Merge branch 'main' of http://192.168.2.19:3000/shurongsen/Cute_demon_attacks
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commit
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@ -1,18 +1,19 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
[RequireComponent(typeof(Camera))]
|
//[RequireComponent(typeof(Camera))]
|
||||||
|
|
||||||
//
|
|
||||||
public class CameraControl : MonoBehaviour
|
public class CameraControl : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
||||||
public float cameraMaxSize;
|
public float cameraMaxSize;
|
||||||
public float cameraMinSize;
|
public float cameraMinSize;
|
||||||
|
|
||||||
private Camera m_cam;
|
public Camera m_cam;
|
||||||
private Transform m_selfTrans;
|
private Transform m_selfTrans;
|
||||||
private bool m_fingerDown = false;
|
private bool m_fingerDown = false;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ľĽÖ¸ťŹśŻľÄĘÖָΝÖĂ
|
/// ľĽÖ¸ťŹśŻľÄĘÖָΝÖĂ
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -25,7 +26,6 @@ public class CameraControl : MonoBehaviour
|
|||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
m_cam = GetComponent<Camera>();
|
|
||||||
m_selfTrans = transform;
|
m_selfTrans = transform;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -121,7 +121,7 @@ public class CameraControl : MonoBehaviour
|
|||||||
/// <param name="scale"></param>
|
/// <param name="scale"></param>
|
||||||
private void ScaleCamere(float scale)
|
private void ScaleCamere(float scale)
|
||||||
{
|
{
|
||||||
m_cam.orthographicSize -= scale * 0.1f;
|
m_cam.orthographicSize -= scale * 0.01f;
|
||||||
if (m_cam.orthographicSize < cameraMinSize)
|
if (m_cam.orthographicSize < cameraMinSize)
|
||||||
{
|
{
|
||||||
m_cam.orthographicSize = cameraMinSize;
|
m_cam.orthographicSize = cameraMinSize;
|
||||||
|
165
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs
Normal file
165
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs
Normal file
@ -0,0 +1,165 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using Cinemachine;
|
||||||
|
|
||||||
|
public class Cinemachine_2dCon : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float cameraMaxSize;
|
||||||
|
public float cameraMinSize;
|
||||||
|
public float zoomSpeed;
|
||||||
|
|
||||||
|
public CinemachineVirtualCamera v_cam;
|
||||||
|
public Camera m_cam;
|
||||||
|
private Transform m_selfTrans;
|
||||||
|
private bool m_fingerDown = false;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 单指滑动的手指位置
|
||||||
|
/// </summary>
|
||||||
|
private Vector3 m_oneFingerDragStartPos;
|
||||||
|
/// <summary>
|
||||||
|
/// 双指缩放的上一帧的双指距离
|
||||||
|
/// </summary>
|
||||||
|
private float m_twoFingerLastDistance = -1;
|
||||||
|
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
m_selfTrans = transform;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR || UNITY_STANDALONE
|
||||||
|
// 桌面端:鼠标按下时
|
||||||
|
if (Input.GetMouseButtonDown(0))
|
||||||
|
{
|
||||||
|
m_fingerDown = true;
|
||||||
|
m_oneFingerDragStartPos = GetWorldPos(Input.mousePosition); // 获取鼠标按下的起始位置
|
||||||
|
}
|
||||||
|
|
||||||
|
// 桌面端:鼠标松开时
|
||||||
|
if (Input.GetMouseButtonUp(0))
|
||||||
|
{
|
||||||
|
m_fingerDown = false;
|
||||||
|
m_twoFingerLastDistance = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 处理鼠标拖动
|
||||||
|
if (m_fingerDown)
|
||||||
|
{
|
||||||
|
HandleFingerDragMove(Input.mousePosition);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 处理鼠标滚轮缩放
|
||||||
|
var distance = Input.GetAxis("Mouse ScrollWheel");
|
||||||
|
HandleMouseScrollWheel(distance * 10);
|
||||||
|
|
||||||
|
#else
|
||||||
|
// 移动端:双指缩放
|
||||||
|
if (Input.touchCount == 2)
|
||||||
|
{
|
||||||
|
HandleTwoFingerScale();
|
||||||
|
m_fingerDown = false; // 避免双指缩放时误触单指拖动
|
||||||
|
}
|
||||||
|
// 移动端:单指滑动
|
||||||
|
else if (Input.touchCount == 1)
|
||||||
|
{
|
||||||
|
Touch touch = Input.touches[0];
|
||||||
|
|
||||||
|
// 手指刚触碰屏幕时
|
||||||
|
if (touch.phase == TouchPhase.Began)
|
||||||
|
{
|
||||||
|
m_fingerDown = true;
|
||||||
|
m_oneFingerDragStartPos = GetWorldPos(touch.position); // 获取手指按下的起始位置
|
||||||
|
}
|
||||||
|
// 手指在屏幕上滑动时
|
||||||
|
else if (touch.phase == TouchPhase.Moved)
|
||||||
|
{
|
||||||
|
HandleFingerDragMove(touch.position); // 处理手指拖动
|
||||||
|
}
|
||||||
|
|
||||||
|
m_twoFingerLastDistance = -1; // 复位双指缩放距离
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_fingerDown = false;
|
||||||
|
m_twoFingerLastDistance = -1;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 单指滑动
|
||||||
|
/// </summary>
|
||||||
|
private void HandleFingerDragMove(Vector2 fingerPos)
|
||||||
|
{
|
||||||
|
//滑动差
|
||||||
|
Vector3 cha = m_oneFingerDragStartPos - GetWorldPos(fingerPos);
|
||||||
|
Vector3 newP = m_cam.transform.position;
|
||||||
|
newP.x = newP.x + cha.x;
|
||||||
|
newP.y = newP.y + cha.y;
|
||||||
|
m_selfTrans.position = newP;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 双指缩放
|
||||||
|
/// </summary>
|
||||||
|
private void HandleTwoFingerScale()
|
||||||
|
{
|
||||||
|
float distance = Vector2.Distance(Input.touches[0].position, Input.touches[1].position);
|
||||||
|
if (m_twoFingerLastDistance == -1)
|
||||||
|
{
|
||||||
|
m_twoFingerLastDistance = distance;
|
||||||
|
return; // 避免首次执行时发生误缩放
|
||||||
|
}
|
||||||
|
|
||||||
|
// 计算缩放比例
|
||||||
|
float scale = 0.1f * (distance - m_twoFingerLastDistance);
|
||||||
|
ScaleCamere(scale);
|
||||||
|
|
||||||
|
m_twoFingerLastDistance = distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 鼠标滚轮缩放
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="distance"></param>
|
||||||
|
private void HandleMouseScrollWheel(float distance)
|
||||||
|
{
|
||||||
|
if (0 == distance) return;
|
||||||
|
ScaleCamere(distance);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 缩放摄像机的视口
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="scale"></param>
|
||||||
|
private void ScaleCamere(float scale)
|
||||||
|
{
|
||||||
|
v_cam.m_Lens.OrthographicSize -= scale * zoomSpeed;
|
||||||
|
if (v_cam.m_Lens.OrthographicSize < cameraMinSize)
|
||||||
|
{
|
||||||
|
v_cam.m_Lens.OrthographicSize = cameraMinSize;
|
||||||
|
}
|
||||||
|
if (v_cam.m_Lens.OrthographicSize > cameraMaxSize)
|
||||||
|
{
|
||||||
|
v_cam.m_Lens.OrthographicSize = cameraMaxSize;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 屏幕坐标换算成3D坐标
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="screenPos">屏幕坐标</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
Vector3 GetWorldPos(Vector2 screenPos)
|
||||||
|
{
|
||||||
|
return m_cam.ScreenToWorldPoint(new Vector3(screenPos.x, screenPos.y, Mathf.Abs(m_cam.transform.position.z)));
|
||||||
|
}
|
||||||
|
}
|
11
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs.meta
Normal file
11
meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b45d990875b62d948af35ad97c764820
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user