老虎攻击调整
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@ -1 +1 @@
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Subproject commit 53e24b624e206126bddcc2e0d8399a442d741901
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Subproject commit bf88fb96a3125ef91388146665eeab8f80aa2f25
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@ -12,7 +12,7 @@ public class laohuSkillUp :SkillUp
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/// </summary>
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public override void Skill_1_1()
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{
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base.AttackRange += 2;
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base.AttackRange = 2;
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attack.SetAttackRange();
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Debug.LogError("使用技能1-1");
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}
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@ -21,7 +21,7 @@ public class laohuSkillUp :SkillUp
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/// </summary>
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public override void Skill_1_3()
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{
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base.AttackRange += -1;
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base.AttackRange = -1;
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attack.SetAttackRange();
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// 创建一个眩晕 Buff(持续1秒,20%概率)
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Action<Role> decelerationBuff = CreateDecelerationBuff(1f, 0.2f);
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@ -44,7 +44,7 @@ public class mkl_SkillUp : SkillUp
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public override void Skill_2_3()
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{
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base.DamageOfMin += 0.25f;
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base.AttackRange += -1;
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base.AttackRange = -1;
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attack.SetAttackRange();
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}
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/// <summary>
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