Cute_demon_attacks/meng_yao/Assets/script/serveTestScript/treeModule/treeGetWater.cs

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using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class treeGetWater : MonoBehaviour
{
public Dictionary<string, string> CreateHeaders()
{
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
{
Debug.LogWarning("<22><><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷʱ<CDB7><CAB1>token δ<><CEB4><EFBFBD>á<EFBFBD>");
return new Dictionary<string, string>();
}
return new Dictionary<string, string>
{
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
};
}
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public async Task<bool> TreeGetWater(treeGetWaterBody body)
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{
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//treeGetWaterBody body = new treeGetWaterBody();
//body.index = index;
//body.transId = transId;
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string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/gather", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
Debug.Log("<22><>̬<EFBFBD><CCAC>ˮ<EFBFBD>βɼ<CEB2>" + response);
//bbbb
//bbbb
myResponse Response = JsonConvert.DeserializeObject<myResponse>(response);
bool isSucceed;
if (Response.code == 200) { isSucceed = true; } else { isSucceed = false; }
Debug.Log(isSucceed+"==================");
return isSucceed;
}
}
//===================================================================================================
public class treeGetWaterBody
{
public int index;
public string transId;
}