Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
34af355f9d
@ -30952,7 +30952,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.025, y: 0.030311445}
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m_AnchorMin: {x: 0.025, y: 0.030311445}
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m_AnchorMax: {x: 0.9611111, y: 0.9543046}
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m_AnchorMax: {x: 0.9611111, y: 0.9543046}
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m_AnchoredPosition: {x: -12.108826, y: -8.926025}
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m_AnchoredPosition: {x: -12.108887, y: -8.926025}
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m_SizeDelta: {x: -24.2167, y: -139.65}
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m_SizeDelta: {x: -24.2167, y: -139.65}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &411650908
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--- !u!114 &411650908
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@ -1 +1 @@
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Subproject commit 8fde270423daa41bf2968599462aafe4bac70722
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Subproject commit f9085935d5427ccc6ac969d9721c841354f63e43
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@ -128,12 +128,6 @@ public class BaoshiRoomcontroller : MonoBehaviour
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return;
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return;
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}
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}
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//if (fishMan == null)
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//{
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// Promptmgr.Instance.PromptBubble("还没有买精灵!", Color.black, Color.red);
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// return;
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//}
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if (await ActivationRoom())
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if (await ActivationRoom())
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{
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{
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add_fish();
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add_fish();
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@ -25,11 +25,20 @@ public class Scene_baoshidao : MonoBehaviour
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int index = 0;
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int index = 0;
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foreach (MinngConfigData info in infos)
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foreach (MinngConfigData info in infos)
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{
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{
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lands[index].GetComponent<baoshidao_contorl>().RoomId = info.Id;
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baoshidao_contorl go = lands[index].GetComponent<baoshidao_contorl>();
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lands[index].GetComponent<baoshidao_contorl>().daoyuName.text = info.Name;
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lands[index].GetComponent<baoshidao_contorl>().ActivateValue = info.Price;
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go.RoomId = info.Id;
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lands[index].GetComponent<baoshidao_contorl>().goldNumerTextPro.text = info.Price.ToString("f0");
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go.daoyuName.text = info.Name;
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go.ActivateValue = info.Price;
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go.goldNumerTextPro.text = info.Price.ToString("f0");
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if (info.ActivateCount > 0)
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{
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for (int temp = info.ActivateCount; temp > 0; temp--)
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{
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go.OnClick();
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}
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}
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index++;
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index++;
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@ -26,11 +26,20 @@ public class Scene_baoshikuang : MonoBehaviour
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int index = 0;
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int index = 0;
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foreach (MinngConfigData info in infos)
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foreach (MinngConfigData info in infos)
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{
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{
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lands[index].GetComponent<BaoshiRoomcontroller>().RoomId = info.Id;
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BaoshiRoomcontroller roomController = lands[index].GetComponent<BaoshiRoomcontroller>();
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if (info.ActivateCount>0)
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{
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// 更新 RoomId
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roomController.RoomId = info.Id;
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// 如果 ActivateCount 大于 0,则调用 OnClick 方法
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if (info.ActivateCount > 0)
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{
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for (int temp = 0; temp < info.ActivateCount; temp++) // 使用更常见的循环方式
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{
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roomController.OnClick();
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}
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}
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}
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index++;
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index++;
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}
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}
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}
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}
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@ -25,14 +25,17 @@ public class Scene_jinbikuang : MonoBehaviour
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int index = 0;
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int index = 0;
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foreach (MinngConfigData info in infos)
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foreach (MinngConfigData info in infos)
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{
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{
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lands[index].GetComponent<roomcontroller>().RoomId = info.Id;
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roomcontroller go = lands[index].GetComponent<roomcontroller>();
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//lands[index].GetComponent<roomcontroller>().RoomName.text = info.Name;
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go.RoomId = info.Id;
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go.ActivateValue = info.Price;
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lands[index].GetComponent<roomcontroller>().ActivateValue = info.Price;
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//lands[index].GetComponent<roomcontroller>().goldNumerTextPro.text = info.Price.ToString("f0");
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// lands[index].GetComponent<roomcontroller>().shipNumberTextPro.text =
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// info.ActivateCount.ToString() + "/" + info.ActivateLimit;
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if (info.ActivateCount > 0)
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{
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for (int temp = info.ActivateCount; temp > 0; temp--)
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{
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go.OnClick();
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}
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}
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index++;
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index++;
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}
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}
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@ -25,15 +25,23 @@ public class scene_jingshadao : MonoBehaviour
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int index = 0;
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int index = 0;
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foreach (MinngConfigData info in infos)
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foreach (MinngConfigData info in infos)
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{
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{
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lands[index].GetComponent<jishadao_contorl>().RoomId = info.Id;
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jishadao_contorl go = lands[index].GetComponent<jishadao_contorl>();
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lands[index].GetComponent<jishadao_contorl>().daoyuName.text = info.Name;
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go.RoomId = info.Id;
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go.daoyuName.text = info.Name;
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lands[index].GetComponent<jishadao_contorl>().ActivateValue = info.Price;
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go.ActivateValue = info.Price;
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lands[index].GetComponent<jishadao_contorl>().goldNumerTextPro.text = info.Price.ToString("f0");
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go.goldNumerTextPro.text = info.Price.ToString("f0");
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lands[index].GetComponent<jishadao_contorl>().shipNumberTextPro.text =
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go.shipNumberTextPro.text =info.ActivateCount.ToString() + "/" + info.ActivateLimit;
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info.ActivateCount.ToString() + "/" + info.ActivateLimit;
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if (info.ActivateCount > 0)
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{
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for (int temp = info.ActivateCount; temp > 0; temp--)
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{
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go.OnClick();
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}
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}
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index++;
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index++;
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}
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}
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}
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}
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