Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
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@ -2,6 +2,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DG.Tweening;
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using UnityEngine.EventSystems;
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public class CharacterClick : MonoBehaviour
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{
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@ -31,6 +32,12 @@ public class CharacterClick : MonoBehaviour
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private void OnMouseDown()
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{
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// 检查鼠标是否点击在UI元素上
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if (EventSystem.current.IsPointerOverGameObject())
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{
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return; // 如果点击的是UI,直接返回,避免穿透到2D对象
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}
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// 确保父节点的碰撞体是 Trigger 类型
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Collider2D parentCollider = GetComponent<Collider2D>();
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if (parentCollider != null && parentCollider.isTrigger)
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Block a user