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|
@ -143,6 +143,30 @@ public class AllVocherItem //
|
||||
public string UsedDateTime;
|
||||
public string CreateDateTime;
|
||||
}
|
||||
|
||||
|
||||
[Serializable]
|
||||
|
||||
public class AllGemVocItem //获取宝石矿所有代金卷数据
|
||||
{
|
||||
public string Id;
|
||||
public float Num;
|
||||
public float Type;
|
||||
public string OwnerId;
|
||||
public float StoreValue;
|
||||
public float AlreadyGenerateValue;
|
||||
public float GenerateValue;
|
||||
public float RemainEndureTime;
|
||||
public float EndureTime;
|
||||
public string CreateDateTime;
|
||||
}
|
||||
|
||||
public class AllGemVocItemRes : Res //获取宝石矿的类
|
||||
{
|
||||
public AllGemVocItem[] List;
|
||||
}
|
||||
|
||||
|
||||
[Serializable]
|
||||
public class Res//ÏûÏ¢·µ»ØÀà
|
||||
{
|
||||
|
@ -27,9 +27,11 @@ public class AssestPanel : MonoBehaviour
|
||||
|
||||
public async void loding()
|
||||
{
|
||||
Login login = new Login();
|
||||
login.Phone = "1";
|
||||
await web.SendRequest(web.URL + "/Player/Login", "POST", JsonUtility.ToJson(login));
|
||||
//Login login = new Login();
|
||||
//login.Phone = "1";
|
||||
//await web.SendRequest(web.URL + "/Player/Login", "POST", JsonUtility.ToJson(login));
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
@ -43,13 +43,15 @@ public class room : mount
|
||||
if (toolsNumber_text==null)
|
||||
{
|
||||
toolsNumber = 10;
|
||||
haveNumber = 10;
|
||||
haveNumber = 0;
|
||||
}
|
||||
|
||||
ChangeTextPro();
|
||||
|
||||
|
||||
|
||||
loding();
|
||||
// Allminer();
|
||||
|
||||
|
||||
|
||||
|
||||
@ -60,7 +62,7 @@ public class room : mount
|
||||
if (toolsNumber_text == null) return;
|
||||
|
||||
jinsha.intance.OnType += addman;
|
||||
jinsha.intance.OnType += addtools;
|
||||
|
||||
|
||||
|
||||
}
|
||||
@ -70,7 +72,6 @@ public class room : mount
|
||||
if (toolsNumber_text == null) return;
|
||||
|
||||
jinsha.intance.OnType -= addman;
|
||||
jinsha.intance.OnType -= addtools;
|
||||
|
||||
}
|
||||
|
||||
@ -86,7 +87,7 @@ public class room : mount
|
||||
if (toolsNumber_text == null)
|
||||
{
|
||||
GetRoom();
|
||||
PlayerManager.Instance.SetMoney(MoneyType.Stones, -10);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -109,13 +110,13 @@ public class room : mount
|
||||
|
||||
private async void OnMouseDown()
|
||||
{
|
||||
if (haveNumber<1||toolsNumber<1)
|
||||
/* if (haveNumber<1||toolsNumber<1)
|
||||
{
|
||||
Promptmgr.Instance.PromptBubble("人数或工具不足", Color.black, Color.red);
|
||||
return;
|
||||
}
|
||||
}*/
|
||||
|
||||
if (toolsNumber_text == null)
|
||||
/*if (toolsNumber_text == null)
|
||||
{
|
||||
Debug.Log("扣钱检测");
|
||||
if (PlayerManager.Instance.GetNumer(MoneyType.Stones) < 11)
|
||||
@ -123,11 +124,11 @@ public class room : mount
|
||||
Promptmgr.Instance.PromptBubble("购买卷不足", Color.black, Color.red);
|
||||
return;
|
||||
}
|
||||
PlayerManager.Instance.SetMoney(MoneyType.Stones, -10);
|
||||
}
|
||||
|
||||
}*/
|
||||
Generate(1);
|
||||
GetRoom();
|
||||
haveNumber--;
|
||||
haveNumber++;
|
||||
toolsNumber--;
|
||||
UpdateShowCazhi();
|
||||
ChangeTextPro();
|
||||
@ -173,7 +174,7 @@ public class room : mount
|
||||
Promptmgr.Instance.PromptBubble("购买卷不足", Color.black, Color.red);
|
||||
return;
|
||||
}
|
||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -10);
|
||||
|
||||
|
||||
|
||||
if ((startPos.childCount + haveNumber) > 9)
|
||||
@ -196,59 +197,42 @@ public class room : mount
|
||||
|
||||
}
|
||||
|
||||
void addtools(int type, int num)
|
||||
{
|
||||
if (type == this.type+1)
|
||||
{
|
||||
|
||||
Debug.Log("扣钱检测");
|
||||
if (PlayerManager.Instance.GetNumer(MoneyType.Coins) < 11)
|
||||
{
|
||||
Promptmgr.Instance.PromptBubble("购买卷不足", Color.black, Color.red);
|
||||
return;
|
||||
}
|
||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -10);
|
||||
|
||||
|
||||
if ((startPos.childCount + toolsNumber) > 9)
|
||||
{
|
||||
Promptmgr.Instance.PromptBubble("矿洞已满", Color.black, Color.red);
|
||||
return;
|
||||
}
|
||||
|
||||
if (toolsNumber > 9)
|
||||
{
|
||||
Promptmgr.Instance.PromptBubble("工具已满", Color.black, Color.red);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
toolsNumber += 1;
|
||||
Promptmgr.Instance.PromptBubble("购买成功");
|
||||
UpdateShowCazhi();
|
||||
ChangeTextPro();
|
||||
|
||||
GetRoom();
|
||||
}
|
||||
}
|
||||
|
||||
private async void loding()
|
||||
{
|
||||
Login login = new Login();
|
||||
login.Phone = "1";
|
||||
await web.SendRequest(web.URL + "/Player/Login", "POST", JsonUtility.ToJson(login));
|
||||
|
||||
|
||||
string sponse = await web.SendRequest(web.URL + "/MinerElf/GetList", "POST");
|
||||
Debug.Log(sponse);
|
||||
|
||||
|
||||
string response = await web.SendRequest(web.URL + "/MinerElfActive/GetListOfGem", "POST");
|
||||
Debug.Log(response);
|
||||
AllVocherItemRes itemList = JsonUtility.FromJson<AllVocherItemRes>(response);
|
||||
//Debug.Log(response);
|
||||
AllGemVocItemRes itemList = JsonUtility.FromJson<AllGemVocItemRes>(response);
|
||||
for (int i = 0; i < itemList.List.Length; i++)
|
||||
{
|
||||
if (itemList.List[i].Num == buy_type)
|
||||
{
|
||||
haveNumber += 1;
|
||||
Debug.Log(this.gameObject.name+"¿ó¹¤ÊýÁ¿" + haveNumber);
|
||||
}
|
||||
}
|
||||
ChangeTextPro();
|
||||
|
||||
for (int i = 0; i < haveNumber; i++)
|
||||
{
|
||||
GetRoom();
|
||||
GameObject newMiner = GameObject.Instantiate(minerPrefab);
|
||||
newMiner.transform.SetParent(startPos);
|
||||
newMiner.transform.position = gold.position;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private async void Generate(int count)
|
||||
@ -263,45 +247,24 @@ public class room : mount
|
||||
|
||||
Use use = new Use();
|
||||
use.Id = data.Ids[0];
|
||||
|
||||
if (use.Id != null)
|
||||
{
|
||||
Buy_succefful = true;
|
||||
}
|
||||
string jsonString = JsonUtility.ToJson(use);
|
||||
string aa =await web.SendRequest(web.URL + "/Voucher/Use", "POST", jsonString);
|
||||
Debug.Log(jsonString);
|
||||
string aa = await web.SendRequest(web.URL + "/Voucher/Use", "POST", jsonString);
|
||||
Debug.Log(aa);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
private async void Allminer()
|
||||
{
|
||||
|
||||
string response = await web.SendRequest(web.URL + "/MinerElf/GetList", "POST");
|
||||
|
||||
Debug.Log(response);
|
||||
Response reslist = JsonUtility.FromJson<Response>(response);
|
||||
|
||||
for (int i = 0; i < reslist.List.Length; i++)
|
||||
{
|
||||
if (reslist.List[i].Type == 1)
|
||||
{
|
||||
itemlist.Add(reslist.List[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//开拓房间
|
||||
void GetRoom()
|
||||
{
|
||||
if (BlackRoom == null) return;
|
||||
Destroy(BlackRoom) ;
|
||||
if (this.BlackRoom == null) return;
|
||||
Destroy(this.BlackRoom);
|
||||
}
|
||||
|
||||
void UpdateShowCazhi()
|
||||
@ -358,9 +321,9 @@ public class room : mount
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -16,10 +16,10 @@ public class boy : mount
|
||||
}
|
||||
private async void Start()
|
||||
{
|
||||
//测试用
|
||||
/*Login login = new Login();
|
||||
// 测试用
|
||||
Login login = new Login();
|
||||
login.Phone = "111";
|
||||
await web.SendRequest(web.URL + "/Player/Login", "POST", JsonUtility.ToJson(login));*/
|
||||
await web.SendRequest(web.URL + "/Player/Login", "POST", JsonUtility.ToJson(login));
|
||||
|
||||
|
||||
|
||||
|
@ -103,6 +103,7 @@ public class landContorl : MonoBehaviour
|
||||
|
||||
private void OnMouseDown()
|
||||
{
|
||||
Debug.Log("点击岛屿");
|
||||
if (fishMan != null)
|
||||
{
|
||||
Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
|
||||
|
Loading…
Reference in New Issue
Block a user