Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
55e8940b48
@ -21,9 +21,7 @@
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@ -515,7 +514,7 @@ MonoBehaviour:
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|||||||
normalIndex: 0
|
normalIndex: 0
|
||||||
isHit: 0
|
isHit: 0
|
||||||
myTags: 0
|
myTags: 0
|
||||||
mySkillUp: {fileID: 3258498600701209889}
|
mySkillUp: {fileID: 8624611542137883506}
|
||||||
IsDead: 0
|
IsDead: 0
|
||||||
HaveDieTime: 0
|
HaveDieTime: 0
|
||||||
enemyId:
|
enemyId:
|
||||||
@ -574,7 +573,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
tower: {fileID: 0}
|
tower: {fileID: 0}
|
||||||
Tag: tower
|
Tag: tower
|
||||||
--- !u!114 &3258498600701209889
|
--- !u!114 &8624611542137883506
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -583,11 +582,10 @@ MonoBehaviour:
|
|||||||
m_GameObject: {fileID: 8433650275485930554}
|
m_GameObject: {fileID: 8433650275485930554}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: cf06a056a8f837740a4fca76de3a5ed5, type: 3}
|
m_Script: {fileID: 11500000, guid: 8264f0a4afc0aa347bf9dad42df2617a, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
retbutton: {fileID: 0}
|
description: "\u66F4\u65B0\u540E\u7684\u840C\u8000\uFF0C\uFF1A\u4F7F\u7528\u65B9\u6CD5xxxxxxxx"
|
||||||
ClosureObj: {fileID: 0}
|
|
||||||
role: {fileID: 8433650274028726420}
|
role: {fileID: 8433650274028726420}
|
||||||
attack: {fileID: 7276635428522831207}
|
attack: {fileID: 7276635428522831207}
|
||||||
attackRange: 0
|
attackRange: 0
|
||||||
|
@ -34014,27 +34014,27 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
||||||
propertyPath: m_AnchorMin.y
|
propertyPath: m_AnchorMin.y
|
||||||
value: 1
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
||||||
propertyPath: m_SizeDelta.x
|
propertyPath: m_SizeDelta.x
|
||||||
value: 600
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
||||||
propertyPath: m_SizeDelta.y
|
propertyPath: m_SizeDelta.y
|
||||||
value: 733
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
||||||
propertyPath: m_AnchoredPosition.x
|
propertyPath: m_AnchoredPosition.x
|
||||||
value: 300
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
- target: {fileID: 3011360593699687250, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
||||||
propertyPath: m_AnchoredPosition.y
|
propertyPath: m_AnchoredPosition.y
|
||||||
value: -366.5
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3011360593729086421, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
- target: {fileID: 3011360593729086421, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
|
||||||
propertyPath: m_Sprite
|
propertyPath: m_Sprite
|
||||||
|
@ -88,6 +88,8 @@ public class SkillUp : Fun
|
|||||||
// 存储技能加成效果
|
// 存储技能加成效果
|
||||||
private Dictionary<string, Dictionary<int, System.Action>> skillUpgrades = new Dictionary<string, Dictionary<int, System.Action>>();
|
private Dictionary<string, Dictionary<int, System.Action>> skillUpgrades = new Dictionary<string, Dictionary<int, System.Action>>();
|
||||||
|
|
||||||
|
//Action<Role> decelerationBuff;
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
description = "更新后的萌耀,:使用方法xxxxxxxx";
|
description = "更新后的萌耀,:使用方法xxxxxxxx";
|
||||||
@ -143,6 +145,22 @@ public class SkillUp : Fun
|
|||||||
role.AddBuff(role.storageBuff, decelerationBuff);
|
role.AddBuff(role.storageBuff, decelerationBuff);
|
||||||
//Debug.LogError("使用技能1-3");
|
//Debug.LogError("使用技能1-3");
|
||||||
}
|
}
|
||||||
|
if (SkillId == "skill_1")
|
||||||
|
{
|
||||||
|
NumberOfBullets += 2;
|
||||||
|
DamageUp += -0.5f;
|
||||||
|
}
|
||||||
|
if (SkillId == "skill_2")
|
||||||
|
{
|
||||||
|
Action<Role> decelerationBuff = CreateSlowDownBuff(0.2f, 3f);
|
||||||
|
// ½« Buff Ìí¼Óµ½Íæ¼ÒµÄ storageBuff ÁбíÖÐ
|
||||||
|
role.AddBuff(role.storageBuff, decelerationBuff);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (SkillId == "skill_3")
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -155,6 +173,6 @@ public class SkillUp : Fun
|
|||||||
/// <param name="level">等级</param>
|
/// <param name="level">等级</param>
|
||||||
public void UseSkill(int index, int level)
|
public void UseSkill(int index, int level)
|
||||||
{
|
{
|
||||||
Up(role.id, role.id + "_S_" + index.ToString(), level.ToString());
|
Up(role.id,"S_" + index.ToString(), level.ToString());
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -28,6 +28,8 @@ public class SpawnMonster : Base
|
|||||||
|
|
||||||
|
|
||||||
public List<GameObject> enemysList=new List<GameObject>();
|
public List<GameObject> enemysList=new List<GameObject>();
|
||||||
|
public List<GameObject> MengYaoList = new List<GameObject>();
|
||||||
|
public List<GameObject> SortList = new List<GameObject>();
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
@ -46,8 +48,9 @@ public class SpawnMonster : Base
|
|||||||
{
|
{
|
||||||
// 获取所有带有 SortingGroup 组件的敌人对象
|
// 获取所有带有 SortingGroup 组件的敌人对象
|
||||||
List<GameObject> gameObjectsList = new List<GameObject>();
|
List<GameObject> gameObjectsList = new List<GameObject>();
|
||||||
|
SortList.AddRange(enemysList);
|
||||||
foreach (GameObject go in enemysList)
|
SortList.AddRange(MengYaoList);
|
||||||
|
foreach (GameObject go in SortList)
|
||||||
{
|
{
|
||||||
// 获取该物体上的 SortingGroup 组件
|
// 获取该物体上的 SortingGroup 组件
|
||||||
if (go != null)
|
if (go != null)
|
||||||
|
@ -86,7 +86,11 @@ public class cardContorl : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndD
|
|||||||
|
|
||||||
MengyaoInfo.Instance.mengyaoIdToRole.Add(mY.GetComponent<Role>().id, mY);
|
MengyaoInfo.Instance.mengyaoIdToRole.Add(mY.GetComponent<Role>().id, mY);
|
||||||
//SpawnPool.intance.Enemys.Add(mY);//存入图层排序的数组
|
//SpawnPool.intance.Enemys.Add(mY);//存入图层排序的数组
|
||||||
|
if (!SpawnMonster.intance.MengYaoList.Contains(mY))
|
||||||
|
{
|
||||||
|
SpawnMonster.intance.MengYaoList.Add(mY);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
this.enabled = false;
|
this.enabled = false;
|
||||||
cardBox.instance.ChangeInPlaceNumber(1);
|
cardBox.instance.ChangeInPlaceNumber(1);
|
||||||
|
Loading…
Reference in New Issue
Block a user