BUG修复
This commit is contained in:
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@ -9966,8 +9966,7 @@ MonoBehaviour:
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@ -9990,7 +9989,8 @@ MonoBehaviour:
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@ -3785,6 +3785,189 @@ CanvasRenderer:
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@ -15516,6 +15699,11 @@ RectTransform:
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@ -18741,7 +18929,7 @@ RectTransform:
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@ -18763,7 +18951,7 @@ MonoBehaviour:
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--- !u!224 &1278120622 stripped
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m_CorrespondingSourceObject: {fileID: 8266668363385741884, guid: c8cee8188671fe34d82f935dd7d24c2d, type: 3}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &1278120623 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 8266668362755610847, guid: c8cee8188671fe34d82f935dd7d24c2d, type: 3}
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m_PrefabAsset: {fileID: 0}
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m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
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m_EditorClassIdentifier:
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--- !u!1 &1278120624 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 8266668363385741885, guid: c8cee8188671fe34d82f935dd7d24c2d, type: 3}
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m_PrefabInstance: {fileID: 1278120621}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &1279316945
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--- !u!1 &1279316945
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -176890,7 +177153,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 1900164026}
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m_TargetGraphic: {fileID: 1900164026}
|
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m_OnClick:
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m_OnClick:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 47636494}
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m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 1
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|
m_CallState: 2
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--- !u!114 &1900164026
|
--- !u!114 &1900164026
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MonoBehaviour:
|
MonoBehaviour:
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -197919,6 +198194,7 @@ RectTransform:
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m_Children:
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m_Children:
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- {fileID: 1005457135}
|
- {fileID: 1005457135}
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- {fileID: 1676565208}
|
- {fileID: 1676565208}
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|
- {fileID: 47636493}
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m_Father: {fileID: 914645750}
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m_Father: {fileID: 914645750}
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m_RootOrder: 9
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m_RootOrder: 9
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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|
@ -50,7 +50,10 @@ public class Battle_Selection : BaseUI
|
|||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
async void Start()
|
async void Start()
|
||||||
{
|
{
|
||||||
|
Btns[0].onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
});
|
||||||
|
|
||||||
await showPanel(_panel);
|
await showPanel(_panel);
|
||||||
// 初始化:将所有卡牌添加到萌妖卡列表,并设置其父节点为萌妖卡生成点
|
// 初始化:将所有卡牌添加到萌妖卡列表,并设置其父节点为萌妖卡生成点
|
||||||
@ -74,7 +77,7 @@ public class Battle_Selection : BaseUI
|
|||||||
await ButtonClickAnimationAsync(tiaoScene.gameObject);
|
await ButtonClickAnimationAsync(tiaoScene.gameObject);
|
||||||
if (CarryCard.Count<=0)
|
if (CarryCard.Count<=0)
|
||||||
{
|
{
|
||||||
//Promptmgr.Instance.PromptBubble("请带上你的萌妖伙伴");
|
Promptmgr.Instance.PromptBubble("请带上你的萌妖伙伴");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -144,8 +144,8 @@ public class Asset_Details : MonoBehaviour
|
|||||||
GetMoneyText.text = "¥"+get;
|
GetMoneyText.text = "¥"+get;
|
||||||
GiveMoneyText.text = "¥" + give;
|
GiveMoneyText.text = "¥" + give;
|
||||||
HaveMoneyText.text = "¥" + have;
|
HaveMoneyText.text = "¥" + have;
|
||||||
DateTime currentTime = DateTime.Now;
|
|
||||||
|
|
||||||
|
DateTime currentTime = DateTime.Now;
|
||||||
// 格式化为 "yyyy.MM" 格式
|
// 格式化为 "yyyy.MM" 格式
|
||||||
string formattedTime = currentTime.ToString("yyyy.MM");
|
string formattedTime = currentTime.ToString("yyyy.MM");
|
||||||
time.text = formattedTime;
|
time.text = formattedTime;
|
||||||
|
Loading…
Reference in New Issue
Block a user