Cute_demon_attacks/meng_yao/Assets/script/A_Fight/FireDestroy.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FireDestroy : MonoBehaviour
{
public GameObject Fire;
void Start()
{
}
public void ToDestroy()
{
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Debug.Log("<22><><EFBFBD>ٻ<EFBFBD><D9BB><EFBFBD>");
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Destroy(Fire);
}
}