所有场景制作完成

This commit is contained in:
liuliang 2024-11-17 01:54:23 +08:00
parent f106a5ebea
commit 33f9f25140
5 changed files with 9372 additions and 217 deletions

View File

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@ -9,6 +9,7 @@ public class DepagodaBtn : MonoBehaviour
public static Action OnSceneMouseBTN;
public GameObject gotoscene;
public GameObject nowScene;
public Camera LockCamera;
// Start is called before the first frame update
void Start()
{
@ -20,6 +21,7 @@ public class DepagodaBtn : MonoBehaviour
{
//SceneManager.LoadScene(JumpScene.cultivation_Jinsha_mine_slices);
transform.DOScale(new Vector3(0.5f, 0.5f, 0.5f), 0.3f).SetEase(Ease.OutBack);
StartCoroutine("Magnify");
}
@ -35,10 +37,10 @@ public class DepagodaBtn : MonoBehaviour
void JUmpScem()
{
//Virtual_CameraManager.Instance.SwitchToCamera(1);
Promptmgr.Instance.PromptBubble("ÔÝ먦·Å");
// gotoscene.SetActive(true);
// nowScene.SetActive(false);
SceneManager.LoadScene(JumpScene.lock_demon_tower);
////Virtual_CameraManager.Instance.SwitchToCamera(1);
//Promptmgr.Instance.PromptBubble("ÔÝ먦·Å");
LockCamera.orthographicSize = 82;
gotoscene.SetActive(true);
nowScene.SetActive(false);
}
}

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@ -0,0 +1,27 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
using UnityEngine.SceneManagement;
public class Lock_Btn : MonoBehaviour
{
public GameObject gotoscene;
public GameObject nowScene;
public Camera lockcamera;
public void OnMouseDown()
{
//SceneManager.LoadScene(JumpScene.cultivation_Jinsha_mine_slices);
transform.DOScale(new Vector3(0.5f, 0.5f, 0.5f), 0.3f).SetEase(Ease.OutBack);
StartCoroutine("Magnify");
}
IEnumerator Magnify()
{
transform.DOScale(Vector3.one, 0.5f).SetEase(Ease.OutBack);
gotoscene.SetActive(true);
nowScene.SetActive(false);
lockcamera.orthographicSize = 12;
return null;
}
}

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