Merge branch 'main' of http://192.168.2.19:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
2811ccaccf
@ -708,6 +708,68 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 253757490}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &264973825
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 264973827}
|
||||
- component: {fileID: 264973826}
|
||||
m_Layer: 0
|
||||
m_Name: edg
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!60 &264973826
|
||||
PolygonCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 264973825}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
m_Points:
|
||||
m_Paths:
|
||||
- - {x: 5.8125525, y: 11.065638}
|
||||
- {x: -5.4066706, y: 11.083502}
|
||||
- {x: -5.3876967, y: -8.849378}
|
||||
- {x: 5.792753, y: -8.869627}
|
||||
- {x: 5.872485, y: 0.8558425}
|
||||
--- !u!4 &264973827
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 264973825}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.21272701, y: -1.0854781, z: -21.766853}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &334655375
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -975,7 +1037,7 @@ GameObject:
|
||||
- component: {fileID: 524602613}
|
||||
- component: {fileID: 524602612}
|
||||
- component: {fileID: 524602611}
|
||||
- component: {fileID: 524602614}
|
||||
- component: {fileID: 524602615}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
@ -1042,14 +1104,14 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 524602610}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalPosition: {x: -0.00029921532, y: 0.02265215, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &524602614
|
||||
--- !u!114 &524602615
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@ -1058,11 +1120,31 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 524602610}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4efefbc5a63231543b64d1633b583230, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
cameraMaxSize: 10
|
||||
cameraMinSize: 5
|
||||
m_ShowDebugText: 0
|
||||
m_ShowCameraFrustum: 1
|
||||
m_IgnoreTimeScale: 0
|
||||
m_WorldUpOverride: {fileID: 0}
|
||||
m_UpdateMethod: 2
|
||||
m_BlendUpdateMethod: 1
|
||||
m_DefaultBlend:
|
||||
m_Style: 1
|
||||
m_Time: 2
|
||||
m_CustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
m_CustomBlends: {fileID: 0}
|
||||
m_CameraCutEvent:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_CameraActivatedEvent:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &557092423
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1688,6 +1770,94 @@ Transform:
|
||||
m_Father: {fileID: 1077006413}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1095284821
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1095284822}
|
||||
- component: {fileID: 1095284824}
|
||||
- component: {fileID: 1095284823}
|
||||
m_Layer: 0
|
||||
m_Name: cm
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1095284822
|
||||
Transform:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1095284821}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2115856299}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1095284823
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1095284821}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6ad980451443d70438faac0bc6c235a0, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
|
||||
m_LookaheadTime: 0
|
||||
m_LookaheadSmoothing: 0
|
||||
m_LookaheadIgnoreY: 0
|
||||
m_XDamping: 1
|
||||
m_YDamping: 1
|
||||
m_ZDamping: 1
|
||||
m_TargetMovementOnly: 1
|
||||
m_ScreenX: 0.5
|
||||
m_ScreenY: 0.5
|
||||
m_CameraDistance: 10
|
||||
m_DeadZoneWidth: 0
|
||||
m_DeadZoneHeight: 0
|
||||
m_DeadZoneDepth: 0
|
||||
m_UnlimitedSoftZone: 0
|
||||
m_SoftZoneWidth: 0.8
|
||||
m_SoftZoneHeight: 0.8
|
||||
m_BiasX: 0
|
||||
m_BiasY: 0
|
||||
m_CenterOnActivate: 1
|
||||
m_GroupFramingMode: 2
|
||||
m_AdjustmentMode: 0
|
||||
m_GroupFramingSize: 0.8
|
||||
m_MaxDollyIn: 5000
|
||||
m_MaxDollyOut: 5000
|
||||
m_MinimumDistance: 1
|
||||
m_MaximumDistance: 5000
|
||||
m_MinimumFOV: 3
|
||||
m_MaximumFOV: 60
|
||||
m_MinimumOrthoSize: 1
|
||||
m_MaximumOrthoSize: 5000
|
||||
--- !u!114 &1095284824
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1095284821}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &1108455072
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -3694,6 +3864,113 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2115856297
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2115856299}
|
||||
- component: {fileID: 2115856298}
|
||||
- component: {fileID: 2115856300}
|
||||
- component: {fileID: 2115856301}
|
||||
m_Layer: 0
|
||||
m_Name: Virtual Camera
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &2115856298
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2115856297}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_ExcludedPropertiesInInspector:
|
||||
- m_Script
|
||||
m_LockStageInInspector:
|
||||
m_StreamingVersion: 20170927
|
||||
m_Priority: 16
|
||||
m_StandbyUpdate: 2
|
||||
m_LookAt: {fileID: 0}
|
||||
m_Follow: {fileID: 0}
|
||||
m_Lens:
|
||||
FieldOfView: 60
|
||||
OrthographicSize: 10
|
||||
NearClipPlane: 0.3
|
||||
FarClipPlane: 1000
|
||||
Dutch: 0
|
||||
ModeOverride: 0
|
||||
LensShift: {x: 0, y: 0}
|
||||
GateFit: 2
|
||||
m_SensorSize: {x: 1, y: 1}
|
||||
m_Transitions:
|
||||
m_BlendHint: 0
|
||||
m_InheritPosition: 0
|
||||
m_OnCameraLive:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_LegacyBlendHint: 0
|
||||
m_ComponentOwner: {fileID: 1095284822}
|
||||
--- !u!4 &2115856299
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2115856297}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1095284822}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2115856300
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2115856297}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a2fba25a5cd15594e8f050a11e386c80, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_ConfineMode: 0
|
||||
m_BoundingVolume: {fileID: 0}
|
||||
m_BoundingShape2D: {fileID: 264973826}
|
||||
m_ConfineScreenEdges: 1
|
||||
m_Damping: 0
|
||||
--- !u!114 &2115856301
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2115856297}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b45d990875b62d948af35ad97c764820, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
cameraMaxSize: 10
|
||||
cameraMinSize: 5
|
||||
zoomSpeed: 0.5
|
||||
v_cam: {fileID: 2115856298}
|
||||
m_cam: {fileID: 524602612}
|
||||
--- !u!1 &2116091709
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
File diff suppressed because one or more lines are too long
@ -1,18 +1,19 @@
|
||||
using UnityEngine;
|
||||
|
||||
[RequireComponent(typeof(Camera))]
|
||||
//[RequireComponent(typeof(Camera))]
|
||||
|
||||
//
|
||||
public class CameraControl : MonoBehaviour
|
||||
{
|
||||
|
||||
public float cameraMaxSize;
|
||||
public float cameraMinSize;
|
||||
|
||||
private Camera m_cam;
|
||||
public Camera m_cam;
|
||||
private Transform m_selfTrans;
|
||||
private bool m_fingerDown = false;
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// ľĽÖ¸ťŹśŻľÄĘÖָΝÖĂ
|
||||
/// </summary>
|
||||
@ -24,8 +25,7 @@ public class CameraControl : MonoBehaviour
|
||||
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
m_cam = GetComponent<Camera>();
|
||||
{
|
||||
m_selfTrans = transform;
|
||||
}
|
||||
|
||||
@ -121,7 +121,7 @@ public class CameraControl : MonoBehaviour
|
||||
/// <param name="scale"></param>
|
||||
private void ScaleCamere(float scale)
|
||||
{
|
||||
m_cam.orthographicSize -= scale * 0.1f;
|
||||
m_cam.orthographicSize -= scale * 0.01f;
|
||||
if (m_cam.orthographicSize < cameraMinSize)
|
||||
{
|
||||
m_cam.orthographicSize = cameraMinSize;
|
||||
|
165
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs
Normal file
165
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs
Normal file
@ -0,0 +1,165 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Cinemachine;
|
||||
|
||||
public class Cinemachine_2dCon : MonoBehaviour
|
||||
{
|
||||
public float cameraMaxSize;
|
||||
public float cameraMinSize;
|
||||
public float zoomSpeed;
|
||||
|
||||
public CinemachineVirtualCamera v_cam;
|
||||
public Camera m_cam;
|
||||
private Transform m_selfTrans;
|
||||
private bool m_fingerDown = false;
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 单指滑动的手指位置
|
||||
/// </summary>
|
||||
private Vector3 m_oneFingerDragStartPos;
|
||||
/// <summary>
|
||||
/// 双指缩放的上一帧的双指距离
|
||||
/// </summary>
|
||||
private float m_twoFingerLastDistance = -1;
|
||||
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
m_selfTrans = transform;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
#if UNITY_EDITOR || UNITY_STANDALONE
|
||||
// 桌面端:鼠标按下时
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
m_fingerDown = true;
|
||||
m_oneFingerDragStartPos = GetWorldPos(Input.mousePosition); // 获取鼠标按下的起始位置
|
||||
}
|
||||
|
||||
// 桌面端:鼠标松开时
|
||||
if (Input.GetMouseButtonUp(0))
|
||||
{
|
||||
m_fingerDown = false;
|
||||
m_twoFingerLastDistance = -1;
|
||||
}
|
||||
|
||||
// 处理鼠标拖动
|
||||
if (m_fingerDown)
|
||||
{
|
||||
HandleFingerDragMove(Input.mousePosition);
|
||||
}
|
||||
|
||||
// 处理鼠标滚轮缩放
|
||||
var distance = Input.GetAxis("Mouse ScrollWheel");
|
||||
HandleMouseScrollWheel(distance * 10);
|
||||
|
||||
#else
|
||||
// 移动端:双指缩放
|
||||
if (Input.touchCount == 2)
|
||||
{
|
||||
HandleTwoFingerScale();
|
||||
m_fingerDown = false; // 避免双指缩放时误触单指拖动
|
||||
}
|
||||
// 移动端:单指滑动
|
||||
else if (Input.touchCount == 1)
|
||||
{
|
||||
Touch touch = Input.touches[0];
|
||||
|
||||
// 手指刚触碰屏幕时
|
||||
if (touch.phase == TouchPhase.Began)
|
||||
{
|
||||
m_fingerDown = true;
|
||||
m_oneFingerDragStartPos = GetWorldPos(touch.position); // 获取手指按下的起始位置
|
||||
}
|
||||
// 手指在屏幕上滑动时
|
||||
else if (touch.phase == TouchPhase.Moved)
|
||||
{
|
||||
HandleFingerDragMove(touch.position); // 处理手指拖动
|
||||
}
|
||||
|
||||
m_twoFingerLastDistance = -1; // 复位双指缩放距离
|
||||
}
|
||||
else
|
||||
{
|
||||
m_fingerDown = false;
|
||||
m_twoFingerLastDistance = -1;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 单指滑动
|
||||
/// </summary>
|
||||
private void HandleFingerDragMove(Vector2 fingerPos)
|
||||
{
|
||||
//滑动差
|
||||
Vector3 cha = m_oneFingerDragStartPos - GetWorldPos(fingerPos);
|
||||
Vector3 newP = m_cam.transform.position;
|
||||
newP.x = newP.x + cha.x;
|
||||
newP.y = newP.y + cha.y;
|
||||
m_selfTrans.position = newP;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 双指缩放
|
||||
/// </summary>
|
||||
private void HandleTwoFingerScale()
|
||||
{
|
||||
float distance = Vector2.Distance(Input.touches[0].position, Input.touches[1].position);
|
||||
if (m_twoFingerLastDistance == -1)
|
||||
{
|
||||
m_twoFingerLastDistance = distance;
|
||||
return; // 避免首次执行时发生误缩放
|
||||
}
|
||||
|
||||
// 计算缩放比例
|
||||
float scale = 0.1f * (distance - m_twoFingerLastDistance);
|
||||
ScaleCamere(scale);
|
||||
|
||||
m_twoFingerLastDistance = distance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 鼠标滚轮缩放
|
||||
/// </summary>
|
||||
/// <param name="distance"></param>
|
||||
private void HandleMouseScrollWheel(float distance)
|
||||
{
|
||||
if (0 == distance) return;
|
||||
ScaleCamere(distance);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 缩放摄像机的视口
|
||||
/// </summary>
|
||||
/// <param name="scale"></param>
|
||||
private void ScaleCamere(float scale)
|
||||
{
|
||||
v_cam.m_Lens.OrthographicSize -= scale * zoomSpeed;
|
||||
if (v_cam.m_Lens.OrthographicSize < cameraMinSize)
|
||||
{
|
||||
v_cam.m_Lens.OrthographicSize = cameraMinSize;
|
||||
}
|
||||
if (v_cam.m_Lens.OrthographicSize > cameraMaxSize)
|
||||
{
|
||||
v_cam.m_Lens.OrthographicSize = cameraMaxSize;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 屏幕坐标换算成3D坐标
|
||||
/// </summary>
|
||||
/// <param name="screenPos">屏幕坐标</param>
|
||||
/// <returns></returns>
|
||||
Vector3 GetWorldPos(Vector2 screenPos)
|
||||
{
|
||||
return m_cam.ScreenToWorldPoint(new Vector3(screenPos.x, screenPos.y, Mathf.Abs(m_cam.transform.position.z)));
|
||||
}
|
||||
}
|
11
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs.meta
Normal file
11
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b45d990875b62d948af35ad97c764820
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user