生态树的修改以及全网界面UI的制作以及锁妖塔的跳转
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meng_yao/Assets/Resources/Prefabs/quanwang.prefab
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14017
meng_yao/Assets/Resources/Prefabs/quanwang.prefab
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meng_yao/Assets/Resources/Prefabs/quanwang.prefab.meta
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meng_yao/Assets/Resources/Prefabs/quanwang.prefab.meta
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 732309b3df19ee340833778a3e400dc7
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -37,8 +37,8 @@ public class DepagodaBtn : MonoBehaviour
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{
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//Virtual_CameraManager.Instance.SwitchToCamera(1);
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Promptmgr.Instance.PromptBubble("ÔÝδżŞˇĹ");
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// gotoscene.SetActive(true);
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//nowScene.SetActive(false);
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//SceneManager.LoadScene(JumpScene.lock_demon_tower);
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// gotoscene.SetActive(true);
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// nowScene.SetActive(false);
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SceneManager.LoadScene(JumpScene.lock_demon_tower);
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}
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}
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