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System.Collections.Generic; +using System.Threading.Tasks; using UnityEngine; [System.Serializable] public struct Register { public string Phone; - public string Code; } public class mount : MonoBehaviour { @@ -20,6 +20,17 @@ public class mount : MonoBehaviour //mountitem.login_screen(); } + private async void Start() + { + Register register = new Register(); + register.Phone = "13667637952"; + string jsonString = JsonUtility.ToJson(register); + Debug.Log(jsonString); + string response_1 = await web.SendRequest("http://47.109.133.52/Player/Login", "POST", jsonString); + Debug.Log(response_1); + string response_2 = await web.SendRequest("http://47.109.133.52/MinerElf/GetList", "POST"); + Debug.Log(response_2); + } public GameObject add_pop_up(bool is_force = false)//添加弹窗 { GameObject prefab = Resources.Load("preform/gui/pop_up_ui"); @@ -57,14 +68,13 @@ public class mount : MonoBehaviour else if (type == 1){ Register register = new Register(); register.Phone = boxTypes[0].content; - register.Code = boxTypes[0].content; + //register.Code = boxTypes[0].content; string jsonString = JsonUtility.ToJson(register); string response = await web.SendRequest("http://47.109.133.52/Player/Register", "POST", jsonString); Debug.Log(response); - //string response = await web.SendRequest("http://47.109.133.52/MinerElf/GetList", "POST"); - Debug.Log(response); + } }); diff --git a/meng_yao/Assets/communal/ugui/input_box_pop_up_window/input_box_pop_up_window_item.cs b/meng_yao/Assets/communal/ugui/input_box_pop_up_window/input_box_pop_up_window_item.cs index 01438d3d8..c365dee71 100644 --- a/meng_yao/Assets/communal/ugui/input_box_pop_up_window/input_box_pop_up_window_item.cs +++ b/meng_yao/Assets/communal/ugui/input_box_pop_up_window/input_box_pop_up_window_item.cs @@ -13,7 +13,6 @@ public class input_box_pop_up_window_item : MonoBehaviour public event OnClikeWT OnClike;//点击事件 public void onClikeAsync(int type = 0)//点击事件 { - Debug.Log("---1111"); OnClike?.Invoke(boxType, type); } public void register_click(OnClikeWT onClikeWT) diff --git a/meng_yao/Assets/communal/web/web.cs b/meng_yao/Assets/communal/web/web.cs index eeea0954a..913109a99 100644 --- a/meng_yao/Assets/communal/web/web.cs +++ b/meng_yao/Assets/communal/web/web.cs @@ -7,23 +7,38 @@ using UnityEngine.Networking; public class web : MonoBehaviour { - public static async Task SendRequest(string url, string method = "GET", string jsonData = null) + // 存储服务器返回的Cookie + private static Dictionary cookieJar = new Dictionary(); + + public static async Task SendRequest(string url, string method = "GET", string jsonData = "{}") { + using (UnityWebRequest request = new UnityWebRequest(url, method)) { + // 设置下载处理器 + request.downloadHandler = new DownloadHandlerBuffer(); + + // 如果是POST请求,设置请求体 if (method == "POST" && jsonData != null) { byte[] bodyRaw = Encoding.UTF8.GetBytes(jsonData); request.uploadHandler = new UploadHandlerRaw(bodyRaw); - request.downloadHandler = new DownloadHandlerBuffer(); request.SetRequestHeader("Content-Type", "application/json"); } - else + + // 设置已存储的 Cookie + if (cookieJar.Count > 0) { - request.downloadHandler = new DownloadHandlerBuffer(); + string cookieHeader = ""; + foreach (var cookie in cookieJar) + { + cookieHeader += $"{cookie.Key}={cookie.Value}; "; + + } + request.SetRequestHeader("Cookie", cookieHeader); } - // Send the request and await the response + // 发送请求并等待响应 var operation = request.SendWebRequest(); while (!operation.isDone) await Task.Yield(); @@ -35,6 +50,25 @@ public class web : MonoBehaviour } else { + // 处理返回的Cookie + string setCookieHeader; + if (request.GetResponseHeaders().TryGetValue("Set-Cookie", out setCookieHeader)) + { + string[] cookies = setCookieHeader.Split(';'); + foreach (var cookie in cookies) + { + var cookieParts = cookie.Split('='); + if (cookieParts.Length == 2) + { + string key = cookieParts[0].Trim(); + string value = cookieParts[1].Trim(); + cookieJar[key] = value; + Debug.Log(value); + } + } + } + + // 返回响应内容 return request.downloadHandler.text; } }