2024-12-11 21:34:19 +08:00
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[
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2025-01-07 14:12:54 +08:00
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{
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"Id": "M_H_001",
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"Name": "火萌妖-01",
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"Quality": "0",
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"Elements": "4",
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"Info": "向前方喷射纵向2格范围的火焰,持续攻击敌人。",
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"SkillId": "4001",
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"AttackType": "0",
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"AttackActionType": "0",
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"MaxAttack": "5",
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"MinAttack": "4",
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"AttackRange": "2",
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"AttackCD": "0.3",
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"CritRate": "0.03",
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"CriticalHitRateBonus": "0.25"
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},
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{
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"Id": "M_S_001",
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"Name": "水萌妖-01",
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"Quality": "0",
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"Elements": "3",
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"Info": "射出冰冻子弹,命中后会降低敌人移动速度。",
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"SkillId": "3001",
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"AttackType": "0",
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"AttackActionType": "0",
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"MaxAttack": "10",
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"MinAttack": "7",
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"AttackRange": "5",
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"AttackCD": "1",
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"CritRate": "0.05",
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"CriticalHitRateBonus": "0"
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},
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{
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"Id": "M_M_001",
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"Name": "木萌妖-01",
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"Quality": "0",
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"Elements": "2",
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"Info": "当攻击范围内出现敌人后就会锁定敌人,然后持续射出子弹进行攻击。",
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"SkillId": "2001",
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"AttackType": "0",
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"AttackActionType": "0",
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"MaxAttack": "6",
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"MinAttack": "4",
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"AttackRange": "6",
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"AttackCD": "0.6",
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"CritRate": "0.065",
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"CriticalHitRateBonus": "0"
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},
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{
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2025-01-02 21:26:14 +08:00
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"Id": "M_T_002",
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"Name": "土萌妖-02",
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"Quality": "0",
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"Elements": "4",
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"Info": "会持续向敌人抛出散射的宝石进行攻击",
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"SkillId": "2001",
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"AttackType": "0",
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"AttackActionType": "2",
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"MaxAttack": "8",
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"MinAttack": "6",
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"AttackRange": "5",
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"AttackCD": "0.3",
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"CritRate": "0.05",
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"CriticalHitRateBonus": "0"
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2025-01-07 14:12:54 +08:00
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},
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{
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"Id": "M_S_002",
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"Name": "水萌妖-02",
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"Quality": "0",
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"Elements": "2",
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"Info": "射出的寒冰子弹命中敌人后会分裂出2个碎片继续攻击敌人。",
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"SkillId": "3001",
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"AttackType": "0",
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"AttackActionType": "2",
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"MaxAttack": "8",
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"MinAttack": "5",
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"AttackRange": "4",
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"AttackCD": "1.5",
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"CritRate": "0.05",
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"CriticalHitRateBonus": "0"
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},
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{
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"Id": "M_M_002",
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"Name": "木萌妖-02",
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"Quality": "0",
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"Elements": "1",
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"Info": "会向敌人发出扇形的树叶进行攻击。",
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"SkillId": "3001",
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"AttackType": "0",
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"AttackActionType": "2",
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"MaxAttack": "7",
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"MinAttack": "5",
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"AttackRange": "3",
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"AttackCD": "2",
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"CritRate": "0.065",
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"CriticalHitRateBonus": "0"
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},
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{
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"Id": "M_J_001",
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"Name": "金萌妖-01",
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"Quality": "0",
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"Elements": "0",
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"Info": "会控制身边多把“利刃”持续旋转,攻击一切靠近的敌人。",
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"SkillId": "3001",
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"AttackType": "0",
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"AttackActionType": "0",
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"MaxAttack": "6",
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"MinAttack": "4",
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"AttackRange": "0",
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"AttackCD": "0",
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"CritRate": "0.08",
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"CriticalHitRateBonus": "0"
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},
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{
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"Id": "M_H_002",
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"Name": "火萌妖-02",
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"Quality": "0",
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"Elements": "3",
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"Info": "会抛出巨大的火球攻击远处的敌人,谁都别想跑掉哦!",
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"SkillId": "3001",
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"AttackType": "1",
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"AttackActionType": "2",
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"MaxAttack": "12",
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"MinAttack": "8",
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"AttackRange": "5",
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"AttackCD": "3",
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"CritRate": "0.05",
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"CriticalHitRateBonus": "0.25"
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},
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{
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"Id": "M_T_001",
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"Name": "土萌妖-01",
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"Quality": "0",
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"Elements": "4",
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"Info": "抛出巨大石块攻击远处的敌人,被石块击中的敌人会因为眩晕而暂停前进",
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"SkillId": "3001",
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"AttackType": "1",
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"AttackActionType": "0",
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"MaxAttack": "12",
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"MinAttack": "10",
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"AttackRange": "6",
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"AttackCD": "3",
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"CritRate": "0.05",
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"CriticalHitRateBonus": "0"
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2025-01-07 15:21:51 +08:00
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},
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{
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"Id": "M_S_003",
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"Name": "水萌妖-03",
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"Quality": "1",
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"Elements": "2",
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"Info": "会对靠近的敌人喷出毒雾,让敌人中毒持续受伤。",
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"SkillId": "3001",
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"AttackType": "3",
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"AttackActionType": "0",
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"MaxAttack": "8",
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"MinAttack": "8",
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"AttackRange": "2",
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"AttackCD": "1",
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"CritRate": "0.025",
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"CriticalHitRateBonus": "0"
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2025-01-07 14:12:54 +08:00
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}
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2024-12-11 21:34:19 +08:00
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]
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