This commit is contained in:
GL 2025-01-04 18:10:28 +08:00
commit 428de2d35b
31 changed files with 2536 additions and 191 deletions

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@ -1043,6 +1043,7 @@ MonoBehaviour:
IdBtn: {fileID: 1888475739171819190}
IdText: {fileID: 1888475739408919645}
username: {fileID: 1888475739198054969}
head: {fileID: 1888475738326150204}
--- !u!1 &1888475739171819188
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m_ObjectHideFlags: 0

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@ -97,6 +97,7 @@ MonoBehaviour:
username: {fileID: 3835179725328637314}
userid: {fileID: 3835179723944946966}
GiveBtn: {fileID: 3835179723751752291}
GiveawayNumber: {fileID: 8191181331549273727, guid: d180986aa70c1c1439d24ec6aa141683, type: 3}
uid:
--- !u!1 &3835179723641606691
GameObject:

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@ -343,6 +343,7 @@ MonoBehaviour:
Activecount: {fileID: 3095757104724791354}
RegisterTime: {fileID: 2554716571525085631}
waterNumber: {fileID: 5673584769543089576}
headsprite: {fileID: 3775845607762266819}
--- !u!1 &4556036416265401581
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@ -13,7 +13,7 @@ public class HeadTanchuang : MonoBehaviour
public RectTransform AvatarRect;
Vector3 Deflate = new Vector3(0.5f, 0.5f, 0.5f);
public Transform canvas;
public Image head;
@ -45,5 +45,6 @@ public class HeadTanchuang : MonoBehaviour
PlayerInfoData _PlayerInfoData = await Scene_main_jiekou.instance.PlayerInfos();
this.Name.text =_PlayerInfoData.nickname.ToString();
this.Id.text = _PlayerInfoData.uid.ToString();
this.head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(_PlayerInfoData.avatar_url);
}
}

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@ -0,0 +1,46 @@
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class Auctioncertificate: MonoBehaviour
{
public Dictionary<string, string> CreateHeaders()
{
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
{
Debug.LogWarning("尝试创建请求头时token 未设置。");
return new Dictionary<string, string>();
}
return new Dictionary<string, string>
{
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
};
}
public async Task<certificateResponse> certificates()
{
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/cert_list", "GET", "{}", CreateHeaders());
Debug.Log("岛主证书" + response);
certificateResponse certificate = JsonConvert.DeserializeObject<certificateResponse>(response);
//Debug.Log(teamInfo.Data.Info.Nickname);
return certificate;
}
}
public class certificateResponse: myResponse
{
public List<certificateData> Data { get; set; }
}
public class certificateData
{
public string uid { get; set; }
public string nickname { get; set; }
public string serial_no { get; set; }
public int copies { get; set; }
public string island_name { get; set; }
public string issue_date { get; set; }
}

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@ -0,0 +1,46 @@
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class Auctioninformation: MonoBehaviour
{
public Dictionary<string, string> CreateHeaders()
{
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
{
Debug.LogWarning("尝试创建请求头时token 未设置。");
return new Dictionary<string, string>();
}
return new Dictionary<string, string>
{
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
};
}
public async Task<AuctionResponse> InformationTask()
{
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/info", "GET", "{}", CreateHeaders());
Debug.Log("岛主信息" + response);
AuctionResponse Island = JsonConvert.DeserializeObject<AuctionResponse>(response);
//Debug.Log(teamInfo.Data.Info.Nickname);
return Island;
}
}
public class AuctionResponse: myResponse
{
public AuctionData Data { get; set; }
}
public class AuctionData
{
public float gold { get; set; }
public string intro_text { get; set; }
public int countdown { get; set; }
public int island_id { get; set; }
public string island_name { get; set; }
public float invest_total { get; set; }
}

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@ -0,0 +1,46 @@
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class Islandownerbidding: MonoBehaviour
{
public Dictionary<string, string> CreateHeaders()
{
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
{
Debug.LogWarning("尝试创建请求头时token 未设置。");
return new Dictionary<string, string>();
}
return new Dictionary<string, string>
{
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
};
}
public async Task<IslandResponse> Island(Islandbody islandbody)
{
Debug.Log("岛主竞拍入参" + JsonConvert.SerializeObject(islandbody));
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/submit", "POST", JsonConvert.SerializeObject(islandbody), CreateHeaders());
Debug.Log("岛主竞拍" + response);
IslandResponse Island = JsonConvert.DeserializeObject<IslandResponse>(response);
//Debug.Log(teamInfo.Data.Info.Nickname);
return Island;
}
}
public class Islandbody
{
public int count;
}
public class IslandResponse:myResponse
{
public IslandData Data { get; set; }
}
public class IslandData
{
public float balance { get; set; }
public float invest_total { get; set; }
}

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@ -10,17 +10,19 @@ public class Promotion_Rank : MonoBehaviour
public Text FirstName;
public Text Firstcount;
public Text FitstPrize;
public Image Fitsthead;
public Text Secondlevel;
public Text SecondName;
public Text Secondcount;
public Text SecondPrize;
public Image Secondhead;
public Text Thirdlevel;
public Text ThirdName;
public Text Thirdcount;
public Text ThirdPrize;
public Image Thirdhead;
public GameObject Promotionitem;
public Transform Content;
@ -50,8 +52,9 @@ public class Promotion_Rank : MonoBehaviour
FirstName.text = response.data.ranks[0].nickname;
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
FitstPrize.text = response.data.ranks[0].reward.ToString();
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
Secondlevel.text ="2";
Secondlevel.text ="2";
SecondName.text = "";
Secondcount.text = "";
SecondPrize.text = "";
@ -68,11 +71,13 @@ public class Promotion_Rank : MonoBehaviour
FirstName.text = response.data.ranks[0].nickname;
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
FitstPrize.text = response.data.ranks[0].reward.ToString();
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
Secondlevel.text = response.data.ranks[1].rank.ToString();
SecondName.text = response.data.ranks[1].nickname;
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
SecondPrize.text = response.data.ranks[1].reward.ToString();
Secondhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
Thirdlevel.text = "3";
ThirdName.text = "";
@ -85,16 +90,19 @@ public class Promotion_Rank : MonoBehaviour
FirstName.text = response.data.ranks[0].nickname;
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
FitstPrize.text = response.data.ranks[0].reward.ToString();
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
Secondlevel.text = response.data.ranks[1].rank.ToString();
Secondlevel.text = response.data.ranks[1].rank.ToString();
SecondName.text = response.data.ranks[1].nickname;
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
SecondPrize.text = response.data.ranks[1].reward.ToString();
Secondhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
Thirdlevel.text = response.data.ranks[2].rank.ToString();
Thirdlevel.text = response.data.ranks[2].rank.ToString();
ThirdName.text = response.data.ranks[2].nickname;
Thirdcount.text = response.data.ranks[2].quantity + "/" + response.data.ranks[2].require;
ThirdPrize.text = response.data.ranks[2].reward.ToString();
Thirdhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[2].avatar_url);
}
for (int i = 3; i < response.data.ranks.Count; i++)
@ -105,6 +113,7 @@ public class Promotion_Rank : MonoBehaviour
obj.GetComponent<Promotion_Rankitem>().username.text = response.data.ranks[i].nickname;
obj.GetComponent<Promotion_Rankitem>().prize.text = response.data.ranks[i].reward+"ÔªÏÖ½ð½±Àø";
obj.GetComponent<Promotion_Rankitem>().count.text = response.data.ranks[i].quantity + "/" + response.data.ranks[i].require;
obj.GetComponent<Promotion_Rankitem>().userImage.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[i].avatar_url);
}

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@ -10,6 +10,7 @@ public class ReviseName : mount
public Text NameText;
public Text IdText;
public Text island;
public Image head;
public GameObject headTanchuang;
// Start is called before the first frame update
@ -63,6 +64,7 @@ public class ReviseName : mount
this.NameText.text = info.nickname.ToString();
this.IdText.text = info.uid.ToString();
island.text = "³öÉúµØ£º"+info.island_name;
this.head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.avatar_url);
this.gameObject.SetActive(true);
}
}

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@ -7,6 +7,7 @@ using UnityEngine;
public class Scene_main_jiekou :MonoBehaviour
{
ImageLoader ImageLoader = new ImageLoader();//解析头像类
login _Login = new login();
logout logout = new logout();
treeInfo TreeInfoss = new treeInfo();
@ -50,6 +51,9 @@ public class Scene_main_jiekou :MonoBehaviour
treeluckywheel treeluckywheel = new treeluckywheel();
treeluckywheeldraw treeluckywheeldraw = new treeluckywheeldraw();
treeluckywheeladvert treeluckywheeladvert = new treeluckywheeladvert();
Auctioninformation auctioninformation = new Auctioninformation();
Auctioncertificate auctioncertificate=new Auctioncertificate();
Islandownerbidding islandownerbidding=new Islandownerbidding();
public static Scene_main_jiekou instance;
//public PlayerInfoData infoData;
@ -64,6 +68,11 @@ public class Scene_main_jiekou :MonoBehaviour
IsTaskLoging = false;
}
public async Task<Sprite> ImageLoaderSprite(string url)
{
return await ImageLoader.LoadImageAsync(url);
}
public async Task<bool> Logouts()//µÇ¼Í˳ö
{
return await logout.Logout();
@ -346,5 +355,32 @@ public class Scene_main_jiekou :MonoBehaviour
return await treeluckywheeladvert.Treeluckywheeladverts(body);
}
/// <summary>
/// 岛主竞拍信息
/// </summary>
/// <returns></returns>
public async Task<AuctionResponse> Auctioninformations()
{
return await auctioninformation.InformationTask();
}
/// <summary>
/// 岛主证书
/// </summary>
/// <returns></returns>
public async Task<certificateResponse> AuctionCertificate()
{
return await auctioncertificate.certificates();
}
/// <summary>
/// 岛主竞拍
/// </summary>
/// <param name="count"></param>
/// <returns></returns>
public async Task<IslandResponse> Island(int count)
{
Islandbody body = new Islandbody();
body.count = count;
return await islandownerbidding.Island(body);
}
}

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@ -13,10 +13,12 @@ public class Tree_team : MonoBehaviour
public GameObject start;
public GameObject Invitewaterobj;
public Text waternumner;
public Image head;
public Text Inviteusername;
public Text Inviteuserid;
public Text Invitewaternumner;
public Image Invitehead;
public Text ActiveUsers;
public Text TeamName;
@ -36,6 +38,7 @@ public class Tree_team : MonoBehaviour
{
Inviteusername.text = info.Data.inviter.Nickname;
Inviteuserid.text = info.Data.inviter.Uid;
Invitehead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.inviter.avatar_url);
Invitewaternumner.text =info.Data.inviter.water.ToString();
Invitewaterobj.gameObject.SetActive(true);
start.gameObject.SetActive(true);
@ -54,6 +57,7 @@ public class Tree_team : MonoBehaviour
DirectPushFill.fillAmount = (float)info.Data.Info.directly_active_count / info.Data.Info.directly_count;
PushNum.text = info.Data.Info.team_active_count + "/" + info.Data.Info.team_count;
PushFill.fillAmount = (float)info.Data.Info.team_active_count/info.Data.Info.team_count;
head.sprite= await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.Info.avatar_url);
Init();
}
@ -75,6 +79,7 @@ public class Tree_team : MonoBehaviour
obj.GetComponent<Tree_team_item>().Activecount.text = "»îÔ¾ÈËÊý:" + response.Data.List[i].team_active_count;
obj.GetComponent<Tree_team_item>().RegisterTime.text = "×¢²áʱ¼ä:"+ response.Data.List[i].create_time;
obj.GetComponent<Tree_team_item>().waterNumber.text = response.Data.List[i].water.ToString();
obj.GetComponent<Tree_team_item>().headsprite.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.Data.List[i].avatar_url);
}
}

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@ -12,7 +12,7 @@ public class Tree_team_item : MonoBehaviour
public Text Activecount;
public Text RegisterTime;
public Text waterNumber;
public Image headsprite;
void Start()
{

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@ -12,6 +12,7 @@ public class GhItem : MonoBehaviour
public Button IdBtn;
public Text IdText;
public Text username;
public Image head;
Clipboard clipboard = new Clipboard();
void Start()

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@ -23,6 +23,7 @@ public class GhPanel : MonoBehaviour
obj.GetComponent<GhItem>().username.text = info.Data.members[i].name;
obj.GetComponent<GhItem>().WxText.text = info.Data.members[i].wechat;
obj.GetComponent<GhItem>().QqText.text = info.Data.members[i].qq;
obj.GetComponent<GhItem>().head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.members[i].avatar_url);
}
}

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@ -0,0 +1,48 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GiveawayNumberPanel : MonoBehaviour
{
public InputField GiftQuantity;
public InputField TransferPassword;
[HideInInspector]
public string uid;
public Button CloseBtn;
public Button CancelBtn;
public Button SureBtn;
void Start()
{
CloseBtn.onClick.AddListener(CloseClick);
CancelBtn.onClick.AddListener(CloseClick);
SureBtn.onClick.AddListener(SureClick);
}
async void SureClick()
{
int num = int.Parse(GiftQuantity.text);
Debug.Log(uid);
Debug.Log(num);
Debug.Log(TransferPassword.text);
bool issuccefull = await Scene_main_jiekou.instance.TransferapplyInfos(uid, num, TransferPassword.text);
if (issuccefull)
{
Destroy(this.gameObject);
}
}
void CloseClick()
{
Destroy(this.gameObject);
}
// Update is called once per frame
void Update()
{
}
}

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@ -0,0 +1,11 @@
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@ -11,7 +11,7 @@ public class GiveawayPanel : MonoBehaviour
public GameObject Giveawayitem;
public Transform Connact;
ImageLoader ImageLoader = new ImageLoader();
List<GameObject> itemlist = new List<GameObject>();
void Start()
@ -32,7 +32,7 @@ public class GiveawayPanel : MonoBehaviour
{
GameObject obj = Instantiate(Giveawayitem, Connact);
itemlist.Add(obj);
obj.GetComponent<Giveawayitem>().head.sprite = await ImageLoader.LoadImageAsync(info.data.avatar_url);
obj.GetComponent<Giveawayitem>().head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.data.avatar_url);
obj.GetComponent<Giveawayitem>().username.text = info.data.name;
obj.GetComponent<Giveawayitem>().uid = info.data.uid;
obj.GetComponent<Giveawayitem>().userid.text = info.data.uid;

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@ -8,17 +8,21 @@ public class Giveawayitem : MonoBehaviour
public Text username;
public Text userid;
public Button GiveBtn;
public GameObject GiveawayNumber;
public Transform canvas;
[HideInInspector]
public string uid;
void Start()
{
GiveBtn.onClick.AddListener(GiveClick);
canvas = GameObject.Find("myCanvas").transform;
}
void GiveClick()
{
{
GameObject obj = Instantiate(GiveawayNumber,canvas);
obj.GetComponent<GiveawayNumberPanel>().uid= uid;
}
// Update is called once per frame

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@ -55,7 +55,7 @@ public class IllustrationsAssetDetails : MonoBehaviour
WaterText.text = _PlayerInfoData.water.ToString("F2");
UserName.text = _PlayerInfoData.nickname.ToString();
UserID.text = _PlayerInfoData.uid.ToString();
UserHead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(_PlayerInfoData.avatar_url);
_PlayerInfoData = null;
// 异步操作完成,标记为未执行
isUpdating = false;

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@ -44,6 +44,7 @@ public class QuanwangPanel : MonoBehaviour
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
}
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
}
if (response.data.ranks.Length == 2)
{
@ -59,6 +60,7 @@ public class QuanwangPanel : MonoBehaviour
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
}
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
@ -67,6 +69,7 @@ public class QuanwangPanel : MonoBehaviour
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
}
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
}
if (response.data.ranks.Length >= 3)
@ -84,22 +87,25 @@ public class QuanwangPanel : MonoBehaviour
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
}
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
for (int i = 0; i < response.data.ranks[1].level; i++)
{
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
}
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().username.text = response.data.ranks[2].nickname;
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().username.text = response.data.ranks[2].nickname;
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().userid.text = response.data.ranks[2].uid;
for (int i = 0; i < response.data.ranks[2].level; i++)
{
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
}
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().moneynumber.text = response.data.ranks[2].amount.ToString();
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[2].avatar_url);
}
@ -115,6 +121,7 @@ public class QuanwangPanel : MonoBehaviour
quanwangListItemobj.GetComponent<quanwangListItem>().start[j].gameObject.SetActive(true);
}
quanwangListItemobj.GetComponent<quanwangListItem>().moneynumber.text = response.data.ranks[i].amount.ToString();
quanwangListItemobj.GetComponent<quanwangListItem>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[i].avatar_url);
}
if (response.data.bottom_show == 1)
@ -128,6 +135,7 @@ public class QuanwangPanel : MonoBehaviour
quanwangSelfListItem.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
}
quanwangSelfListItem.GetComponent<quanwangSelfListItem>().moneynumber.text = response.data.bottom_rank.amount.ToString();
quanwangSelfListItem.GetComponent<quanwangSelfListItem>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite( response.data.bottom_rank.avatar_url);
}
else
{

View File

@ -23,9 +23,9 @@ public class transferapply : MonoBehaviour
public async Task<bool> TransferapplyInfo(transferapplyBody body)
{
Debug.Log(JsonConvert.SerializeObject(body) + "Èë²Î=========");
Debug.Log(JsonConvert.SerializeObject(body) + "תÔöÉêÇëÈë²Î=========");
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/transfer/apply", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
Debug.Log(response);
Debug.Log("תÔöÉêÇë"+response);
transferResponse info = JsonConvert.DeserializeObject<transferResponse>(response);
if (info.code == 200)
{

View File

@ -24,9 +24,9 @@ public class capitalbalance : MonoBehaviour
public async Task<CapitalbalanceIndefo> CapitalbalanceInfo()
{
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/balance", "GET", "{}", CreateHeaders());
Debug.Log("签到数据" + response);
Debug.Log("资产数据" + response);
CapitalbalanceIndefo capitalbalanceInfo = JsonConvert.DeserializeObject<CapitalbalanceIndefo>(response);
Debug.Log("======" + capitalbalanceInfo.data.water);
// Debug.Log("======" + capitalbalanceInfo.data.water);
return capitalbalanceInfo;
}
}