From 3d45e6b4396242423b644668b06aa38f5ac22771 Mon Sep 17 00:00:00 2001 From: hyskai <2545507770@qq.com> Date: Sat, 2 Nov 2024 23:44:59 +0800 Subject: [PATCH] add --- .../cultivation_gem_island_slices.unity | 110 ++++++++++++++++-- .../landContorl.cs | 11 ++ 2 files changed, 109 insertions(+), 12 deletions(-) diff --git a/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity b/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity index 1bb7cf34b..f49fabc96 100644 --- a/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity +++ b/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity @@ -710,6 +710,7 @@ MonoBehaviour: isGoldLand: 0 ActivateValue: 0 Num: 0 + Type: 0 paths: - pathPoints: - {fileID: 6047004} @@ -732,7 +733,6 @@ MonoBehaviour: restTimer: 5 getgoldnumber: 100 goldshop: {fileID: 1621691472} - goldnumer: 0 goldNumerTextPro: {fileID: 1113669198} HightLight: {fileID: 998933731} Btntrans: {fileID: 56346249} @@ -1417,7 +1417,7 @@ Transform: - {fileID: 1174175337} - {fileID: 1646946173} m_Father: {fileID: 1343167264} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &310426478 GameObject: @@ -1543,7 +1543,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 311529422} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1.31, y: -5.29, z: 0} + m_LocalPosition: {x: -1.75, y: -4.8, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 1 m_Children: [] @@ -2253,7 +2253,6 @@ Transform: - {fileID: 325072784} - {fileID: 310426479} - {fileID: 770877809} - - {fileID: 1467507543} - {fileID: 1343167264} - {fileID: 908447974} m_Father: {fileID: 787643888} @@ -2304,6 +2303,7 @@ MonoBehaviour: isGoldLand: 0 ActivateValue: 0 Num: 0 + Type: 0 paths: - pathPoints: - {fileID: 418966151} @@ -2313,6 +2313,7 @@ MonoBehaviour: - {fileID: 296360679} - {fileID: 1174175337} - {fileID: 1646946173} + - {fileID: 833749038} - pathPoints: - {fileID: 1949570784} - {fileID: 630217766} @@ -2326,7 +2327,6 @@ MonoBehaviour: restTimer: 5 getgoldnumber: 100 goldshop: {fileID: 770877808} - goldnumer: 0 goldNumerTextPro: {fileID: 956953120} HightLight: {fileID: 908447973} Btntrans: {fileID: 559443431} @@ -3636,6 +3636,90 @@ PolygonCollider2D: - {x: 5.616213, y: -10.037206} - {x: 5.700777, y: -10.0731125} - {x: 5.618172, y: 9.981446} +--- !u!1 &833749037 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 833749038} + - component: {fileID: 833749039} + m_Layer: 0 + m_Name: endPos + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &833749038 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 833749037} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.75, y: -4.8, z: 0} + m_LocalScale: {x: 0.49999997, y: 0.49999997, z: 0.49999997} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1343167264} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &833749039 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 833749037} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 1018a775041383b4a83b311a91692a3d, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.7, y: 0.7} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &866420152 GameObject: m_ObjectHideFlags: 0 @@ -3750,7 +3834,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 559443431} - m_RootOrder: 5 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &908447975 SpriteRenderer: @@ -4144,6 +4228,7 @@ MonoBehaviour: isGoldLand: 0 ActivateValue: 0 Num: 0 + Type: 0 paths: - pathPoints: - {fileID: 202400057} @@ -4166,7 +4251,6 @@ MonoBehaviour: restTimer: 5 getgoldnumber: 100 goldshop: {fileID: 784479835} - goldnumer: 0 goldNumerTextPro: {fileID: 1634093115} HightLight: {fileID: 1642726817} Btntrans: {fileID: 1048058358} @@ -4578,7 +4662,7 @@ Transform: - {fileID: 2084044675} - {fileID: 311529423} m_Father: {fileID: 1343167264} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1302727106 GameObject: @@ -4898,10 +4982,12 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 1467507543} - {fileID: 306345051} - {fileID: 1202945966} + - {fileID: 833749038} m_Father: {fileID: 559443431} - m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1380133527 GameObject: @@ -5460,12 +5546,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467507542} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1.9, y: -0.79, z: 0} + m_LocalPosition: {x: 2.8930001, y: -1.7129993, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 559443431} - m_RootOrder: 3 + m_Father: {fileID: 1343167264} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1469919404 GameObject: diff --git a/meng_yao/Assets/script/cultivation_gold_coin_Island/landContorl.cs b/meng_yao/Assets/script/cultivation_gold_coin_Island/landContorl.cs index e714e3bfb..2d9410e2c 100644 --- a/meng_yao/Assets/script/cultivation_gold_coin_Island/landContorl.cs +++ b/meng_yao/Assets/script/cultivation_gold_coin_Island/landContorl.cs @@ -162,10 +162,21 @@ public class landContorl : MonoBehaviour return; } + if (timerStr!=null) + { + fishMan = GameObject.Instantiate(fishManPrefab); + fishMan.transform.position = startPos.position; + fishManShipContorl = fishMan.GetComponent(); + + return; + } + fishMan = GameObject.Instantiate(fishManPrefab); fishMan.transform.position = startPos.position; fishManShipContorl = fishMan.GetComponent(); + + MoveToFishingPos(); } void MoveToFishingPos()