Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
428de2d35b
@ -1043,6 +1043,7 @@ MonoBehaviour:
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username: {fileID: 1888475739198054969}
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head: {fileID: 1888475738326150204}
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--- !u!1 &1888475739171819188
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GameObject:
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m_ObjectHideFlags: 0
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1561
meng_yao/Assets/Resources/Prefabs/GiveawayNumberPanel.prefab
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1561
meng_yao/Assets/Resources/Prefabs/GiveawayNumberPanel.prefab
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@ -97,6 +97,7 @@ MonoBehaviour:
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username: {fileID: 3835179725328637314}
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userid: {fileID: 3835179723944946966}
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GiveBtn: {fileID: 3835179723751752291}
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GiveawayNumber: {fileID: 8191181331549273727, guid: d180986aa70c1c1439d24ec6aa141683, type: 3}
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uid:
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--- !u!1 &3835179723641606691
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GameObject:
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|
@ -343,6 +343,7 @@ MonoBehaviour:
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Activecount: {fileID: 3095757104724791354}
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RegisterTime: {fileID: 2554716571525085631}
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waterNumber: {fileID: 5673584769543089576}
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headsprite: {fileID: 3775845607762266819}
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GameObject:
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m_ObjectHideFlags: 0
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File diff suppressed because it is too large
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meng_yao/Assets/res/main_slices/img_jdt004_ful.png.meta
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meng_yao/Assets/res/main_slices/img_jdt004_ful.png.meta
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buildTarget: Android
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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@ -13,7 +13,7 @@ public class HeadTanchuang : MonoBehaviour
|
||||
public RectTransform AvatarRect;
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||||
Vector3 Deflate = new Vector3(0.5f, 0.5f, 0.5f);
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||||
public Transform canvas;
|
||||
|
||||
public Image head;
|
||||
|
||||
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||||
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||||
@ -45,5 +45,6 @@ public class HeadTanchuang : MonoBehaviour
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||||
PlayerInfoData _PlayerInfoData = await Scene_main_jiekou.instance.PlayerInfos();
|
||||
this.Name.text =_PlayerInfoData.nickname.ToString();
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||||
this.Id.text = _PlayerInfoData.uid.ToString();
|
||||
this.head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(_PlayerInfoData.avatar_url);
|
||||
}
|
||||
}
|
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|
@ -0,0 +1,8 @@
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@ -0,0 +1,46 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
public class Auctioncertificate: MonoBehaviour
|
||||
{
|
||||
public Dictionary<string, string> CreateHeaders()
|
||||
{
|
||||
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
|
||||
{
|
||||
Debug.LogWarning("尝试创建请求头时,token 未设置。");
|
||||
return new Dictionary<string, string>();
|
||||
}
|
||||
return new Dictionary<string, string>
|
||||
{
|
||||
|
||||
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
|
||||
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
|
||||
};
|
||||
}
|
||||
public async Task<certificateResponse> certificates()
|
||||
{
|
||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/cert_list", "GET", "{}", CreateHeaders());
|
||||
Debug.Log("岛主证书" + response);
|
||||
|
||||
certificateResponse certificate = JsonConvert.DeserializeObject<certificateResponse>(response);
|
||||
//Debug.Log(teamInfo.Data.Info.Nickname);
|
||||
return certificate;
|
||||
}
|
||||
}
|
||||
|
||||
public class certificateResponse: myResponse
|
||||
{
|
||||
public List<certificateData> Data { get; set; }
|
||||
}
|
||||
public class certificateData
|
||||
{
|
||||
public string uid { get; set; }
|
||||
public string nickname { get; set; }
|
||||
public string serial_no { get; set; }
|
||||
public int copies { get; set; }
|
||||
public string island_name { get; set; }
|
||||
public string issue_date { get; set; }
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||||
}
|
@ -0,0 +1,11 @@
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userData:
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@ -0,0 +1,46 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
public class Auctioninformation: MonoBehaviour
|
||||
{
|
||||
public Dictionary<string, string> CreateHeaders()
|
||||
{
|
||||
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
|
||||
{
|
||||
Debug.LogWarning("尝试创建请求头时,token 未设置。");
|
||||
return new Dictionary<string, string>();
|
||||
}
|
||||
return new Dictionary<string, string>
|
||||
{
|
||||
|
||||
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
|
||||
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
|
||||
};
|
||||
}
|
||||
public async Task<AuctionResponse> InformationTask()
|
||||
{
|
||||
|
||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/info", "GET", "{}", CreateHeaders());
|
||||
Debug.Log("岛主信息" + response);
|
||||
AuctionResponse Island = JsonConvert.DeserializeObject<AuctionResponse>(response);
|
||||
//Debug.Log(teamInfo.Data.Info.Nickname);
|
||||
return Island;
|
||||
}
|
||||
}
|
||||
|
||||
public class AuctionResponse: myResponse
|
||||
{
|
||||
public AuctionData Data { get; set; }
|
||||
}
|
||||
public class AuctionData
|
||||
{
|
||||
public float gold { get; set; }
|
||||
public string intro_text { get; set; }
|
||||
public int countdown { get; set; }
|
||||
public int island_id { get; set; }
|
||||
public string island_name { get; set; }
|
||||
public float invest_total { get; set; }
|
||||
}
|
@ -0,0 +1,11 @@
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@ -0,0 +1,46 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
public class Islandownerbidding: MonoBehaviour
|
||||
{
|
||||
public Dictionary<string, string> CreateHeaders()
|
||||
{
|
||||
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
|
||||
{
|
||||
Debug.LogWarning("尝试创建请求头时,token 未设置。");
|
||||
return new Dictionary<string, string>();
|
||||
}
|
||||
return new Dictionary<string, string>
|
||||
{
|
||||
|
||||
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
|
||||
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
|
||||
};
|
||||
}
|
||||
public async Task<IslandResponse> Island(Islandbody islandbody)
|
||||
{
|
||||
Debug.Log("岛主竞拍入参" + JsonConvert.SerializeObject(islandbody));
|
||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/submit", "POST", JsonConvert.SerializeObject(islandbody), CreateHeaders());
|
||||
Debug.Log("岛主竞拍" + response);
|
||||
IslandResponse Island = JsonConvert.DeserializeObject<IslandResponse>(response);
|
||||
//Debug.Log(teamInfo.Data.Info.Nickname);
|
||||
return Island;
|
||||
}
|
||||
}
|
||||
|
||||
public class Islandbody
|
||||
{
|
||||
public int count;
|
||||
}
|
||||
public class IslandResponse:myResponse
|
||||
{
|
||||
public IslandData Data { get; set; }
|
||||
}
|
||||
public class IslandData
|
||||
{
|
||||
public float balance { get; set; }
|
||||
public float invest_total { get; set; }
|
||||
}
|
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fileFormatVersion: 2
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@ -10,17 +10,19 @@ public class Promotion_Rank : MonoBehaviour
|
||||
public Text FirstName;
|
||||
public Text Firstcount;
|
||||
public Text FitstPrize;
|
||||
public Image Fitsthead;
|
||||
|
||||
public Text Secondlevel;
|
||||
public Text SecondName;
|
||||
public Text Secondcount;
|
||||
public Text SecondPrize;
|
||||
|
||||
public Image Secondhead;
|
||||
|
||||
public Text Thirdlevel;
|
||||
public Text ThirdName;
|
||||
public Text Thirdcount;
|
||||
public Text ThirdPrize;
|
||||
public Image Thirdhead;
|
||||
|
||||
public GameObject Promotionitem;
|
||||
public Transform Content;
|
||||
@ -50,8 +52,9 @@ public class Promotion_Rank : MonoBehaviour
|
||||
FirstName.text = response.data.ranks[0].nickname;
|
||||
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
||||
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
||||
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||
|
||||
Secondlevel.text ="2";
|
||||
Secondlevel.text ="2";
|
||||
SecondName.text = "";
|
||||
Secondcount.text = "";
|
||||
SecondPrize.text = "";
|
||||
@ -68,11 +71,13 @@ public class Promotion_Rank : MonoBehaviour
|
||||
FirstName.text = response.data.ranks[0].nickname;
|
||||
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
||||
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
||||
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||
|
||||
Secondlevel.text = response.data.ranks[1].rank.ToString();
|
||||
SecondName.text = response.data.ranks[1].nickname;
|
||||
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
|
||||
SecondPrize.text = response.data.ranks[1].reward.ToString();
|
||||
Secondhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||
|
||||
Thirdlevel.text = "3";
|
||||
ThirdName.text = "";
|
||||
@ -85,16 +90,19 @@ public class Promotion_Rank : MonoBehaviour
|
||||
FirstName.text = response.data.ranks[0].nickname;
|
||||
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
||||
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
||||
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||
|
||||
Secondlevel.text = response.data.ranks[1].rank.ToString();
|
||||
Secondlevel.text = response.data.ranks[1].rank.ToString();
|
||||
SecondName.text = response.data.ranks[1].nickname;
|
||||
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
|
||||
SecondPrize.text = response.data.ranks[1].reward.ToString();
|
||||
Secondhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||
|
||||
Thirdlevel.text = response.data.ranks[2].rank.ToString();
|
||||
Thirdlevel.text = response.data.ranks[2].rank.ToString();
|
||||
ThirdName.text = response.data.ranks[2].nickname;
|
||||
Thirdcount.text = response.data.ranks[2].quantity + "/" + response.data.ranks[2].require;
|
||||
ThirdPrize.text = response.data.ranks[2].reward.ToString();
|
||||
Thirdhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[2].avatar_url);
|
||||
}
|
||||
|
||||
for (int i = 3; i < response.data.ranks.Count; i++)
|
||||
@ -105,6 +113,7 @@ public class Promotion_Rank : MonoBehaviour
|
||||
obj.GetComponent<Promotion_Rankitem>().username.text = response.data.ranks[i].nickname;
|
||||
obj.GetComponent<Promotion_Rankitem>().prize.text = response.data.ranks[i].reward+"ÔªÏÖ½ð½±Àø";
|
||||
obj.GetComponent<Promotion_Rankitem>().count.text = response.data.ranks[i].quantity + "/" + response.data.ranks[i].require;
|
||||
obj.GetComponent<Promotion_Rankitem>().userImage.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[i].avatar_url);
|
||||
}
|
||||
|
||||
|
||||
|
@ -10,6 +10,7 @@ public class ReviseName : mount
|
||||
public Text NameText;
|
||||
public Text IdText;
|
||||
public Text island;
|
||||
public Image head;
|
||||
|
||||
public GameObject headTanchuang;
|
||||
// Start is called before the first frame update
|
||||
@ -63,6 +64,7 @@ public class ReviseName : mount
|
||||
this.NameText.text = info.nickname.ToString();
|
||||
this.IdText.text = info.uid.ToString();
|
||||
island.text = "³öÉúµØ£º"+info.island_name;
|
||||
this.head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.avatar_url);
|
||||
this.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,7 @@ using UnityEngine;
|
||||
|
||||
public class Scene_main_jiekou :MonoBehaviour
|
||||
{
|
||||
ImageLoader ImageLoader = new ImageLoader();//解析头像类
|
||||
login _Login = new login();
|
||||
logout logout = new logout();
|
||||
treeInfo TreeInfoss = new treeInfo();
|
||||
@ -50,6 +51,9 @@ public class Scene_main_jiekou :MonoBehaviour
|
||||
treeluckywheel treeluckywheel = new treeluckywheel();
|
||||
treeluckywheeldraw treeluckywheeldraw = new treeluckywheeldraw();
|
||||
treeluckywheeladvert treeluckywheeladvert = new treeluckywheeladvert();
|
||||
Auctioninformation auctioninformation = new Auctioninformation();
|
||||
Auctioncertificate auctioncertificate=new Auctioncertificate();
|
||||
Islandownerbidding islandownerbidding=new Islandownerbidding();
|
||||
public static Scene_main_jiekou instance;
|
||||
|
||||
//public PlayerInfoData infoData;
|
||||
@ -64,6 +68,11 @@ public class Scene_main_jiekou :MonoBehaviour
|
||||
IsTaskLoging = false;
|
||||
}
|
||||
|
||||
public async Task<Sprite> ImageLoaderSprite(string url)
|
||||
{
|
||||
return await ImageLoader.LoadImageAsync(url);
|
||||
}
|
||||
|
||||
public async Task<bool> Logouts()//µÇ¼Í˳ö
|
||||
{
|
||||
return await logout.Logout();
|
||||
@ -346,5 +355,32 @@ public class Scene_main_jiekou :MonoBehaviour
|
||||
return await treeluckywheeladvert.Treeluckywheeladverts(body);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 岛主竞拍信息
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public async Task<AuctionResponse> Auctioninformations()
|
||||
{
|
||||
return await auctioninformation.InformationTask();
|
||||
}
|
||||
/// <summary>
|
||||
/// 岛主证书
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public async Task<certificateResponse> AuctionCertificate()
|
||||
{
|
||||
return await auctioncertificate.certificates();
|
||||
}
|
||||
/// <summary>
|
||||
/// 岛主竞拍
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<IslandResponse> Island(int count)
|
||||
{
|
||||
Islandbody body = new Islandbody();
|
||||
body.count = count;
|
||||
return await islandownerbidding.Island(body);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -13,10 +13,12 @@ public class Tree_team : MonoBehaviour
|
||||
public GameObject start;
|
||||
public GameObject Invitewaterobj;
|
||||
public Text waternumner;
|
||||
public Image head;
|
||||
|
||||
public Text Inviteusername;
|
||||
public Text Inviteuserid;
|
||||
public Text Invitewaternumner;
|
||||
public Image Invitehead;
|
||||
|
||||
public Text ActiveUsers;
|
||||
public Text TeamName;
|
||||
@ -36,6 +38,7 @@ public class Tree_team : MonoBehaviour
|
||||
{
|
||||
Inviteusername.text = info.Data.inviter.Nickname;
|
||||
Inviteuserid.text = info.Data.inviter.Uid;
|
||||
Invitehead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.inviter.avatar_url);
|
||||
Invitewaternumner.text =info.Data.inviter.water.ToString();
|
||||
Invitewaterobj.gameObject.SetActive(true);
|
||||
start.gameObject.SetActive(true);
|
||||
@ -54,6 +57,7 @@ public class Tree_team : MonoBehaviour
|
||||
DirectPushFill.fillAmount = (float)info.Data.Info.directly_active_count / info.Data.Info.directly_count;
|
||||
PushNum.text = info.Data.Info.team_active_count + "/" + info.Data.Info.team_count;
|
||||
PushFill.fillAmount = (float)info.Data.Info.team_active_count/info.Data.Info.team_count;
|
||||
head.sprite= await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.Info.avatar_url);
|
||||
Init();
|
||||
}
|
||||
|
||||
@ -75,6 +79,7 @@ public class Tree_team : MonoBehaviour
|
||||
obj.GetComponent<Tree_team_item>().Activecount.text = "»îÔ¾ÈËÊý:" + response.Data.List[i].team_active_count;
|
||||
obj.GetComponent<Tree_team_item>().RegisterTime.text = "×¢²áʱ¼ä:"+ response.Data.List[i].create_time;
|
||||
obj.GetComponent<Tree_team_item>().waterNumber.text = response.Data.List[i].water.ToString();
|
||||
obj.GetComponent<Tree_team_item>().headsprite.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.Data.List[i].avatar_url);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,7 @@ public class Tree_team_item : MonoBehaviour
|
||||
public Text Activecount;
|
||||
public Text RegisterTime;
|
||||
public Text waterNumber;
|
||||
|
||||
public Image headsprite;
|
||||
void Start()
|
||||
{
|
||||
|
||||
|
@ -12,6 +12,7 @@ public class GhItem : MonoBehaviour
|
||||
public Button IdBtn;
|
||||
public Text IdText;
|
||||
public Text username;
|
||||
public Image head;
|
||||
|
||||
Clipboard clipboard = new Clipboard();
|
||||
void Start()
|
||||
|
@ -23,6 +23,7 @@ public class GhPanel : MonoBehaviour
|
||||
obj.GetComponent<GhItem>().username.text = info.Data.members[i].name;
|
||||
obj.GetComponent<GhItem>().WxText.text = info.Data.members[i].wechat;
|
||||
obj.GetComponent<GhItem>().QqText.text = info.Data.members[i].qq;
|
||||
obj.GetComponent<GhItem>().head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.members[i].avatar_url);
|
||||
}
|
||||
}
|
||||
|
||||
|
48
meng_yao/Assets/script/scene_Main/ui/GiveawayNumberPanel.cs
Normal file
48
meng_yao/Assets/script/scene_Main/ui/GiveawayNumberPanel.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class GiveawayNumberPanel : MonoBehaviour
|
||||
{
|
||||
|
||||
public InputField GiftQuantity;
|
||||
public InputField TransferPassword;
|
||||
[HideInInspector]
|
||||
public string uid;
|
||||
public Button CloseBtn;
|
||||
public Button CancelBtn;
|
||||
public Button SureBtn;
|
||||
|
||||
void Start()
|
||||
{
|
||||
CloseBtn.onClick.AddListener(CloseClick);
|
||||
CancelBtn.onClick.AddListener(CloseClick);
|
||||
SureBtn.onClick.AddListener(SureClick);
|
||||
}
|
||||
|
||||
async void SureClick()
|
||||
{
|
||||
int num = int.Parse(GiftQuantity.text);
|
||||
Debug.Log(uid);
|
||||
Debug.Log(num);
|
||||
Debug.Log(TransferPassword.text);
|
||||
|
||||
bool issuccefull = await Scene_main_jiekou.instance.TransferapplyInfos(uid, num, TransferPassword.text);
|
||||
if (issuccefull)
|
||||
{
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
void CloseClick()
|
||||
{
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 11b96df38ece1ed458f727827c1b3a1b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -11,7 +11,7 @@ public class GiveawayPanel : MonoBehaviour
|
||||
public GameObject Giveawayitem;
|
||||
public Transform Connact;
|
||||
|
||||
ImageLoader ImageLoader = new ImageLoader();
|
||||
|
||||
|
||||
List<GameObject> itemlist = new List<GameObject>();
|
||||
void Start()
|
||||
@ -32,7 +32,7 @@ public class GiveawayPanel : MonoBehaviour
|
||||
{
|
||||
GameObject obj = Instantiate(Giveawayitem, Connact);
|
||||
itemlist.Add(obj);
|
||||
obj.GetComponent<Giveawayitem>().head.sprite = await ImageLoader.LoadImageAsync(info.data.avatar_url);
|
||||
obj.GetComponent<Giveawayitem>().head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.data.avatar_url);
|
||||
obj.GetComponent<Giveawayitem>().username.text = info.data.name;
|
||||
obj.GetComponent<Giveawayitem>().uid = info.data.uid;
|
||||
obj.GetComponent<Giveawayitem>().userid.text = info.data.uid;
|
||||
|
@ -8,17 +8,21 @@ public class Giveawayitem : MonoBehaviour
|
||||
public Text username;
|
||||
public Text userid;
|
||||
public Button GiveBtn;
|
||||
public GameObject GiveawayNumber;
|
||||
|
||||
public Transform canvas;
|
||||
[HideInInspector]
|
||||
public string uid;
|
||||
void Start()
|
||||
{
|
||||
GiveBtn.onClick.AddListener(GiveClick);
|
||||
canvas = GameObject.Find("myCanvas").transform;
|
||||
}
|
||||
|
||||
void GiveClick()
|
||||
{
|
||||
|
||||
{
|
||||
GameObject obj = Instantiate(GiveawayNumber,canvas);
|
||||
obj.GetComponent<GiveawayNumberPanel>().uid= uid;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
|
@ -55,7 +55,7 @@ public class IllustrationsAssetDetails : MonoBehaviour
|
||||
WaterText.text = _PlayerInfoData.water.ToString("F2");
|
||||
UserName.text = _PlayerInfoData.nickname.ToString();
|
||||
UserID.text = _PlayerInfoData.uid.ToString();
|
||||
|
||||
UserHead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(_PlayerInfoData.avatar_url);
|
||||
_PlayerInfoData = null;
|
||||
// 异步操作完成,标记为未执行
|
||||
isUpdating = false;
|
||||
|
@ -44,6 +44,7 @@ public class QuanwangPanel : MonoBehaviour
|
||||
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
||||
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||
}
|
||||
if (response.data.ranks.Length == 2)
|
||||
{
|
||||
@ -59,6 +60,7 @@ public class QuanwangPanel : MonoBehaviour
|
||||
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
||||
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||
|
||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
|
||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
|
||||
@ -67,6 +69,7 @@ public class QuanwangPanel : MonoBehaviour
|
||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
|
||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||
}
|
||||
|
||||
if (response.data.ranks.Length >= 3)
|
||||
@ -84,22 +87,25 @@ public class QuanwangPanel : MonoBehaviour
|
||||
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
||||
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||
|
||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
|
||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
|
||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
|
||||
for (int i = 0; i < response.data.ranks[1].level; i++)
|
||||
{
|
||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
|
||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||
|
||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().username.text = response.data.ranks[2].nickname;
|
||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().username.text = response.data.ranks[2].nickname;
|
||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().userid.text = response.data.ranks[2].uid;
|
||||
for (int i = 0; i < response.data.ranks[2].level; i++)
|
||||
{
|
||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().moneynumber.text = response.data.ranks[2].amount.ToString();
|
||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[2].avatar_url);
|
||||
}
|
||||
|
||||
|
||||
@ -115,6 +121,7 @@ public class QuanwangPanel : MonoBehaviour
|
||||
quanwangListItemobj.GetComponent<quanwangListItem>().start[j].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangListItemobj.GetComponent<quanwangListItem>().moneynumber.text = response.data.ranks[i].amount.ToString();
|
||||
quanwangListItemobj.GetComponent<quanwangListItem>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[i].avatar_url);
|
||||
}
|
||||
|
||||
if (response.data.bottom_show == 1)
|
||||
@ -128,6 +135,7 @@ public class QuanwangPanel : MonoBehaviour
|
||||
quanwangSelfListItem.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
|
||||
}
|
||||
quanwangSelfListItem.GetComponent<quanwangSelfListItem>().moneynumber.text = response.data.bottom_rank.amount.ToString();
|
||||
quanwangSelfListItem.GetComponent<quanwangSelfListItem>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite( response.data.bottom_rank.avatar_url);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -23,9 +23,9 @@ public class transferapply : MonoBehaviour
|
||||
|
||||
public async Task<bool> TransferapplyInfo(transferapplyBody body)
|
||||
{
|
||||
Debug.Log(JsonConvert.SerializeObject(body) + "Èë²Î=========");
|
||||
Debug.Log(JsonConvert.SerializeObject(body) + "תÔöÉêÇëÈë²Î=========");
|
||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/transfer/apply", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
|
||||
Debug.Log(response);
|
||||
Debug.Log("תÔöÉêÇë"+response);
|
||||
transferResponse info = JsonConvert.DeserializeObject<transferResponse>(response);
|
||||
if (info.code == 200)
|
||||
{
|
||||
|
@ -24,9 +24,9 @@ public class capitalbalance : MonoBehaviour
|
||||
public async Task<CapitalbalanceIndefo> CapitalbalanceInfo()
|
||||
{
|
||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/balance", "GET", "{}", CreateHeaders());
|
||||
Debug.Log("签到数据" + response);
|
||||
Debug.Log("资产数据" + response);
|
||||
CapitalbalanceIndefo capitalbalanceInfo = JsonConvert.DeserializeObject<CapitalbalanceIndefo>(response);
|
||||
Debug.Log("======" + capitalbalanceInfo.data.water);
|
||||
// Debug.Log("======" + capitalbalanceInfo.data.water);
|
||||
return capitalbalanceInfo;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user