Cute_demon_attacks/meng_yao/Assets/script/Scene_jinshadao/BaoshiRoomcontroller.cs

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using System.Collections;
using System.Collections.Generic;
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using System.Threading.Tasks;
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using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
public class BaoshiRoomcontroller : MonoBehaviour
{
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[Header("<22><><EFBFBD><EFBFBD>id")]
public int RoomId;
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[Header("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>")]
public GameObject fishManPrefab;
[Header("<22><><EFBFBD><EFBFBD><EFBFBD>ľ<EFBFBD><C4BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>")]
public List<VoucherItem> listItem = new List<VoucherItem>();
private GameObject fishMan;//<2F><><EFBFBD>ɵ<EFBFBD><C9B5>
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private minerControl fishManShipContorl;//<2F><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD>
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[Header("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɵ<EFBFBD>")]
public Transform startPos;
[Header("<22><><EFBFBD><EFBFBD><EFBFBD>յ<EFBFBD>")]
public Transform endPos;
[Header("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͱ<EFBFBD><CDB1><EFBFBD>")]
public int type;
public float ActivateValue = 0;
public int Num = 0;
public int Type = 0;
[Header("<22><><EFBFBD><EFBFBD>·<EFBFBD><C2B7><EFBFBD><EFBFBD><E3BCAF>")]
public List<Path> paths;
//<2F><><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1>
[Header("<22><>·ʱ<C2B7><CAB1>")]
public float pathsNeedTimer = 30f;
//<2F><><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1>
[Header("<22>ڿ<EFBFBD>ʱ<EFBFBD><CAB1>")]
public float fishingNeedTimer = 30f;
//<2F><>Ϣʱ<CFA2><CAB1>
[Header("<22><>Ϣʱ<CFA2><CAB1>")]
public float restTimer = 5f;
[Header("<22><>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>")]
public Text shipNumberTextPro;
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public int shipNumber;
public int MaxShipNumber=10;
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public int ShipNumber
{
get=> shipNumber;
set
{
shipNumber=value;
shipNumberTextPro.text = shipNumber.ToString()+"/"+MaxShipNumber.ToString();
}
}
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[Header("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч")]
public GameObject effectPrefab;//<2F><>Ч
[Header("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ť<EFBFBD><C5A5><EFBFBD>ֵĶ<D6B5><C4B6><EFBFBD>")]
public Transform OnBtnAni;
public float FishPrice;
public GameObject map;
public static bool canClick = true;
public List<string> ids = new List<string>();
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public GameObject musk;
// Start is called before the first frame update
private void Awake()
{
listItem = new List<VoucherItem>();
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// UpdateShipNumberTextPro(listItem.Count.ToString());
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}
private void Start()
{
FishPrice = 10;
}
async void addman(int type, int number)
{
if (type == this.type)
{
GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
generateForFisherElf.Num = Num;
generateForFisherElf.Count = 1;
string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
ids itemList = JsonUtility.FromJson<ids>(userponse);
Debug.Log(itemList.Ids[0]);
if (itemList.ErrorCode == 0) // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɹ<EFBFBD>
{
Promptmgr.Instance.PromptBubble("<22><><EFBFBD><EFBFBD><EFBFBD>ɹ<EFBFBD>", Color.black, Color.blue);
/* foreach (string item in itemList.Ids)
{
Use use = new Use(); // ʹ<><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
use.Id = item;
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
Res res = JsonUtility.FromJson<ids>(userponse);
if (res.ErrorCode == 0)
{
Promptmgr.Instance.PromptBubble("<22><><EFBFBD><EFBFBD><EFBFBD>ɹ<EFBFBD>", Color.black, Color.blue);
//<2F><><EFBFBD>Ӵ<EFBFBD>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD>
//ChangeShipNumber(1);
}
else
{
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}*/
}
else// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
{
Res res = JsonUtility.FromJson<ids>(userponse);
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}
}
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public async void OnClick()
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{
if (!canClick)
{
return;
}
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if (await ActivationRoom())
{
add_fish();
}
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}
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public void add_fish(string timerStr = null)//<2F><><EFBFBD>ɴ<EFBFBD>ֻ
{
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//ActivationRoom()
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if (timerStr != null)
{
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musk.gameObject.SetActive(false);
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fishMan = GameObject.Instantiate(fishManPrefab, this.transform);
fishMan.transform.position = endPos.position;
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fishManShipContorl = fishMan.GetComponent<minerControl>();
fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
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Debug.Log("<22><><EFBFBD>´<EFBFBD>ʱ<EFBFBD><CAB1>");
//dig();
return;
}
musk.gameObject.SetActive(false);
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//number++;
//UpdateShipNumberTextPro(number + "/10");
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fishMan = GameObject.Instantiate(fishManPrefab, this.transform);
fishMan.transform.position = startPos.position;
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fishManShipContorl = fishMan.GetComponent<minerControl>();
fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
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}
//ʹ<>ô<EFBFBD><C3B4><EFBFBD><EFBFBD><EFBFBD>
async void UseShip()
{
Use use = new Use(); // ʹ<><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
use.Id = listItem[0].Id;
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
Res res = JsonUtility.FromJson<ids>(rect);
if (res.ErrorCode == 0)
{
Promptmgr.Instance.PromptBubble("ʹ<>óɹ<C3B3>", Color.black, Color.blue);
}
else
{
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}
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public async Task<bool> ActivationRoom()
{
return await miner_jiekou.instance.MiningActivate(this.RoomId);
}
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}