BUG修复
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@ -9966,8 +9966,7 @@ MonoBehaviour:
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// Start is called before the first frame update
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async void Start()
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{
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Destroy(this.gameObject);
|
||||
});
|
||||
|
||||
await showPanel(_panel);
|
||||
// 初始化:将所有卡牌添加到萌妖卡列表,并设置其父节点为萌妖卡生成点
|
||||
@ -74,7 +77,7 @@ public class Battle_Selection : BaseUI
|
||||
await ButtonClickAnimationAsync(tiaoScene.gameObject);
|
||||
if (CarryCard.Count<=0)
|
||||
{
|
||||
//Promptmgr.Instance.PromptBubble("请带上你的萌妖伙伴");
|
||||
Promptmgr.Instance.PromptBubble("请带上你的萌妖伙伴");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -144,8 +144,8 @@ public class Asset_Details : MonoBehaviour
|
||||
GetMoneyText.text = "¥"+get;
|
||||
GiveMoneyText.text = "¥" + give;
|
||||
HaveMoneyText.text = "¥" + have;
|
||||
DateTime currentTime = DateTime.Now;
|
||||
|
||||
DateTime currentTime = DateTime.Now;
|
||||
// 格式化为 "yyyy.MM" 格式
|
||||
string formattedTime = currentTime.ToString("yyyy.MM");
|
||||
time.text = formattedTime;
|
||||
|
Loading…
Reference in New Issue
Block a user