diff --git a/meng_yao/Assets/Scenes/New/Scene_map_1.unity b/meng_yao/Assets/Scenes/New/Scene_map_1.unity index e07b72cf..4ce7ce53 100644 --- a/meng_yao/Assets/Scenes/New/Scene_map_1.unity +++ b/meng_yao/Assets/Scenes/New/Scene_map_1.unity @@ -5986,35 +5986,31 @@ MonoBehaviour: mengyaoItems: - id: M_T_002 imge: {fileID: 0} - cardimge: {fileID: 0} + cardimge: {fileID: 21300000, guid: 948b21abbed4a124bbe3d02caa37f317, type: 3} prefab: {fileID: 8433650275485930554, guid: 0e629856be1575e4a9258394dee87cc7, type: 3} - - id: M_H_002 - imge: {fileID: 0} - cardimge: {fileID: 0} - prefab: {fileID: 8433650275485930554, guid: b23a54d617796b04d832ddf0cd85a319, type: 3} - id: M_J_001 imge: {fileID: 0} - cardimge: {fileID: 0} + cardimge: {fileID: 21300000, guid: df5f98317f7ecb54bac7b97052a8d2dc, type: 3} prefab: {fileID: 8433650275485930554, guid: 1e8a70ff26520dd4a8744ae2156d16d3, type: 3} - id: M_H_001 imge: {fileID: 0} - cardimge: {fileID: 0} + cardimge: {fileID: 21300000, guid: 492e5984b518a80458cf575c0b57335c, type: 3} prefab: {fileID: 8433650275485930554, guid: 67d13a9263159eb49993b8cc68eb3785, type: 3} - id: M_M_001 imge: {fileID: 0} - cardimge: {fileID: 0} + cardimge: {fileID: 21300000, guid: 5e3fd295650deeb4fa3395de2d789b8a, type: 3} prefab: {fileID: 8433650275485930554, guid: 4f81cc16b1203d549b927ed7da53fdbf, type: 3} - id: M_M_002 imge: {fileID: 0} - cardimge: {fileID: 0} + cardimge: {fileID: 21300000, guid: d6cae85a1dbf95e48a035af3e65d974f, type: 3} prefab: {fileID: 8433650275485930554, guid: b7a992fcbbc242e4eb0b83eea3bfab81, type: 3} - id: M_S_001 imge: {fileID: 0} - cardimge: {fileID: 0} + cardimge: {fileID: 21300000, guid: a95e23a2fb1de5b429b428575fc6d229, type: 3} prefab: {fileID: 8433650275485930554, guid: 1ce7ba2999a588840be40787ac4fb7fc, type: 3} - id: M_S_002 imge: {fileID: 0} - cardimge: {fileID: 0} + cardimge: {fileID: 21300000, guid: 8e7daa6a68986b944aae00387aabf4ea, type: 3} prefab: {fileID: 8433650275485930554, guid: 71d5f6e53fdb1674aae2e6fa1acf423d, type: 3} instane: {fileID: 0} --- !u!114 &1910338487 diff --git a/meng_yao/Assets/script/A_Fight/MY_Infos.cs b/meng_yao/Assets/script/A_Fight/MY_Infos.cs index 54ce35f1..402c5d30 100644 --- a/meng_yao/Assets/script/A_Fight/MY_Infos.cs +++ b/meng_yao/Assets/script/A_Fight/MY_Infos.cs @@ -14,12 +14,26 @@ public class mengyaoInfo public class MY_Infos : MonoBehaviour { public List mengyaoItems=new List(); + public Dictionary mengyaoItemsDic=new Dictionary(); public MY_Infos instane; void Awake() { instane = this; + + foreach (mengyaoInfo value in mengyaoItems) + { + mengyaoItemsDic.Add(value.id,value); + } } + public mengyaoInfo GetMY(string id) + { + mengyaoInfo temp=null; + mengyaoItemsDic.TryGetValue(id,out temp); + return temp; + } + + } diff --git a/meng_yao/Assets/script/A_Fight/SpawnMonster.cs b/meng_yao/Assets/script/A_Fight/SpawnMonster.cs index 5494272a..66e3f529 100644 --- a/meng_yao/Assets/script/A_Fight/SpawnMonster.cs +++ b/meng_yao/Assets/script/A_Fight/SpawnMonster.cs @@ -1,7 +1,7 @@ using System.Collections.Generic; using UnityEngine; -using System.Collections; using System.Threading.Tasks; +using UnityEngine.Rendering; public class SpawnMonster : Base @@ -42,12 +42,12 @@ public class SpawnMonster : Base } - /*public void UpdateNodeList() + public void UpdateNodeList() { // 获取所有带有 SortingGroup 组件的敌人对象 List gameObjectsList = new List(); - foreach (GameObject go in Enemys) + foreach (GameObject go in enemysList) { // 获取该物体上的 SortingGroup 组件 if (go != null) @@ -83,13 +83,13 @@ public class SpawnMonster : Base } } } - }*/ + } void Update() { - // UpdateNodeList(); + UpdateNodeList(); }