Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
3ccb909418
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@ -67,7 +67,7 @@ TextureImporter:
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@ -67,7 +67,7 @@ TextureImporter:
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
||||||
sprites: []
|
sprites: []
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -137,6 +137,9 @@ public class SpawnMonster : Base
|
|||||||
Quaternion.identity
|
Quaternion.identity
|
||||||
);
|
);
|
||||||
|
|
||||||
|
Rigidbody rb = go.GetComponent<Rigidbody>();
|
||||||
|
if (rb != null) rb.isKinematic = true;
|
||||||
|
|
||||||
go.GetComponent<enemy>().index = value.spawnPoint - 1;
|
go.GetComponent<enemy>().index = value.spawnPoint - 1;
|
||||||
go.GetComponent<Role>().gold = enemy.Reward;
|
go.GetComponent<Role>().gold = enemy.Reward;
|
||||||
|
|
||||||
|
@ -108,6 +108,7 @@ public class Battle_Selection : BaseUI
|
|||||||
if (carryCardCount>=MaxCarryCardCount)
|
if (carryCardCount>=MaxCarryCardCount)
|
||||||
{
|
{
|
||||||
Promptmgr.Instance.PromptBubble("已达到最大携程数");
|
Promptmgr.Instance.PromptBubble("已达到最大携程数");
|
||||||
|
btn.interactable = true;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@ using System.Collections;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using DG.Tweening;
|
using DG.Tweening;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class PhotoMovement : MonoBehaviour
|
public class PhotoMovement : MonoBehaviour
|
||||||
{
|
{
|
||||||
@ -20,33 +21,37 @@ public class PhotoMovement : MonoBehaviour
|
|||||||
public GameObject shuaigan;
|
public GameObject shuaigan;
|
||||||
public GameObject shougan;
|
public GameObject shougan;
|
||||||
public bool type=false;
|
public bool type=false;
|
||||||
|
public Sprite[] sprites;
|
||||||
|
int count = 0;
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
image.gameObject.SetActive(false);
|
image.gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
public void changetype()
|
|
||||||
|
public async void To1()
|
||||||
{
|
{
|
||||||
while(type)
|
if (type == true)
|
||||||
{
|
{
|
||||||
To1();
|
To1();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
public async void To1()
|
|
||||||
{
|
|
||||||
shuaigan.gameObject.SetActive(true);
|
shuaigan.gameObject.SetActive(true);
|
||||||
var time=shuaigan.GetComponent<SpriteAniation>().sprites.Count * shuaigan.GetComponent<SpriteAniation>().Aintime;
|
var time=shuaigan.GetComponent<SpriteAniation>().sprites.Count * shuaigan.GetComponent<SpriteAniation>().Aintime;
|
||||||
await Task.Delay((int)time);
|
await Task.Delay((int)time);
|
||||||
daiji.gameObject.SetActive(true);
|
daiji.gameObject.SetActive(true);
|
||||||
shuaigan.gameObject.SetActive(false);
|
shuaigan.gameObject.SetActive(false);
|
||||||
await Task.Delay(1000);
|
//await Task.Delay(1000);
|
||||||
daiji.gameObject.SetActive(false);
|
daiji.gameObject.SetActive(false);
|
||||||
shougan.gameObject.SetActive(true);
|
shougan.gameObject.SetActive(true);
|
||||||
var time1 = shougan.GetComponent<SpriteAniation>().sprites.Count * shougan.GetComponent<SpriteAniation>().Aintime;
|
var time1 = shougan.GetComponent<SpriteAniation>().sprites.Count * shougan.GetComponent<SpriteAniation>().Aintime;
|
||||||
StartCoroutine(MoveAlongPath());
|
StartCoroutine(MoveAlongPath());
|
||||||
currentPathIndex = 0;
|
currentPathIndex = 0;
|
||||||
image.gameObject.SetActive(true);
|
image.gameObject.SetActive(true);
|
||||||
await Task.Delay((int)time1);
|
image.GetComponent<Image>().sprite = sprites[count% sprites.Length];
|
||||||
|
count++;
|
||||||
|
await Task.Delay((int)time1-100);
|
||||||
Del1();
|
Del1();
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
public void Del1()
|
public void Del1()
|
||||||
{
|
{
|
||||||
@ -83,6 +88,7 @@ public class PhotoMovement : MonoBehaviour
|
|||||||
}
|
}
|
||||||
image.gameObject.SetActive(false);
|
image.gameObject.SetActive(false);
|
||||||
shougan.gameObject.SetActive(false);
|
shougan.gameObject.SetActive(false);
|
||||||
|
image.transform.localPosition=new Vector3 (467, -144, 0);
|
||||||
|
|
||||||
}
|
}
|
||||||
public void change()
|
public void change()
|
||||||
@ -91,4 +97,8 @@ public class PhotoMovement : MonoBehaviour
|
|||||||
currentPathIndex = 0;
|
currentPathIndex = 0;
|
||||||
image.gameObject.SetActive(true);
|
image.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -38,12 +38,13 @@ public class WebFishingPK : MonoBehaviour
|
|||||||
private UnityEngine.Color normalColor = UnityEngine.Color.white; // 默认颜色
|
private UnityEngine.Color normalColor = UnityEngine.Color.white; // 默认颜色
|
||||||
private UnityEngine.Color selectedColor = UnityEngine.Color.blue; // 选中时的颜色
|
private UnityEngine.Color selectedColor = UnityEngine.Color.blue; // 选中时的颜色
|
||||||
|
|
||||||
|
public Button returnbtn;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 钓鱼
|
/// 钓鱼
|
||||||
/// </summary>
|
/// </summary>
|
||||||
///
|
///
|
||||||
public PhotoMovement photoMovement;
|
public PhotoMovement photoMovement;
|
||||||
|
public PhotoMovement photoMovement1;
|
||||||
private async void Start()
|
private async void Start()
|
||||||
{
|
{
|
||||||
TimeText.gameObject.SetActive(false);
|
TimeText.gameObject.SetActive(false);
|
||||||
@ -70,6 +71,10 @@ public class WebFishingPK : MonoBehaviour
|
|||||||
{
|
{
|
||||||
await SendJsonMessage(int.Parse(Dropdown.options[Dropdown.value].text), pos);
|
await SendJsonMessage(int.Parse(Dropdown.options[Dropdown.value].text), pos);
|
||||||
});
|
});
|
||||||
|
returnbtn.onClick.AddListener(async () =>
|
||||||
|
{
|
||||||
|
await SendJsonMessage("{ \"code\": \"FISHING_PK\", \"content\": \"{\\\"action\\\":\\\"LEAVE\\\"}\" }");
|
||||||
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
private void ChangeButtonColor(Button btn, UnityEngine.Color color)
|
private void ChangeButtonColor(Button btn, UnityEngine.Color color)
|
||||||
@ -140,13 +145,24 @@ public class WebFishingPK : MonoBehaviour
|
|||||||
Debug.Log(fishResponse.data.countdown_type);
|
Debug.Log(fishResponse.data.countdown_type);
|
||||||
if(fishResponse.data.countdown_type==0)
|
if(fishResponse.data.countdown_type==0)
|
||||||
{
|
{
|
||||||
|
photoMovement.type = true;
|
||||||
photoMovement.Del1();
|
photoMovement.Del1();
|
||||||
photoMovement.To1();
|
photoMovement.To1();
|
||||||
|
photoMovement1.type = true;
|
||||||
|
photoMovement1.Del1();
|
||||||
|
photoMovement1.To1();
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
photoMovement.Del1();
|
photoMovement.Del1();
|
||||||
|
photoMovement.type = false;
|
||||||
|
|
||||||
photoMovement.To2();
|
photoMovement.To2();
|
||||||
|
photoMovement1.Del1();
|
||||||
|
photoMovement1.type = false;
|
||||||
|
|
||||||
|
photoMovement1.To2();
|
||||||
|
|
||||||
}
|
}
|
||||||
Debug.Log(fishResponse.data.amount_left);
|
Debug.Log(fishResponse.data.amount_left);
|
||||||
@ -185,13 +201,23 @@ public class WebFishingPK : MonoBehaviour
|
|||||||
Debug.Log(fishResponse2.data.countdown_type);
|
Debug.Log(fishResponse2.data.countdown_type);
|
||||||
if (fishResponse2.data.countdown_type == 0)
|
if (fishResponse2.data.countdown_type == 0)
|
||||||
{
|
{
|
||||||
|
photoMovement.type = true;
|
||||||
photoMovement.Del1();
|
photoMovement.Del1();
|
||||||
photoMovement.To1();
|
photoMovement.To1();
|
||||||
|
photoMovement1.type = true;
|
||||||
|
photoMovement1.Del1();
|
||||||
|
photoMovement1.To1();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
photoMovement.Del1();
|
photoMovement.Del1();
|
||||||
|
photoMovement.type = false;
|
||||||
|
|
||||||
photoMovement.To2();
|
photoMovement.To2();
|
||||||
|
photoMovement1.Del1();
|
||||||
|
photoMovement1.type = false;
|
||||||
|
|
||||||
|
photoMovement1.To2();
|
||||||
}
|
}
|
||||||
Debug.Log(fishResponse2.data.amount_left);
|
Debug.Log(fishResponse2.data.amount_left);
|
||||||
Debug.Log(fishResponse2.data.amount_right);
|
Debug.Log(fishResponse2.data.amount_right);
|
||||||
|
@ -37,6 +37,7 @@ public class WebJoinroom : MonoBehaviour
|
|||||||
public Animator animator;
|
public Animator animator;
|
||||||
public GameObject yupanel;
|
public GameObject yupanel;
|
||||||
public Image zhanshiyu;
|
public Image zhanshiyu;
|
||||||
|
public Button returnbtn;
|
||||||
private async void Start()
|
private async void Start()
|
||||||
{
|
{
|
||||||
yupanel.SetActive(false);
|
yupanel.SetActive(false);
|
||||||
@ -45,7 +46,10 @@ public class WebJoinroom : MonoBehaviour
|
|||||||
AuthorizationValue = PlayerPrefs.GetString("UserToken");
|
AuthorizationValue = PlayerPrefs.GetString("UserToken");
|
||||||
|
|
||||||
await ConnectWebSocket();
|
await ConnectWebSocket();
|
||||||
|
returnbtn.onClick.AddListener(async () =>
|
||||||
|
{
|
||||||
|
await SendJsonMessage("{ \"code\": \"FISHING\", \"content\": \"{\\\"action\\\":\\\"LEAVE\\\"}\" }");
|
||||||
|
});
|
||||||
Tourubtn.onClick.AddListener(async () =>
|
Tourubtn.onClick.AddListener(async () =>
|
||||||
{
|
{
|
||||||
await SendJsonMessage(1);
|
await SendJsonMessage(1);
|
||||||
|
Loading…
Reference in New Issue
Block a user