转增界面以及转增搜索接口的接入
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meng_yao/Assets/Resources/Prefabs/GiveawayPanel.prefab
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||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -23,6 +23,19 @@ public class Asset_Details : MonoBehaviour
|
|||||||
|
|
||||||
public Button GiveawayBtn;
|
public Button GiveawayBtn;
|
||||||
|
|
||||||
|
public GameObject GiveawayPanel;
|
||||||
|
public Transform mycanvas;
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
GiveawayBtn.onClick.AddListener(GiveawayClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GiveawayClick()
|
||||||
|
{
|
||||||
|
Instantiate(GiveawayPanel, mycanvas);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 瑯데
|
/// 瑯데
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
58
meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs
Normal file
58
meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
public class GiveawayPanel : MonoBehaviour
|
||||||
|
{
|
||||||
|
public InputField EnterInput;
|
||||||
|
public Button SearchBtn;
|
||||||
|
public Button closeBtn;
|
||||||
|
|
||||||
|
public GameObject Giveawayitem;
|
||||||
|
public Transform Connact;
|
||||||
|
|
||||||
|
ImageLoader ImageLoader = new ImageLoader();
|
||||||
|
|
||||||
|
List<GameObject> itemlist = new List<GameObject>();
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
SearchBtn.onClick.AddListener(SearchClick);
|
||||||
|
closeBtn.onClick.AddListener(CloseClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
async void SearchClick()
|
||||||
|
{
|
||||||
|
foreach (GameObject item in itemlist)
|
||||||
|
{
|
||||||
|
Destroy(item);
|
||||||
|
}
|
||||||
|
itemlist.Clear();
|
||||||
|
transfersearchIndefo info = await Scene_main_jiekou.instance.TransfersearchInfos(EnterInput.text);
|
||||||
|
if (info.code == 200)
|
||||||
|
{
|
||||||
|
GameObject obj = Instantiate(Giveawayitem, Connact);
|
||||||
|
itemlist.Add(obj);
|
||||||
|
obj.GetComponent<Giveawayitem>().head.sprite = await ImageLoader.LoadImageAsync(info.data.avatar_url);
|
||||||
|
obj.GetComponent<Giveawayitem>().username.text = info.data.name;
|
||||||
|
obj.GetComponent<Giveawayitem>().uid = info.data.uid;
|
||||||
|
obj.GetComponent<Giveawayitem>().userid.text = info.data.uid;
|
||||||
|
Promptmgr.Instance.PromptBubble(info.message);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Promptmgr.Instance.PromptBubble(info.message);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void CloseClick()
|
||||||
|
{
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9d1b7c5a07f05aa498112ac3a6223953
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
29
meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs
Normal file
29
meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
public class Giveawayitem : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Image head;
|
||||||
|
public Text username;
|
||||||
|
public Text userid;
|
||||||
|
public Button GiveBtn;
|
||||||
|
|
||||||
|
[HideInInspector]
|
||||||
|
public string uid;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
GiveBtn.onClick.AddListener(GiveClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GiveClick()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3faa90175ef1dec4db9f95c18c0ab668
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user