金萌妖魔法伤害
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@ -1 +1 @@
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Subproject commit 5632ff401d104f1aec9efb62c09c39209c94d6e8
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Subproject commit 151503e59d7738fd5916032850f0614052dd2808
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@ -4,12 +4,16 @@ using UnityEngine;
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public class jbf_SkillUp : SkillUp
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public class jbf_SkillUp : SkillUp
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{
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{
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public void Start()
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{
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}
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/// <summary>
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/// <summary>
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///刀的长度延长1格
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///刀的长度延长1格
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/// </summary>
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/// </summary>
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public override void Skill_1_1()
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public override void Skill_1_1()
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{
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{
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attack.bulletLengthAdd += 2;
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}
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}
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/// <summary>
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/// <summary>
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@ -26,8 +30,10 @@ public class jbf_SkillUp : SkillUp
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/// </summary>
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/// </summary>
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public override void Skill_1_5()
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public override void Skill_1_5()
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{
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{
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AttackCooldown += 0.05f;
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attack.haveAddDamage = true;
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attack.AdddamageType = DamageType.magicDamage;
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base.attack.roleBulletSpeedAdd -= 0.1f;
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base.attack.roleBulletSpeedAdd -= 0.1f;
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}
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}
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