00
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public class JinShaBuy : mount
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{
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public int number=1;
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public int max = 10;
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2024-10-31 13:27:31 +08:00
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public override void Awake()
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{
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}
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2024-10-30 23:18:31 +08:00
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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2024-10-31 02:49:53 +08:00
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2024-11-02 23:00:54 +08:00
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public void Show_buy(string IconPath,int CurrencyId,int Num)//<2F><><EFBFBD><EFBFBD>
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2024-10-31 02:49:53 +08:00
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{
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2024-11-01 05:26:28 +08:00
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2024-10-31 02:49:53 +08:00
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List<BoxType> boxTypes = new List<BoxType>();
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2024-11-01 05:26:28 +08:00
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boxTypes.Add(new BoxType { Name = "account_number", textName = "<22><><EFBFBD>߶һ<DFB6><D2BB><EFBFBD><EFBFBD><EFBFBD>", Type = 10, is_required = false, icon = LoadSprite(IconPath),icon2 = LoadSprite(mount.mountitem.itemDataList[CurrencyId].IconPath) });
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2024-10-31 20:40:09 +08:00
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boxTypes.Add(new BoxType { Name = "account_number", textName = " <20><><EFBFBD><EFBFBD>:", prompt = "<22><><EFBFBD><EFBFBD><EFBFBD>빺<EFBFBD><EBB9BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", Type = 6, is_required = false});
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2024-10-31 02:49:53 +08:00
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boxTypes.Add(new BoxType { Name = "submit", textName = " ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ", Type = 2 });
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GameObject gameObject = add_pop_up(true);//<2F><><EFBFBD>ɵ<EFBFBD><C9B5><EFBFBD>ĸ<EFBFBD><C4B8>
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2024-10-31 20:40:09 +08:00
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gameObject.GetComponent<input_box_pop_up_window>().minHeight = 800;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߶<CDB8>
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2024-10-31 02:49:53 +08:00
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List<GameObject> gameObjects = gameObject.GetComponent<input_box_pop_up_window>().updateUI(boxTypes, "<22><><EFBFBD><EFBFBD>");//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD>
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2024-10-31 20:40:09 +08:00
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2024-11-01 02:27:50 +08:00
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UpdateText(gameObjects[1].GetComponent<input_box_pop_up_window_item>().contentobj.GetComponent<Text>());
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2024-10-31 20:40:09 +08:00
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2024-11-01 05:26:28 +08:00
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gameObjects[1].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//<2F><>¼ȷ<C2BC><C8B7><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1>
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2024-10-31 20:40:09 +08:00
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{
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if (type == 0)
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{
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if (number>1)
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{
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number--;
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2024-11-01 05:26:28 +08:00
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UpdateText(gameObjects[1].GetComponent<input_box_pop_up_window_item>().contentobj.GetComponent<Text>());
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Debug.Log("<22><><EFBFBD><EFBFBD>");
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Debug.Log(number);
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}
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}
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else if (type == 1)
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{
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if (number < max)
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{
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number++;
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2024-11-01 05:26:28 +08:00
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UpdateText(gameObjects[1].GetComponent<input_box_pop_up_window_item>().contentobj.GetComponent<Text>());
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2024-10-31 20:40:09 +08:00
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Debug.Log("<22><><EFBFBD><EFBFBD>");
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Debug.Log(number);
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}
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}
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else if (type == 2)
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{
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if (number!= max)
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{
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number=max;
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2024-11-01 05:26:28 +08:00
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UpdateText(gameObjects[1].GetComponent<input_box_pop_up_window_item>().contentobj.GetComponent<Text>());
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Debug.Log("Max");
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Debug.Log(number);
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}
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}
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});
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2024-10-31 02:49:53 +08:00
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2024-11-01 05:26:28 +08:00
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gameObjects[2].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//<2F><>¼ȷ<C2BC><C8B7><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1>
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{
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if (type == 0)
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{
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gameObject.GetComponent<input_box_pop_up_window>().destroy();
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}
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else if (type == 1)
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{
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2024-11-02 23:00:54 +08:00
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Debug.Log(Num);
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GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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generateForFisherElf.Num = Num;
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2024-11-03 15:09:40 +08:00
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generateForFisherElf.Count =Convert.ToInt32(boxTypes[1].content);
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2024-11-03 00:57:23 +08:00
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//Debug.Log(generateForFisherElf);
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2024-11-02 23:00:54 +08:00
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string response = await web.SendRequest(web.URL+ "/Voucher/GenerateForMinerElf", "POST", JsonUtility.ToJson(generateForFisherElf));
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2024-11-03 04:47:11 +08:00
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Debug.Log("<22>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"+response);
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2024-11-03 15:09:40 +08:00
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string daijinjuanponse = await web.SendRequest(web.URL + "/Voucher/GetList", "POST");
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Debug.Log("<22>û<EFBFBD><C3BB><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD><EFBFBD>" + daijinjuanponse);
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2024-10-31 02:49:53 +08:00
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}
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});
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}
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2024-10-31 20:40:09 +08:00
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void UpdateText(Text text)
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{
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Debug.Log(text.text);
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text.text = number.ToString();
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}
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2024-10-31 02:49:53 +08:00
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2024-10-30 23:18:31 +08:00
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}
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