Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
428de2d35b
@ -1043,6 +1043,7 @@ MonoBehaviour:
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meng_yao/Assets/Resources/Prefabs/GiveawayNumberPanel.prefab
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1561
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@ -97,6 +97,7 @@ MonoBehaviour:
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username: {fileID: 3835179725328637314}
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userid: {fileID: 3835179723944946966}
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uid:
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uid:
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--- !u!1 &3835179723641606691
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GameObject:
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@ -343,6 +343,7 @@ MonoBehaviour:
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File diff suppressed because it is too large
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meng_yao/Assets/res/main_slices/img_jdt004_ful.png.meta
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seamlessCubemap: 0
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textureFormat: 1
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textureSettings:
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filterMode: 1
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cookieLightType: 0
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platformSettings:
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buildTarget: DefaultTexturePlatform
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textureFormat: -1
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buildTarget: Standalone
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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crunchedCompression: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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secondaryTextures: []
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nameFileIdTable: {}
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spritePackingTag:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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@ -13,7 +13,7 @@ public class HeadTanchuang : MonoBehaviour
|
|||||||
public RectTransform AvatarRect;
|
public RectTransform AvatarRect;
|
||||||
Vector3 Deflate = new Vector3(0.5f, 0.5f, 0.5f);
|
Vector3 Deflate = new Vector3(0.5f, 0.5f, 0.5f);
|
||||||
public Transform canvas;
|
public Transform canvas;
|
||||||
|
public Image head;
|
||||||
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||||||
|
|
||||||
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|
||||||
@ -45,5 +45,6 @@ public class HeadTanchuang : MonoBehaviour
|
|||||||
PlayerInfoData _PlayerInfoData = await Scene_main_jiekou.instance.PlayerInfos();
|
PlayerInfoData _PlayerInfoData = await Scene_main_jiekou.instance.PlayerInfos();
|
||||||
this.Name.text =_PlayerInfoData.nickname.ToString();
|
this.Name.text =_PlayerInfoData.nickname.ToString();
|
||||||
this.Id.text = _PlayerInfoData.uid.ToString();
|
this.Id.text = _PlayerInfoData.uid.ToString();
|
||||||
|
this.head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(_PlayerInfoData.avatar_url);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
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@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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guid: ff6b29309c45aaa4da821da053e0861c
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,46 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Auctioncertificate: MonoBehaviour
|
||||||
|
{
|
||||||
|
public Dictionary<string, string> CreateHeaders()
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
|
||||||
|
{
|
||||||
|
Debug.LogWarning("尝试创建请求头时,token 未设置。");
|
||||||
|
return new Dictionary<string, string>();
|
||||||
|
}
|
||||||
|
return new Dictionary<string, string>
|
||||||
|
{
|
||||||
|
|
||||||
|
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
|
||||||
|
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
public async Task<certificateResponse> certificates()
|
||||||
|
{
|
||||||
|
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/cert_list", "GET", "{}", CreateHeaders());
|
||||||
|
Debug.Log("岛主证书" + response);
|
||||||
|
|
||||||
|
certificateResponse certificate = JsonConvert.DeserializeObject<certificateResponse>(response);
|
||||||
|
//Debug.Log(teamInfo.Data.Info.Nickname);
|
||||||
|
return certificate;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class certificateResponse: myResponse
|
||||||
|
{
|
||||||
|
public List<certificateData> Data { get; set; }
|
||||||
|
}
|
||||||
|
public class certificateData
|
||||||
|
{
|
||||||
|
public string uid { get; set; }
|
||||||
|
public string nickname { get; set; }
|
||||||
|
public string serial_no { get; set; }
|
||||||
|
public int copies { get; set; }
|
||||||
|
public string island_name { get; set; }
|
||||||
|
public string issue_date { get; set; }
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: acd9ea8f9fcf28f41ac1fe76a6a7e0a4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
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|
assetBundleVariant:
|
@ -0,0 +1,46 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Auctioninformation: MonoBehaviour
|
||||||
|
{
|
||||||
|
public Dictionary<string, string> CreateHeaders()
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
|
||||||
|
{
|
||||||
|
Debug.LogWarning("尝试创建请求头时,token 未设置。");
|
||||||
|
return new Dictionary<string, string>();
|
||||||
|
}
|
||||||
|
return new Dictionary<string, string>
|
||||||
|
{
|
||||||
|
|
||||||
|
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
|
||||||
|
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
public async Task<AuctionResponse> InformationTask()
|
||||||
|
{
|
||||||
|
|
||||||
|
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/info", "GET", "{}", CreateHeaders());
|
||||||
|
Debug.Log("岛主信息" + response);
|
||||||
|
AuctionResponse Island = JsonConvert.DeserializeObject<AuctionResponse>(response);
|
||||||
|
//Debug.Log(teamInfo.Data.Info.Nickname);
|
||||||
|
return Island;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class AuctionResponse: myResponse
|
||||||
|
{
|
||||||
|
public AuctionData Data { get; set; }
|
||||||
|
}
|
||||||
|
public class AuctionData
|
||||||
|
{
|
||||||
|
public float gold { get; set; }
|
||||||
|
public string intro_text { get; set; }
|
||||||
|
public int countdown { get; set; }
|
||||||
|
public int island_id { get; set; }
|
||||||
|
public string island_name { get; set; }
|
||||||
|
public float invest_total { get; set; }
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 82907bb754fe74643be310ebe0654f63
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
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|
userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
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@ -0,0 +1,46 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Islandownerbidding: MonoBehaviour
|
||||||
|
{
|
||||||
|
public Dictionary<string, string> CreateHeaders()
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
|
||||||
|
{
|
||||||
|
Debug.LogWarning("尝试创建请求头时,token 未设置。");
|
||||||
|
return new Dictionary<string, string>();
|
||||||
|
}
|
||||||
|
return new Dictionary<string, string>
|
||||||
|
{
|
||||||
|
|
||||||
|
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
|
||||||
|
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
public async Task<IslandResponse> Island(Islandbody islandbody)
|
||||||
|
{
|
||||||
|
Debug.Log("岛主竞拍入参" + JsonConvert.SerializeObject(islandbody));
|
||||||
|
string response = await myWeb.SendRequest(myWeb.URL + "/api/island/submit", "POST", JsonConvert.SerializeObject(islandbody), CreateHeaders());
|
||||||
|
Debug.Log("岛主竞拍" + response);
|
||||||
|
IslandResponse Island = JsonConvert.DeserializeObject<IslandResponse>(response);
|
||||||
|
//Debug.Log(teamInfo.Data.Info.Nickname);
|
||||||
|
return Island;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Islandbody
|
||||||
|
{
|
||||||
|
public int count;
|
||||||
|
}
|
||||||
|
public class IslandResponse:myResponse
|
||||||
|
{
|
||||||
|
public IslandData Data { get; set; }
|
||||||
|
}
|
||||||
|
public class IslandData
|
||||||
|
{
|
||||||
|
public float balance { get; set; }
|
||||||
|
public float invest_total { get; set; }
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: 70cf240f9a42b134181a608af77f0995
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
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|
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|
icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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|
assetBundleVariant:
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@ -10,17 +10,19 @@ public class Promotion_Rank : MonoBehaviour
|
|||||||
public Text FirstName;
|
public Text FirstName;
|
||||||
public Text Firstcount;
|
public Text Firstcount;
|
||||||
public Text FitstPrize;
|
public Text FitstPrize;
|
||||||
|
public Image Fitsthead;
|
||||||
|
|
||||||
public Text Secondlevel;
|
public Text Secondlevel;
|
||||||
public Text SecondName;
|
public Text SecondName;
|
||||||
public Text Secondcount;
|
public Text Secondcount;
|
||||||
public Text SecondPrize;
|
public Text SecondPrize;
|
||||||
|
public Image Secondhead;
|
||||||
|
|
||||||
public Text Thirdlevel;
|
public Text Thirdlevel;
|
||||||
public Text ThirdName;
|
public Text ThirdName;
|
||||||
public Text Thirdcount;
|
public Text Thirdcount;
|
||||||
public Text ThirdPrize;
|
public Text ThirdPrize;
|
||||||
|
public Image Thirdhead;
|
||||||
|
|
||||||
public GameObject Promotionitem;
|
public GameObject Promotionitem;
|
||||||
public Transform Content;
|
public Transform Content;
|
||||||
@ -50,6 +52,7 @@ public class Promotion_Rank : MonoBehaviour
|
|||||||
FirstName.text = response.data.ranks[0].nickname;
|
FirstName.text = response.data.ranks[0].nickname;
|
||||||
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
||||||
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
||||||
|
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||||
|
|
||||||
Secondlevel.text ="2";
|
Secondlevel.text ="2";
|
||||||
SecondName.text = "";
|
SecondName.text = "";
|
||||||
@ -68,11 +71,13 @@ public class Promotion_Rank : MonoBehaviour
|
|||||||
FirstName.text = response.data.ranks[0].nickname;
|
FirstName.text = response.data.ranks[0].nickname;
|
||||||
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
||||||
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
||||||
|
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||||
|
|
||||||
Secondlevel.text = response.data.ranks[1].rank.ToString();
|
Secondlevel.text = response.data.ranks[1].rank.ToString();
|
||||||
SecondName.text = response.data.ranks[1].nickname;
|
SecondName.text = response.data.ranks[1].nickname;
|
||||||
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
|
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
|
||||||
SecondPrize.text = response.data.ranks[1].reward.ToString();
|
SecondPrize.text = response.data.ranks[1].reward.ToString();
|
||||||
|
Secondhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||||
|
|
||||||
Thirdlevel.text = "3";
|
Thirdlevel.text = "3";
|
||||||
ThirdName.text = "";
|
ThirdName.text = "";
|
||||||
@ -85,16 +90,19 @@ public class Promotion_Rank : MonoBehaviour
|
|||||||
FirstName.text = response.data.ranks[0].nickname;
|
FirstName.text = response.data.ranks[0].nickname;
|
||||||
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require;
|
||||||
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
FitstPrize.text = response.data.ranks[0].reward.ToString();
|
||||||
|
Fitsthead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||||
|
|
||||||
Secondlevel.text = response.data.ranks[1].rank.ToString();
|
Secondlevel.text = response.data.ranks[1].rank.ToString();
|
||||||
SecondName.text = response.data.ranks[1].nickname;
|
SecondName.text = response.data.ranks[1].nickname;
|
||||||
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
|
Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require;
|
||||||
SecondPrize.text = response.data.ranks[1].reward.ToString();
|
SecondPrize.text = response.data.ranks[1].reward.ToString();
|
||||||
|
Secondhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||||
|
|
||||||
Thirdlevel.text = response.data.ranks[2].rank.ToString();
|
Thirdlevel.text = response.data.ranks[2].rank.ToString();
|
||||||
ThirdName.text = response.data.ranks[2].nickname;
|
ThirdName.text = response.data.ranks[2].nickname;
|
||||||
Thirdcount.text = response.data.ranks[2].quantity + "/" + response.data.ranks[2].require;
|
Thirdcount.text = response.data.ranks[2].quantity + "/" + response.data.ranks[2].require;
|
||||||
ThirdPrize.text = response.data.ranks[2].reward.ToString();
|
ThirdPrize.text = response.data.ranks[2].reward.ToString();
|
||||||
|
Thirdhead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[2].avatar_url);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 3; i < response.data.ranks.Count; i++)
|
for (int i = 3; i < response.data.ranks.Count; i++)
|
||||||
@ -105,6 +113,7 @@ public class Promotion_Rank : MonoBehaviour
|
|||||||
obj.GetComponent<Promotion_Rankitem>().username.text = response.data.ranks[i].nickname;
|
obj.GetComponent<Promotion_Rankitem>().username.text = response.data.ranks[i].nickname;
|
||||||
obj.GetComponent<Promotion_Rankitem>().prize.text = response.data.ranks[i].reward+"ÔªÏÖ½ð½±Àø";
|
obj.GetComponent<Promotion_Rankitem>().prize.text = response.data.ranks[i].reward+"ÔªÏÖ½ð½±Àø";
|
||||||
obj.GetComponent<Promotion_Rankitem>().count.text = response.data.ranks[i].quantity + "/" + response.data.ranks[i].require;
|
obj.GetComponent<Promotion_Rankitem>().count.text = response.data.ranks[i].quantity + "/" + response.data.ranks[i].require;
|
||||||
|
obj.GetComponent<Promotion_Rankitem>().userImage.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[i].avatar_url);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -10,6 +10,7 @@ public class ReviseName : mount
|
|||||||
public Text NameText;
|
public Text NameText;
|
||||||
public Text IdText;
|
public Text IdText;
|
||||||
public Text island;
|
public Text island;
|
||||||
|
public Image head;
|
||||||
|
|
||||||
public GameObject headTanchuang;
|
public GameObject headTanchuang;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
@ -63,6 +64,7 @@ public class ReviseName : mount
|
|||||||
this.NameText.text = info.nickname.ToString();
|
this.NameText.text = info.nickname.ToString();
|
||||||
this.IdText.text = info.uid.ToString();
|
this.IdText.text = info.uid.ToString();
|
||||||
island.text = "³öÉúµØ£º"+info.island_name;
|
island.text = "³öÉúµØ£º"+info.island_name;
|
||||||
|
this.head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.avatar_url);
|
||||||
this.gameObject.SetActive(true);
|
this.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,6 +7,7 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class Scene_main_jiekou :MonoBehaviour
|
public class Scene_main_jiekou :MonoBehaviour
|
||||||
{
|
{
|
||||||
|
ImageLoader ImageLoader = new ImageLoader();//解析头像类
|
||||||
login _Login = new login();
|
login _Login = new login();
|
||||||
logout logout = new logout();
|
logout logout = new logout();
|
||||||
treeInfo TreeInfoss = new treeInfo();
|
treeInfo TreeInfoss = new treeInfo();
|
||||||
@ -50,6 +51,9 @@ public class Scene_main_jiekou :MonoBehaviour
|
|||||||
treeluckywheel treeluckywheel = new treeluckywheel();
|
treeluckywheel treeluckywheel = new treeluckywheel();
|
||||||
treeluckywheeldraw treeluckywheeldraw = new treeluckywheeldraw();
|
treeluckywheeldraw treeluckywheeldraw = new treeluckywheeldraw();
|
||||||
treeluckywheeladvert treeluckywheeladvert = new treeluckywheeladvert();
|
treeluckywheeladvert treeluckywheeladvert = new treeluckywheeladvert();
|
||||||
|
Auctioninformation auctioninformation = new Auctioninformation();
|
||||||
|
Auctioncertificate auctioncertificate=new Auctioncertificate();
|
||||||
|
Islandownerbidding islandownerbidding=new Islandownerbidding();
|
||||||
public static Scene_main_jiekou instance;
|
public static Scene_main_jiekou instance;
|
||||||
|
|
||||||
//public PlayerInfoData infoData;
|
//public PlayerInfoData infoData;
|
||||||
@ -64,6 +68,11 @@ public class Scene_main_jiekou :MonoBehaviour
|
|||||||
IsTaskLoging = false;
|
IsTaskLoging = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public async Task<Sprite> ImageLoaderSprite(string url)
|
||||||
|
{
|
||||||
|
return await ImageLoader.LoadImageAsync(url);
|
||||||
|
}
|
||||||
|
|
||||||
public async Task<bool> Logouts()//µÇ¼Í˳ö
|
public async Task<bool> Logouts()//µÇ¼Í˳ö
|
||||||
{
|
{
|
||||||
return await logout.Logout();
|
return await logout.Logout();
|
||||||
@ -346,5 +355,32 @@ public class Scene_main_jiekou :MonoBehaviour
|
|||||||
return await treeluckywheeladvert.Treeluckywheeladverts(body);
|
return await treeluckywheeladvert.Treeluckywheeladverts(body);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 岛主竞拍信息
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public async Task<AuctionResponse> Auctioninformations()
|
||||||
|
{
|
||||||
|
return await auctioninformation.InformationTask();
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 岛主证书
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public async Task<certificateResponse> AuctionCertificate()
|
||||||
|
{
|
||||||
|
return await auctioncertificate.certificates();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 岛主竞拍
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="count"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public async Task<IslandResponse> Island(int count)
|
||||||
|
{
|
||||||
|
Islandbody body = new Islandbody();
|
||||||
|
body.count = count;
|
||||||
|
return await islandownerbidding.Island(body);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
@ -13,10 +13,12 @@ public class Tree_team : MonoBehaviour
|
|||||||
public GameObject start;
|
public GameObject start;
|
||||||
public GameObject Invitewaterobj;
|
public GameObject Invitewaterobj;
|
||||||
public Text waternumner;
|
public Text waternumner;
|
||||||
|
public Image head;
|
||||||
|
|
||||||
public Text Inviteusername;
|
public Text Inviteusername;
|
||||||
public Text Inviteuserid;
|
public Text Inviteuserid;
|
||||||
public Text Invitewaternumner;
|
public Text Invitewaternumner;
|
||||||
|
public Image Invitehead;
|
||||||
|
|
||||||
public Text ActiveUsers;
|
public Text ActiveUsers;
|
||||||
public Text TeamName;
|
public Text TeamName;
|
||||||
@ -36,6 +38,7 @@ public class Tree_team : MonoBehaviour
|
|||||||
{
|
{
|
||||||
Inviteusername.text = info.Data.inviter.Nickname;
|
Inviteusername.text = info.Data.inviter.Nickname;
|
||||||
Inviteuserid.text = info.Data.inviter.Uid;
|
Inviteuserid.text = info.Data.inviter.Uid;
|
||||||
|
Invitehead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.inviter.avatar_url);
|
||||||
Invitewaternumner.text =info.Data.inviter.water.ToString();
|
Invitewaternumner.text =info.Data.inviter.water.ToString();
|
||||||
Invitewaterobj.gameObject.SetActive(true);
|
Invitewaterobj.gameObject.SetActive(true);
|
||||||
start.gameObject.SetActive(true);
|
start.gameObject.SetActive(true);
|
||||||
@ -54,6 +57,7 @@ public class Tree_team : MonoBehaviour
|
|||||||
DirectPushFill.fillAmount = (float)info.Data.Info.directly_active_count / info.Data.Info.directly_count;
|
DirectPushFill.fillAmount = (float)info.Data.Info.directly_active_count / info.Data.Info.directly_count;
|
||||||
PushNum.text = info.Data.Info.team_active_count + "/" + info.Data.Info.team_count;
|
PushNum.text = info.Data.Info.team_active_count + "/" + info.Data.Info.team_count;
|
||||||
PushFill.fillAmount = (float)info.Data.Info.team_active_count/info.Data.Info.team_count;
|
PushFill.fillAmount = (float)info.Data.Info.team_active_count/info.Data.Info.team_count;
|
||||||
|
head.sprite= await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.Info.avatar_url);
|
||||||
Init();
|
Init();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -75,6 +79,7 @@ public class Tree_team : MonoBehaviour
|
|||||||
obj.GetComponent<Tree_team_item>().Activecount.text = "»îÔ¾ÈËÊý:" + response.Data.List[i].team_active_count;
|
obj.GetComponent<Tree_team_item>().Activecount.text = "»îÔ¾ÈËÊý:" + response.Data.List[i].team_active_count;
|
||||||
obj.GetComponent<Tree_team_item>().RegisterTime.text = "×¢²áʱ¼ä:"+ response.Data.List[i].create_time;
|
obj.GetComponent<Tree_team_item>().RegisterTime.text = "×¢²áʱ¼ä:"+ response.Data.List[i].create_time;
|
||||||
obj.GetComponent<Tree_team_item>().waterNumber.text = response.Data.List[i].water.ToString();
|
obj.GetComponent<Tree_team_item>().waterNumber.text = response.Data.List[i].water.ToString();
|
||||||
|
obj.GetComponent<Tree_team_item>().headsprite.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.Data.List[i].avatar_url);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@ public class Tree_team_item : MonoBehaviour
|
|||||||
public Text Activecount;
|
public Text Activecount;
|
||||||
public Text RegisterTime;
|
public Text RegisterTime;
|
||||||
public Text waterNumber;
|
public Text waterNumber;
|
||||||
|
public Image headsprite;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -12,6 +12,7 @@ public class GhItem : MonoBehaviour
|
|||||||
public Button IdBtn;
|
public Button IdBtn;
|
||||||
public Text IdText;
|
public Text IdText;
|
||||||
public Text username;
|
public Text username;
|
||||||
|
public Image head;
|
||||||
|
|
||||||
Clipboard clipboard = new Clipboard();
|
Clipboard clipboard = new Clipboard();
|
||||||
void Start()
|
void Start()
|
||||||
|
@ -23,6 +23,7 @@ public class GhPanel : MonoBehaviour
|
|||||||
obj.GetComponent<GhItem>().username.text = info.Data.members[i].name;
|
obj.GetComponent<GhItem>().username.text = info.Data.members[i].name;
|
||||||
obj.GetComponent<GhItem>().WxText.text = info.Data.members[i].wechat;
|
obj.GetComponent<GhItem>().WxText.text = info.Data.members[i].wechat;
|
||||||
obj.GetComponent<GhItem>().QqText.text = info.Data.members[i].qq;
|
obj.GetComponent<GhItem>().QqText.text = info.Data.members[i].qq;
|
||||||
|
obj.GetComponent<GhItem>().head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.Data.members[i].avatar_url);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
48
meng_yao/Assets/script/scene_Main/ui/GiveawayNumberPanel.cs
Normal file
48
meng_yao/Assets/script/scene_Main/ui/GiveawayNumberPanel.cs
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class GiveawayNumberPanel : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public InputField GiftQuantity;
|
||||||
|
public InputField TransferPassword;
|
||||||
|
[HideInInspector]
|
||||||
|
public string uid;
|
||||||
|
public Button CloseBtn;
|
||||||
|
public Button CancelBtn;
|
||||||
|
public Button SureBtn;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
CloseBtn.onClick.AddListener(CloseClick);
|
||||||
|
CancelBtn.onClick.AddListener(CloseClick);
|
||||||
|
SureBtn.onClick.AddListener(SureClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
async void SureClick()
|
||||||
|
{
|
||||||
|
int num = int.Parse(GiftQuantity.text);
|
||||||
|
Debug.Log(uid);
|
||||||
|
Debug.Log(num);
|
||||||
|
Debug.Log(TransferPassword.text);
|
||||||
|
|
||||||
|
bool issuccefull = await Scene_main_jiekou.instance.TransferapplyInfos(uid, num, TransferPassword.text);
|
||||||
|
if (issuccefull)
|
||||||
|
{
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CloseClick()
|
||||||
|
{
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 11b96df38ece1ed458f727827c1b3a1b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -11,7 +11,7 @@ public class GiveawayPanel : MonoBehaviour
|
|||||||
public GameObject Giveawayitem;
|
public GameObject Giveawayitem;
|
||||||
public Transform Connact;
|
public Transform Connact;
|
||||||
|
|
||||||
ImageLoader ImageLoader = new ImageLoader();
|
|
||||||
|
|
||||||
List<GameObject> itemlist = new List<GameObject>();
|
List<GameObject> itemlist = new List<GameObject>();
|
||||||
void Start()
|
void Start()
|
||||||
@ -32,7 +32,7 @@ public class GiveawayPanel : MonoBehaviour
|
|||||||
{
|
{
|
||||||
GameObject obj = Instantiate(Giveawayitem, Connact);
|
GameObject obj = Instantiate(Giveawayitem, Connact);
|
||||||
itemlist.Add(obj);
|
itemlist.Add(obj);
|
||||||
obj.GetComponent<Giveawayitem>().head.sprite = await ImageLoader.LoadImageAsync(info.data.avatar_url);
|
obj.GetComponent<Giveawayitem>().head.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(info.data.avatar_url);
|
||||||
obj.GetComponent<Giveawayitem>().username.text = info.data.name;
|
obj.GetComponent<Giveawayitem>().username.text = info.data.name;
|
||||||
obj.GetComponent<Giveawayitem>().uid = info.data.uid;
|
obj.GetComponent<Giveawayitem>().uid = info.data.uid;
|
||||||
obj.GetComponent<Giveawayitem>().userid.text = info.data.uid;
|
obj.GetComponent<Giveawayitem>().userid.text = info.data.uid;
|
||||||
|
@ -8,17 +8,21 @@ public class Giveawayitem : MonoBehaviour
|
|||||||
public Text username;
|
public Text username;
|
||||||
public Text userid;
|
public Text userid;
|
||||||
public Button GiveBtn;
|
public Button GiveBtn;
|
||||||
|
public GameObject GiveawayNumber;
|
||||||
|
|
||||||
|
public Transform canvas;
|
||||||
[HideInInspector]
|
[HideInInspector]
|
||||||
public string uid;
|
public string uid;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
GiveBtn.onClick.AddListener(GiveClick);
|
GiveBtn.onClick.AddListener(GiveClick);
|
||||||
|
canvas = GameObject.Find("myCanvas").transform;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GiveClick()
|
void GiveClick()
|
||||||
{
|
{
|
||||||
|
GameObject obj = Instantiate(GiveawayNumber,canvas);
|
||||||
|
obj.GetComponent<GiveawayNumberPanel>().uid= uid;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
@ -55,7 +55,7 @@ public class IllustrationsAssetDetails : MonoBehaviour
|
|||||||
WaterText.text = _PlayerInfoData.water.ToString("F2");
|
WaterText.text = _PlayerInfoData.water.ToString("F2");
|
||||||
UserName.text = _PlayerInfoData.nickname.ToString();
|
UserName.text = _PlayerInfoData.nickname.ToString();
|
||||||
UserID.text = _PlayerInfoData.uid.ToString();
|
UserID.text = _PlayerInfoData.uid.ToString();
|
||||||
|
UserHead.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(_PlayerInfoData.avatar_url);
|
||||||
_PlayerInfoData = null;
|
_PlayerInfoData = null;
|
||||||
// 异步操作完成,标记为未执行
|
// 异步操作完成,标记为未执行
|
||||||
isUpdating = false;
|
isUpdating = false;
|
||||||
|
@ -44,6 +44,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
||||||
|
quanwangListItemFirstobj.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||||
}
|
}
|
||||||
if (response.data.ranks.Length == 2)
|
if (response.data.ranks.Length == 2)
|
||||||
{
|
{
|
||||||
@ -59,6 +60,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
||||||
|
quanwangListItemFirstobj2.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||||
|
|
||||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
|
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
|
||||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
|
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
|
||||||
@ -67,6 +69,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
|
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
|
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
|
||||||
|
quanwangListItemScecondobj.GetComponent<quanwangListItemScecond>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (response.data.ranks.Length >= 3)
|
if (response.data.ranks.Length >= 3)
|
||||||
@ -84,6 +87,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().start[i].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().moneynumber.text = response.data.ranks[0].amount.ToString();
|
||||||
|
quanwangListItemFirstobj3.GetComponent<quanwangListItemFirst>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[0].avatar_url);
|
||||||
|
|
||||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
|
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().username.text = response.data.ranks[1].nickname;
|
||||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
|
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().userid.text = response.data.ranks[1].uid;
|
||||||
@ -92,6 +96,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
|
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().start[i].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
|
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().moneynumber.text = response.data.ranks[1].amount.ToString();
|
||||||
|
quanwangListItemScecondobj2.GetComponent<quanwangListItemScecond>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[1].avatar_url);
|
||||||
|
|
||||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().username.text = response.data.ranks[2].nickname;
|
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().username.text = response.data.ranks[2].nickname;
|
||||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().userid.text = response.data.ranks[2].uid;
|
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().userid.text = response.data.ranks[2].uid;
|
||||||
@ -100,6 +105,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
|
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().moneynumber.text = response.data.ranks[2].amount.ToString();
|
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().moneynumber.text = response.data.ranks[2].amount.ToString();
|
||||||
|
quanwangListItemTirdobj.GetComponent<quanwangListItemTird>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[2].avatar_url);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -115,6 +121,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangListItemobj.GetComponent<quanwangListItem>().start[j].gameObject.SetActive(true);
|
quanwangListItemobj.GetComponent<quanwangListItem>().start[j].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangListItemobj.GetComponent<quanwangListItem>().moneynumber.text = response.data.ranks[i].amount.ToString();
|
quanwangListItemobj.GetComponent<quanwangListItem>().moneynumber.text = response.data.ranks[i].amount.ToString();
|
||||||
|
quanwangListItemobj.GetComponent<quanwangListItem>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite(response.data.ranks[i].avatar_url);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (response.data.bottom_show == 1)
|
if (response.data.bottom_show == 1)
|
||||||
@ -128,6 +135,7 @@ public class QuanwangPanel : MonoBehaviour
|
|||||||
quanwangSelfListItem.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
|
quanwangSelfListItem.GetComponent<quanwangListItemTird>().start[i].gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
quanwangSelfListItem.GetComponent<quanwangSelfListItem>().moneynumber.text = response.data.bottom_rank.amount.ToString();
|
quanwangSelfListItem.GetComponent<quanwangSelfListItem>().moneynumber.text = response.data.bottom_rank.amount.ToString();
|
||||||
|
quanwangSelfListItem.GetComponent<quanwangSelfListItem>().headicon.sprite = await Scene_main_jiekou.instance.ImageLoaderSprite( response.data.bottom_rank.avatar_url);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -23,9 +23,9 @@ public class transferapply : MonoBehaviour
|
|||||||
|
|
||||||
public async Task<bool> TransferapplyInfo(transferapplyBody body)
|
public async Task<bool> TransferapplyInfo(transferapplyBody body)
|
||||||
{
|
{
|
||||||
Debug.Log(JsonConvert.SerializeObject(body) + "Èë²Î=========");
|
Debug.Log(JsonConvert.SerializeObject(body) + "תÔöÉêÇëÈë²Î=========");
|
||||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/transfer/apply", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
|
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/transfer/apply", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
|
||||||
Debug.Log(response);
|
Debug.Log("תÔöÉêÇë"+response);
|
||||||
transferResponse info = JsonConvert.DeserializeObject<transferResponse>(response);
|
transferResponse info = JsonConvert.DeserializeObject<transferResponse>(response);
|
||||||
if (info.code == 200)
|
if (info.code == 200)
|
||||||
{
|
{
|
||||||
|
@ -24,9 +24,9 @@ public class capitalbalance : MonoBehaviour
|
|||||||
public async Task<CapitalbalanceIndefo> CapitalbalanceInfo()
|
public async Task<CapitalbalanceIndefo> CapitalbalanceInfo()
|
||||||
{
|
{
|
||||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/balance", "GET", "{}", CreateHeaders());
|
string response = await myWeb.SendRequest(myWeb.URL + "/api/capital/balance", "GET", "{}", CreateHeaders());
|
||||||
Debug.Log("签到数据" + response);
|
Debug.Log("资产数据" + response);
|
||||||
CapitalbalanceIndefo capitalbalanceInfo = JsonConvert.DeserializeObject<CapitalbalanceIndefo>(response);
|
CapitalbalanceIndefo capitalbalanceInfo = JsonConvert.DeserializeObject<CapitalbalanceIndefo>(response);
|
||||||
Debug.Log("======" + capitalbalanceInfo.data.water);
|
// Debug.Log("======" + capitalbalanceInfo.data.water);
|
||||||
return capitalbalanceInfo;
|
return capitalbalanceInfo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user