Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
58b9e729cf
@ -91,6 +91,8 @@ GameObject:
|
|||||||
- component: {fileID: 2221188759535589542}
|
- component: {fileID: 2221188759535589542}
|
||||||
- component: {fileID: 2221188759535589540}
|
- component: {fileID: 2221188759535589540}
|
||||||
- component: {fileID: 2221188759535589543}
|
- component: {fileID: 2221188759535589543}
|
||||||
|
- component: {fileID: 2193857130921679681}
|
||||||
|
- component: {fileID: 1752792709884921916}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: Manure
|
m_Name: Manure
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -157,3 +159,62 @@ MonoBehaviour:
|
|||||||
m_FillOrigin: 0
|
m_FillOrigin: 0
|
||||||
m_UseSpriteMesh: 0
|
m_UseSpriteMesh: 0
|
||||||
m_PixelsPerUnitMultiplier: 1
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &2193857130921679681
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2221188759535589545}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_WrapAround: 0
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 2221188759535589543}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!114 &1752792709884921916
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2221188759535589545}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 018ab78da6764ff4f835c0fd47ad523c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
DropBtn: {fileID: 0}
|
||||||
|
targetPosition: {fileID: 0}
|
||||||
|
flyDuration: 1
|
||||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -89,13 +89,25 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -89,13 +89,25 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
Binary file not shown.
After Width: | Height: | Size: 13 KiB |
@ -0,0 +1,123 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c165058eb9d7ba1458ea801c23c8fc3e
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,5 +1,7 @@
|
|||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using Unity.VisualScripting;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
@ -7,6 +9,9 @@ public class WaterPanel : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public static WaterPanel instance;
|
public static WaterPanel instance;
|
||||||
public Text waterCountText;
|
public Text waterCountText;
|
||||||
|
public RawImage TreeBg;
|
||||||
|
public Texture DaytimeSp;
|
||||||
|
public Texture NightSp;
|
||||||
|
|
||||||
|
|
||||||
public Text chart_title;
|
public Text chart_title;
|
||||||
@ -33,6 +38,28 @@ public class WaterPanel : MonoBehaviour
|
|||||||
public Button feedBtn;
|
public Button feedBtn;
|
||||||
public GameObject Pet;
|
public GameObject Pet;
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
DateTime currentTime = DateTime.Now;
|
||||||
|
|
||||||
|
// »ñȡСʱ¡¢·ÖÖÓºÍÃë
|
||||||
|
int hours = currentTime.Hour;
|
||||||
|
int minutes = currentTime.Minute;
|
||||||
|
int seconds = currentTime.Second;
|
||||||
|
|
||||||
|
if (hours >= 20)
|
||||||
|
{
|
||||||
|
TreeBg.texture = NightSp;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TreeBg.texture = DaytimeSp;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
async void Start()
|
async void Start()
|
||||||
{
|
{
|
||||||
|
@ -44,7 +44,18 @@ public class BaoshiRoomcontroller : MonoBehaviour
|
|||||||
|
|
||||||
[Header("显示精灵数量")]
|
[Header("显示精灵数量")]
|
||||||
public Text shipNumberTextPro;
|
public Text shipNumberTextPro;
|
||||||
|
public int shipNumber;
|
||||||
|
public int MaxShipNumber=10;
|
||||||
|
|
||||||
|
public int ShipNumber
|
||||||
|
{
|
||||||
|
get=> shipNumber;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
shipNumber=value;
|
||||||
|
shipNumberTextPro.text = shipNumber.ToString()+"/"+MaxShipNumber.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[Header("点击的特效")]
|
[Header("点击的特效")]
|
||||||
public GameObject effectPrefab;//特效
|
public GameObject effectPrefab;//特效
|
||||||
@ -61,14 +72,14 @@ public class BaoshiRoomcontroller : MonoBehaviour
|
|||||||
|
|
||||||
public List<string> ids = new List<string>();
|
public List<string> ids = new List<string>();
|
||||||
|
|
||||||
public int number;
|
|
||||||
|
|
||||||
public GameObject musk;
|
public GameObject musk;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
listItem = new List<VoucherItem>();
|
listItem = new List<VoucherItem>();
|
||||||
UpdateShipNumberTextPro(listItem.Count.ToString());
|
// UpdateShipNumberTextPro(listItem.Count.ToString());
|
||||||
}
|
}
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
@ -152,28 +163,13 @@ public class BaoshiRoomcontroller : MonoBehaviour
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
musk.gameObject.SetActive(false);
|
musk.gameObject.SetActive(false);
|
||||||
number++;
|
//number++;
|
||||||
UpdateShipNumberTextPro(number + "/10");
|
//UpdateShipNumberTextPro(number + "/10");
|
||||||
fishMan = GameObject.Instantiate(fishManPrefab, this.transform);
|
fishMan = GameObject.Instantiate(fishManPrefab, this.transform);
|
||||||
fishMan.transform.position = startPos.position;
|
fishMan.transform.position = startPos.position;
|
||||||
fishManShipContorl = fishMan.GetComponent<minerControl>();
|
fishManShipContorl = fishMan.GetComponent<minerControl>();
|
||||||
fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
|
fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//更新精灵数量显示
|
|
||||||
public void UpdateShipNumberTextPro(string str)
|
|
||||||
{
|
|
||||||
if (shipNumberTextPro.text == str)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
shipNumberTextPro.text = str;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//使用代金卷
|
//使用代金卷
|
||||||
async void UseShip()
|
async void UseShip()
|
||||||
{
|
{
|
||||||
@ -195,7 +191,6 @@ public class BaoshiRoomcontroller : MonoBehaviour
|
|||||||
public async Task<bool> ActivationRoom()
|
public async Task<bool> ActivationRoom()
|
||||||
{
|
{
|
||||||
return await miner_jiekou.instance.MiningActivate(this.RoomId);
|
return await miner_jiekou.instance.MiningActivate(this.RoomId);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -21,6 +21,8 @@ public class Scene_main_jiekou :MonoBehaviour
|
|||||||
petAdopt petAdopt = new petAdopt();
|
petAdopt petAdopt = new petAdopt();
|
||||||
petBettles petBettles = new petBettles();
|
petBettles petBettles = new petBettles();
|
||||||
promotionRank promotionRank = new promotionRank();
|
promotionRank promotionRank = new promotionRank();
|
||||||
|
treeGetWater treeGetWater = new treeGetWater();
|
||||||
|
|
||||||
public static Scene_main_jiekou instance;
|
public static Scene_main_jiekou instance;
|
||||||
|
|
||||||
//public PlayerInfoData infoData;
|
//public PlayerInfoData infoData;
|
||||||
@ -51,7 +53,7 @@ public class Scene_main_jiekou :MonoBehaviour
|
|||||||
playerInfo playerInfo=new playerInfo();
|
playerInfo playerInfo=new playerInfo();
|
||||||
PlayerIndfo _PlayerIndfo = await playerInfo.PalyerInfo();
|
PlayerIndfo _PlayerIndfo = await playerInfo.PalyerInfo();
|
||||||
return _PlayerIndfo.Data;
|
return _PlayerIndfo.Data;
|
||||||
}
|
}//获取用户详情
|
||||||
|
|
||||||
public async Task<TreeInfo> TreeInfoS()//Éú̬Ê÷ÐÅÏ¢
|
public async Task<TreeInfo> TreeInfoS()//Éú̬Ê÷ÐÅÏ¢
|
||||||
{
|
{
|
||||||
@ -71,7 +73,7 @@ public class Scene_main_jiekou :MonoBehaviour
|
|||||||
{
|
{
|
||||||
treeGetWaterBody body = new treeGetWaterBody();
|
treeGetWaterBody body = new treeGetWaterBody();
|
||||||
body.index = index;
|
body.index = index;
|
||||||
body.transId = transId;
|
body.trans_id = transId;
|
||||||
bool isSuccefful = await getWater.TreeGetWater(body);
|
bool isSuccefful = await getWater.TreeGetWater(body);
|
||||||
return isSuccefful;
|
return isSuccefful;
|
||||||
}
|
}
|
||||||
@ -128,27 +130,29 @@ public class Scene_main_jiekou :MonoBehaviour
|
|||||||
public async Task<petBettleInfoResponse> getPetBettleInfos()
|
public async Task<petBettleInfoResponse> getPetBettleInfos()
|
||||||
{
|
{
|
||||||
return await petbettle.getPetBettleInfo();
|
return await petbettle.getPetBettleInfo();
|
||||||
}
|
}//宠物出战信息
|
||||||
|
|
||||||
public async Task<FeedPetResponse> feedpets()
|
public async Task<FeedPetResponse> feedpets()//宠物喂养
|
||||||
{
|
{
|
||||||
return await feedPet.feedpet();
|
return await feedPet.feedpet();
|
||||||
}
|
}
|
||||||
|
|
||||||
public async Task<PetAdoptResponse> PetAdopts()
|
public async Task<PetAdoptResponse> PetAdopts()//宠物领养
|
||||||
{
|
{
|
||||||
return await petAdopt.PetAdopt();
|
return await petAdopt.PetAdopt();
|
||||||
}
|
}
|
||||||
|
|
||||||
public async Task<bool> PetBettless(int id)//³èÎïid
|
public async Task<bool> PetBettless(int id)//宠物出战
|
||||||
{
|
{
|
||||||
return await petBettles.PetBettles(id);
|
return await petBettles.PetBettles(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
public async Task<PromotionRankResponse> PromotionRanks()
|
public async Task<PromotionRankResponse> PromotionRanks()//拉新排行榜
|
||||||
{
|
{
|
||||||
return await promotionRank.PromotionRank();
|
return await promotionRank.PromotionRank();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -5,8 +5,8 @@ using UnityEngine.UI;
|
|||||||
|
|
||||||
public class Tree_team : MonoBehaviour
|
public class Tree_team : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Text DirectPushNum;
|
public Text DirectPushNum;//直推
|
||||||
public Text PushNum;
|
public Text PushNum;//间推
|
||||||
public Image DirectPushFill;
|
public Image DirectPushFill;
|
||||||
public Image PushFill;
|
public Image PushFill;
|
||||||
|
|
||||||
@ -20,14 +20,14 @@ public class Tree_team : MonoBehaviour
|
|||||||
async void Start()
|
async void Start()
|
||||||
{
|
{
|
||||||
TreeTeam info= await Scene_main_jiekou.instance.TreeTeamDatas();
|
TreeTeam info= await Scene_main_jiekou.instance.TreeTeamDatas();
|
||||||
TeammateCount.text = info.Data.Info.TeamCount+"/10";
|
TeammateCount.text = info.Data.Info.team_count+"/10";
|
||||||
TeamName.text = info.Data.Info.Nickname;
|
TeamName.text = info.Data.Info.Nickname;
|
||||||
TeamId.text = info.Data.Info.Uid;
|
TeamId.text = info.Data.Info.Uid;
|
||||||
TeamCount.text = "ÍŶÓÈËÊý:"+info.Data.Info.TeamCount;
|
TeamCount.text = "团队人数:"+info.Data.Info.team_count;
|
||||||
DirectPushNum.text = info.Data.Items[0].NowVal+"/" + info.Data.Items[0].ReqVal;
|
DirectPushNum.text = info.Data.Info.directly_count + "/" + info.Data.Items[0].req_val;
|
||||||
DirectPushFill.fillAmount = info.Data.Items[0].Percentage;
|
DirectPushFill.fillAmount = info.Data.Items[0].Percentage;
|
||||||
PushNum.text = info.Data.Items[0].NowVal + "/" + info.Data.Items[0].ReqVal;
|
PushNum.text = info.Data.Items[1].now_val + "/" + info.Data.Items[0].req_val;
|
||||||
PushFill.fillAmount = info.Data.Items[0].Percentage;
|
PushFill.fillAmount = info.Data.Items[1].Percentage;
|
||||||
|
|
||||||
|
|
||||||
Init();
|
Init();
|
||||||
@ -38,12 +38,12 @@ public class Tree_team : MonoBehaviour
|
|||||||
TreeFansListResponse response = await Scene_main_jiekou.instance.TreeFansListS();
|
TreeFansListResponse response = await Scene_main_jiekou.instance.TreeFansListS();
|
||||||
Debug.Log(response);
|
Debug.Log(response);
|
||||||
|
|
||||||
for (int i=0;i< response.Data.Pages.TotalCount; i++)
|
for (int i=0;i< response.Data.Pages.total_count; i++)
|
||||||
{
|
{
|
||||||
GameObject obj = GameObject.Instantiate(item,parent);
|
GameObject obj = GameObject.Instantiate(item,parent);
|
||||||
obj.GetComponent<Tree_team_item>().itemName.text = response.Data.List[i].Nickname;
|
obj.GetComponent<Tree_team_item>().itemName.text = response.Data.List[i].Nickname;
|
||||||
obj.GetComponent<Tree_team_item>().itemID.text ="id:"+ response.Data.List[i].Uid;
|
obj.GetComponent<Tree_team_item>().itemID.text ="id:"+ response.Data.List[i].Uid;
|
||||||
obj.GetComponent<Tree_team_item>().itemTeamCount.text ="ÍŶÓÈËÊý"+ response.Data.List[i].TeamCount;
|
obj.GetComponent<Tree_team_item>().itemTeamCount.text ="团队人数"+ response.Data.List[i].team_count;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
40
meng_yao/Assets/script/scene_Main/WaterDrop.cs
Normal file
40
meng_yao/Assets/script/scene_Main/WaterDrop.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using DG.Tweening;
|
||||||
|
public class WaterDrop : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public Button DropBtn;
|
||||||
|
public Transform targetPosition; // Ä¿±êλÖÃ
|
||||||
|
public float flyDuration = 1f; // ·ÉÐгÖÐøʱ¼ä
|
||||||
|
public int id;
|
||||||
|
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
DropBtn =GetComponent<Button>();
|
||||||
|
DropBtn.onClick.AddListener(DropClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
async void DropClick()
|
||||||
|
{
|
||||||
|
bool succefful = await Scene_main_jiekou.instance.TreeGetWaters(id, "string");
|
||||||
|
|
||||||
|
if (succefful)
|
||||||
|
{
|
||||||
|
transform.DOMove(targetPosition.position, flyDuration)
|
||||||
|
.OnComplete(() =>
|
||||||
|
Destroy(this.gameObject)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
meng_yao/Assets/script/scene_Main/WaterDrop.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/WaterDrop.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 018ab78da6764ff4f835c0fd47ad523c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -33,7 +33,8 @@ public class Scene_baoshidao : MonoBehaviour
|
|||||||
go.ActivateValue = info.price;
|
go.ActivateValue = info.price;
|
||||||
go.goldNumerTextPro.text = info.price.ToString("f0");
|
go.goldNumerTextPro.text = info.price.ToString("f0");
|
||||||
|
|
||||||
go.shipNumberTextPro.text = info.activate_count.ToString() + "/" + info.activate_limit;
|
go.MaxShipNumber = info.activate_limit;
|
||||||
|
go.ShipNumber = info.activate_count;
|
||||||
|
|
||||||
if (info.activate_count > 0)
|
if (info.activate_count > 0)
|
||||||
{
|
{
|
||||||
|
@ -27,18 +27,19 @@ public class Scene_baoshikuang : MonoBehaviour
|
|||||||
int index = 0;
|
int index = 0;
|
||||||
foreach (MinngConfigData info in infos)
|
foreach (MinngConfigData info in infos)
|
||||||
{
|
{
|
||||||
BaoshiRoomcontroller roomController = lands[index].GetComponent<BaoshiRoomcontroller>();
|
BaoshiRoomcontroller go = lands[index].GetComponent<BaoshiRoomcontroller>();
|
||||||
|
|
||||||
|
go.RoomId = info.id;
|
||||||
roomController.RoomId = info.id;
|
//info.activate_count
|
||||||
roomController.shipNumberTextPro.text = info.activate_count.ToString() + "/" + info.activate_limit;
|
//info.activate_limit
|
||||||
|
go.MaxShipNumber = info.activate_limit;
|
||||||
|
go.ShipNumber = info.activate_count;
|
||||||
|
|
||||||
if (info.activate_count > 0)
|
if (info.activate_count > 0)
|
||||||
{
|
{
|
||||||
for (int temp = 0; temp < info.activate_count; temp++)
|
for (int temp = 0; temp < info.activate_count; temp++)
|
||||||
{
|
{
|
||||||
|
go.add_fish("1");
|
||||||
roomController.add_fish("1");
|
|
||||||
await Task.Delay(100);
|
await Task.Delay(100);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -29,7 +29,9 @@ public class Scene_jinbikuang : MonoBehaviour
|
|||||||
roomcontroller go = lands[index].GetComponent<roomcontroller>();
|
roomcontroller go = lands[index].GetComponent<roomcontroller>();
|
||||||
go.RoomId = info.id;
|
go.RoomId = info.id;
|
||||||
go.ActivateValue = info.price;
|
go.ActivateValue = info.price;
|
||||||
go.shipNumberTextPro.text = info.activate_count.ToString() + "/" + info.activate_limit;
|
|
||||||
|
go.MaxShipNumber = info.activate_limit;
|
||||||
|
go.ShipNumber = info.activate_count;
|
||||||
|
|
||||||
if (info.activate_count > 0)
|
if (info.activate_count > 0)
|
||||||
{
|
{
|
||||||
|
@ -32,18 +32,18 @@ public class scene_jingshadao : MonoBehaviour
|
|||||||
|
|
||||||
go.ActivateValue = info.price;
|
go.ActivateValue = info.price;
|
||||||
go.goldNumerTextPro.text = info.price.ToString("f0");
|
go.goldNumerTextPro.text = info.price.ToString("f0");
|
||||||
go.shipNumberTextPro.text =info.activate_count.ToString() + "/" + info.activate_limit;
|
|
||||||
|
go.MaxShipNumber = info.activate_limit;
|
||||||
|
go.ShipNumber = info.activate_count;
|
||||||
|
|
||||||
if (info.activate_count > 0)
|
if (info.activate_count > 0)
|
||||||
{
|
{
|
||||||
for (int temp = 0; temp < info.activate_count; temp++)
|
for (int temp = 0; temp < info.activate_count; temp++)
|
||||||
{
|
{
|
||||||
|
|
||||||
go.add_fish("1");
|
go.add_fish("1");
|
||||||
await Task.Delay(100);
|
await Task.Delay(100);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
index++;
|
index++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -50,7 +50,18 @@ public class baoshidao_contorl : MonoBehaviour
|
|||||||
public Text goldNumerTextPro;
|
public Text goldNumerTextPro;
|
||||||
[Header("显示船只数量")]
|
[Header("显示船只数量")]
|
||||||
public Text shipNumberTextPro;
|
public Text shipNumberTextPro;
|
||||||
|
public int shipNumber;
|
||||||
|
public int MaxShipNumber = 10;
|
||||||
|
|
||||||
|
public int ShipNumber
|
||||||
|
{
|
||||||
|
get => shipNumber;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
shipNumber = value;
|
||||||
|
shipNumberTextPro.text = shipNumber.ToString() + "/" + MaxShipNumber.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[Header("点击的高亮图层")]
|
[Header("点击的高亮图层")]
|
||||||
public GameObject HightLight;//高亮图层
|
public GameObject HightLight;//高亮图层
|
||||||
@ -89,53 +100,6 @@ public class baoshidao_contorl : MonoBehaviour
|
|||||||
goldNumerTextPro.text = ActivateValue.ToString();
|
goldNumerTextPro.text = ActivateValue.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
async void addman(int type, int number)
|
|
||||||
{
|
|
||||||
if (type == this.type)
|
|
||||||
{
|
|
||||||
GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // 购买渔夫
|
|
||||||
generateForFisherElf.Num = Num;
|
|
||||||
generateForFisherElf.Count = 1;
|
|
||||||
string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
|
|
||||||
ids itemList = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
Debug.Log(itemList.Ids[0]);
|
|
||||||
if (itemList.ErrorCode == 0) // 如果购买成功
|
|
||||||
{
|
|
||||||
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
|
|
||||||
|
|
||||||
/* foreach (string item in itemList.Ids)
|
|
||||||
{
|
|
||||||
Use use = new Use(); // 使用渔夫
|
|
||||||
use.Id = item;
|
|
||||||
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
|
|
||||||
Res res = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
if (res.ErrorCode == 0)
|
|
||||||
{
|
|
||||||
|
|
||||||
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
|
|
||||||
//增加船只数量
|
|
||||||
//ChangeShipNumber(1);
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
|
|
||||||
}
|
|
||||||
}*/
|
|
||||||
|
|
||||||
}
|
|
||||||
else// 如果购买失败
|
|
||||||
{
|
|
||||||
Res res = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OnClick()
|
public async void OnClick()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -57,7 +57,6 @@ public class jskPanel : mount
|
|||||||
{
|
{
|
||||||
|
|
||||||
lands[0].GetComponent<roomcontroller>().add_fish();
|
lands[0].GetComponent<roomcontroller>().add_fish();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -200);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -70,9 +69,7 @@ public class jskPanel : mount
|
|||||||
if (!Generate1 && (PlayerManager.Instance.Coins - 400) > 0)
|
if (!Generate1 && (PlayerManager.Instance.Coins - 400) > 0)
|
||||||
{
|
{
|
||||||
|
|
||||||
lands[1].GetComponent<roomcontroller>().add_fish();
|
lands[1].GetComponent<roomcontroller>().BuyActivation();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -400);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -83,8 +80,7 @@ public class jskPanel : mount
|
|||||||
{
|
{
|
||||||
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
||||||
{
|
{
|
||||||
lands[2].GetComponent<roomcontroller>().add_fish();
|
lands[2].GetComponent<roomcontroller>().BuyActivation();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -600);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -96,9 +92,7 @@ public class jskPanel : mount
|
|||||||
{
|
{
|
||||||
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
||||||
{
|
{
|
||||||
lands[3].GetComponent<roomcontroller>().add_fish();
|
lands[3].GetComponent<roomcontroller>().BuyActivation();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -600);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -109,9 +103,7 @@ public class jskPanel : mount
|
|||||||
{
|
{
|
||||||
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
||||||
{
|
{
|
||||||
lands[4].GetComponent<roomcontroller>().add_fish();
|
lands[4].GetComponent<roomcontroller>().BuyActivation();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -600);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -49,6 +49,18 @@ public class roomcontroller : MonoBehaviour
|
|||||||
|
|
||||||
[Header("显示精灵数量")]
|
[Header("显示精灵数量")]
|
||||||
public Text shipNumberTextPro;
|
public Text shipNumberTextPro;
|
||||||
|
public int shipNumber;
|
||||||
|
public int MaxShipNumber = 10;
|
||||||
|
|
||||||
|
public int ShipNumber
|
||||||
|
{
|
||||||
|
get => shipNumber;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
shipNumber = value;
|
||||||
|
shipNumberTextPro.text = shipNumber.ToString() + "/" + MaxShipNumber.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
[Header("点击的特效")]
|
[Header("点击的特效")]
|
||||||
@ -66,66 +78,19 @@ public class roomcontroller : MonoBehaviour
|
|||||||
|
|
||||||
public List<string> ids = new List<string>();
|
public List<string> ids = new List<string>();
|
||||||
|
|
||||||
public int number;
|
//public int number;
|
||||||
|
|
||||||
public GameObject musk;
|
public GameObject musk;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
listItem = new List<VoucherItem>();
|
listItem = new List<VoucherItem>();
|
||||||
UpdateShipNumberTextPro(listItem.Count.ToString());
|
|
||||||
}
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
FishPrice = 10;
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
async void addman(int type, int number)
|
|
||||||
{
|
|
||||||
if (type == this.type)
|
|
||||||
{
|
|
||||||
GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // 购买渔夫
|
|
||||||
generateForFisherElf.Num = Num;
|
|
||||||
generateForFisherElf.Count = 1;
|
|
||||||
string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
|
|
||||||
ids itemList = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
Debug.Log(itemList.Ids[0]);
|
|
||||||
if (itemList.ErrorCode == 0) // 如果购买成功
|
|
||||||
{
|
|
||||||
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
|
|
||||||
|
|
||||||
/* foreach (string item in itemList.Ids)
|
|
||||||
{
|
|
||||||
Use use = new Use(); // 使用渔夫
|
|
||||||
use.Id = item;
|
|
||||||
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
|
|
||||||
Res res = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
if (res.ErrorCode == 0)
|
|
||||||
{
|
|
||||||
|
|
||||||
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
|
|
||||||
//增加船只数量
|
|
||||||
//ChangeShipNumber(1);
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
|
|
||||||
}
|
|
||||||
}*/
|
|
||||||
|
|
||||||
}
|
|
||||||
else// 如果购买失败
|
|
||||||
{
|
|
||||||
Res res = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OnClick()
|
public async void OnClick()
|
||||||
{
|
{
|
||||||
@ -136,17 +101,26 @@ public class roomcontroller : MonoBehaviour
|
|||||||
|
|
||||||
if (fishMan == null)
|
if (fishMan == null)
|
||||||
{
|
{
|
||||||
Promptmgr.Instance.PromptBubble("还没有买", Color.black, Color.red);
|
//Promptmgr.Instance.PromptBubble("»¹Ã»ÓÐÂò", Color.black, Color.red);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ¹ºÂò¼¤»î
|
||||||
|
/// </summary>
|
||||||
|
public async void BuyActivation()
|
||||||
|
{
|
||||||
|
|
||||||
if (await ActivationRoom())
|
if (await ActivationRoom())
|
||||||
{
|
{
|
||||||
Promptmgr.Instance.PromptBubble("激活成功");
|
|
||||||
add_fish();
|
add_fish();
|
||||||
|
this.ShipNumber += 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public async void add_fish(string timerStr = null)//生成船只
|
public async void add_fish(string timerStr = null)//生成船只
|
||||||
{
|
{
|
||||||
if (timerStr != null)
|
if (timerStr != null)
|
||||||
@ -162,33 +136,13 @@ public class roomcontroller : MonoBehaviour
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
musk.gameObject.SetActive(false);
|
musk.gameObject.SetActive(false);
|
||||||
number++;
|
|
||||||
UpdateShipNumberTextPro(number + "/10");
|
|
||||||
fishMan = GameObject.Instantiate(fishManPrefab, this.transform);
|
fishMan = GameObject.Instantiate(fishManPrefab, this.transform);
|
||||||
fishMan.transform.position = startPos.position;
|
fishMan.transform.position = startPos.position;
|
||||||
fishManShipContorl = fishMan.GetComponent<minerControl>();
|
fishManShipContorl = fishMan.GetComponent<minerControl>();
|
||||||
fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
|
fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//更新精灵数量显示
|
|
||||||
public void UpdateShipNumberTextPro(string str)
|
|
||||||
{
|
|
||||||
if (shipNumberTextPro.text == str)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
shipNumberTextPro.text = str;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public async Task<bool> ActivationRoom()
|
public async Task<bool> ActivationRoom()
|
||||||
{
|
{
|
||||||
return await miner_jiekou.instance.MiningActivate(this.RoomId);
|
return await miner_jiekou.instance.MiningActivate(this.RoomId);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -54,8 +54,8 @@ public class jishadao_buy :mount
|
|||||||
if (!Generate1 && (PlayerManager.Instance.Coins - 200) > 0)
|
if (!Generate1 && (PlayerManager.Instance.Coins - 200) > 0)
|
||||||
{
|
{
|
||||||
|
|
||||||
lands[0].GetComponent<jishadao_contorl>().add_fish();
|
lands[0].GetComponent<jishadao_contorl>().BuyActivation();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -200);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -68,8 +68,8 @@ public class jishadao_buy :mount
|
|||||||
if (!Generate1 && (PlayerManager.Instance.Coins - 400) > 0)
|
if (!Generate1 && (PlayerManager.Instance.Coins - 400) > 0)
|
||||||
{
|
{
|
||||||
|
|
||||||
lands[1].GetComponent<jishadao_contorl>().add_fish();
|
lands[1].GetComponent<jishadao_contorl>().BuyActivation();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -400);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -81,8 +81,7 @@ public class jishadao_buy :mount
|
|||||||
{
|
{
|
||||||
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
|
||||||
{
|
{
|
||||||
lands[2].GetComponent<jishadao_contorl>().add_fish();
|
lands[2].GetComponent<jishadao_contorl>().BuyActivation();
|
||||||
PlayerManager.Instance.SetMoney(MoneyType.Coins, -600);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -49,6 +49,18 @@ public class jishadao_contorl : MonoBehaviour
|
|||||||
public Text goldNumerTextPro;
|
public Text goldNumerTextPro;
|
||||||
[Header("显示船只数量")]
|
[Header("显示船只数量")]
|
||||||
public Text shipNumberTextPro;
|
public Text shipNumberTextPro;
|
||||||
|
public int shipNumber;
|
||||||
|
public int MaxShipNumber = 10;
|
||||||
|
|
||||||
|
public int ShipNumber
|
||||||
|
{
|
||||||
|
get => shipNumber;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
shipNumber = value;
|
||||||
|
shipNumberTextPro.text = shipNumber.ToString() + "/" + MaxShipNumber.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
[Header("点击的高亮图层")]
|
[Header("点击的高亮图层")]
|
||||||
@ -70,71 +82,17 @@ public class jishadao_contorl : MonoBehaviour
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
listItem = new List<VoucherItem>();
|
listItem = new List<VoucherItem>();
|
||||||
UpdateShipNumberTextPro(listItem.Count.ToString());
|
//UpdateShipNumberTextPro(listItem.Count.ToString());
|
||||||
}
|
}
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
FishPrice = 10;
|
FishPrice = 10;
|
||||||
|
|
||||||
|
|
||||||
HightLight.SetActive(false);
|
HightLight.SetActive(false);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
goldNumerTextPro.text = ActivateValue.ToString();
|
goldNumerTextPro.text = ActivateValue.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
async void addman(int type, int number)
|
|
||||||
{
|
|
||||||
if (type == this.type)
|
|
||||||
{
|
|
||||||
GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // 购买渔夫
|
|
||||||
generateForFisherElf.Num = Num;
|
|
||||||
generateForFisherElf.Count = 1;
|
|
||||||
string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
|
|
||||||
ids itemList = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
Debug.Log(itemList.Ids[0]);
|
|
||||||
if (itemList.ErrorCode == 0) // 如果购买成功
|
|
||||||
{
|
|
||||||
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
|
|
||||||
|
|
||||||
/* foreach (string item in itemList.Ids)
|
|
||||||
{
|
|
||||||
Use use = new Use(); // 使用渔夫
|
|
||||||
use.Id = item;
|
|
||||||
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
|
|
||||||
Res res = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
if (res.ErrorCode == 0)
|
|
||||||
{
|
|
||||||
|
|
||||||
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
|
|
||||||
//增加船只数量
|
|
||||||
//ChangeShipNumber(1);
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
|
|
||||||
}
|
|
||||||
}*/
|
|
||||||
|
|
||||||
}
|
|
||||||
else// 如果购买失败
|
|
||||||
{
|
|
||||||
Res res = JsonUtility.FromJson<ids>(userponse);
|
|
||||||
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OnClick()
|
public async void OnClick()
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -143,37 +101,34 @@ public class jishadao_contorl : MonoBehaviour
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
ScaleAni(OnBtnAni);
|
ScaleAni(OnBtnAni);
|
||||||
|
|
||||||
|
|
||||||
if (fishMan == null)
|
if (fishMan == null)
|
||||||
{
|
{
|
||||||
Promptmgr.Instance.PromptBubble("还没有买船了", Color.black, Color.red);
|
// Promptmgr.Instance.PromptBubble("还没有买船了", Color.black, Color.red);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 购买激活
|
||||||
|
/// </summary>
|
||||||
|
public async void BuyActivation()
|
||||||
|
{
|
||||||
|
|
||||||
if (await ActivationRoom())
|
if (await ActivationRoom())
|
||||||
{
|
{
|
||||||
|
|
||||||
ScaleAni(OnBtnAni);
|
|
||||||
add_fish();
|
add_fish();
|
||||||
|
this.ShipNumber+=1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
public async void add_fish(string timerStr = null)//生成船只
|
public async void add_fish(string timerStr = null)//生成船只
|
||||||
{
|
{
|
||||||
if (fishMan != null)
|
if (fishMan != null)
|
||||||
{
|
{
|
||||||
Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
|
// Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
|
||||||
Debug.Log("更新船");
|
Debug.Log("更新船");
|
||||||
|
|
||||||
return;
|
return;
|
||||||
@ -320,20 +275,6 @@ public class jishadao_contorl : MonoBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//更新船只数量显示
|
|
||||||
public void UpdateShipNumberTextPro(string str)
|
|
||||||
{
|
|
||||||
if (shipNumberTextPro.text == str)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
shipNumberTextPro.text = str;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public async Task<bool> ActivationRoom()
|
public async Task<bool> ActivationRoom()
|
||||||
{
|
{
|
||||||
return await miner_jiekou.instance.MiningActivate(this.RoomId);
|
return await miner_jiekou.instance.MiningActivate(this.RoomId);
|
||||||
|
@ -25,7 +25,7 @@ public class treeFansList : MonoBehaviour
|
|||||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/team_fans_list", "GET", "{}", CreateHeaders());
|
string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/team_fans_list", "GET", "{}", CreateHeaders());
|
||||||
Debug.Log("Éú̬Ê÷ÍŶӷÛË¿Áбí" + response);
|
Debug.Log("Éú̬Ê÷ÍŶӷÛË¿Áбí" + response);
|
||||||
TreeFansListResponse treeFansListResponse = JsonConvert.DeserializeObject<TreeFansListResponse>(response);
|
TreeFansListResponse treeFansListResponse = JsonConvert.DeserializeObject<TreeFansListResponse>(response);
|
||||||
Debug.Log(treeFansListResponse.Data.Pages.TotalCount + "=====================");
|
Debug.Log(treeFansListResponse.Data.Pages.total_count + "=====================");
|
||||||
return treeFansListResponse;
|
return treeFansListResponse;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -43,10 +43,10 @@ public class TreeFansListData
|
|||||||
|
|
||||||
public class TreeFansListPageInfo
|
public class TreeFansListPageInfo
|
||||||
{
|
{
|
||||||
public int PageNum { get; set; }
|
public int page_num { get; set; }
|
||||||
public int PageSize { get; set; }
|
public int page_size { get; set; }
|
||||||
public int CurrSize { get; set; }
|
public int curr_size { get; set; }
|
||||||
public int TotalCount { get; set; }
|
public int total_count { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class TreeFansListInfo
|
public class TreeFansListInfo
|
||||||
@ -54,16 +54,16 @@ public class TreeFansListInfo
|
|||||||
public string Uid { get; set; }
|
public string Uid { get; set; }
|
||||||
public string Account { get; set; }
|
public string Account { get; set; }
|
||||||
public string Nickname { get; set; }
|
public string Nickname { get; set; }
|
||||||
public string AvatarUrl { get; set; }
|
public string avatar_url { get; set; }
|
||||||
public string InviteCode { get; set; }
|
public string invite_code { get; set; }
|
||||||
public int CertifyStatus { get; set; }
|
public int certify_status { get; set; }
|
||||||
public string CreateTime { get; set; }
|
public string CreateTime { get; set; }
|
||||||
public string LastLoginTime { get; set; }
|
public string last_login_time { get; set; }
|
||||||
public int TeamCount { get; set; }
|
public int team_count { get; set; }
|
||||||
public int DirectlyCount { get; set; }
|
public int directly_count { get; set; }
|
||||||
public int TeamActiveCount { get; set; }
|
public int team_active_count { get; set; }
|
||||||
public int DirectlyActiveCount { get; set; }
|
public int directly_active_count { get; set; }
|
||||||
public int Level { get; set; }
|
public int Level { get; set; }
|
||||||
public string LevelName { get; set; }
|
public string level_name { get; set; }
|
||||||
public string LevelIcon { get; set; }
|
public string level_icon { get; set; }
|
||||||
}
|
}
|
@ -25,7 +25,9 @@ public class treeGetWater : MonoBehaviour
|
|||||||
//treeGetWaterBody body = new treeGetWaterBody();
|
//treeGetWaterBody body = new treeGetWaterBody();
|
||||||
//body.index = index;
|
//body.index = index;
|
||||||
//body.transId = transId;
|
//body.transId = transId;
|
||||||
|
Debug.Log("ÊÕ¼¯Ë®µÎÈë²Îindxe:" + JsonConvert.SerializeObject(body));
|
||||||
string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/gather", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
|
string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/gather", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
|
||||||
|
|
||||||
Debug.Log("生态树水滴采集" + response);
|
Debug.Log("生态树水滴采集" + response);
|
||||||
//bbbb
|
//bbbb
|
||||||
//bbbb
|
//bbbb
|
||||||
@ -40,5 +42,5 @@ public class treeGetWater : MonoBehaviour
|
|||||||
public class treeGetWaterBody
|
public class treeGetWaterBody
|
||||||
{
|
{
|
||||||
public int index;
|
public int index;
|
||||||
public string transId;
|
public string trans_id;
|
||||||
}
|
}
|
@ -58,25 +58,25 @@ public class TreeTeamInfo
|
|||||||
public string Uid { get; set; }
|
public string Uid { get; set; }
|
||||||
public string Account { get; set; }
|
public string Account { get; set; }
|
||||||
public string Nickname { get; set; }
|
public string Nickname { get; set; }
|
||||||
public string AvatarUrl { get; set; }
|
public string avatar_url { get; set; }
|
||||||
public string InviteCode { get; set; }
|
public string invite_code { get; set; }
|
||||||
public int CertifyStatus { get; set; }//ʵÃû״̬ 0:δʵÃû 1:ÒÑʵÃû
|
public int certify_status { get; set; }//ʵÃû״̬ 0:δʵÃû 1:ÒÑʵÃû
|
||||||
public string CreateTime { get; set; }
|
public string create_time { get; set; }
|
||||||
public string LastLoginTime { get; set; }
|
public string last_login_time { get; set; }
|
||||||
public int TeamCount { get; set; }
|
public int team_count { get; set; }
|
||||||
public int DirectlyCount { get; set; }
|
public int directly_count { get; set; }
|
||||||
public int TeamActiveCount { get; set; }
|
public int team_active_count { get; set; }
|
||||||
public int DirectlyActiveCount { get; set; }
|
public int directly_active_count { get; set; }
|
||||||
public int Level { get; set; }
|
public int Level { get; set; }
|
||||||
public string LevelName { get; set; }
|
public string level_name { get; set; }
|
||||||
public string LevelIcon { get; set; }
|
public string level_icon { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class TreeTeamItem
|
public class TreeTeamItem
|
||||||
{
|
{
|
||||||
public string Title { get; set; }
|
public string Title { get; set; }
|
||||||
public string Desc { get; set; }
|
public string Desc { get; set; }
|
||||||
public int NowVal { get; set; }
|
public int now_val { get; set; }
|
||||||
public int ReqVal { get; set; }
|
public int req_val { get; set; }
|
||||||
public float Percentage { get; set; }//百分比进度 1 = 100%
|
public float Percentage { get; set; }//百分比进度 1 = 100%
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user