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@ -10,7 +10,7 @@ public class AssetsPanel : MonoBehaviour
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public Button but2;
|
||||
public Button but3;
|
||||
public Button but4;
|
||||
[Header("需要的东西,目前是只需要一个")]
|
||||
[Header("按下按钮显示的panel,目前是同一个")]
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public GameObject mygameObject;
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@ -35,32 +35,28 @@ public class AssetsPanel : MonoBehaviour
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|
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{
|
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but1.onClick.AddListener(() => {
|
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but1.onClick.AddListener(() => {
|
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|
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});
|
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}
|
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if (but2 != null)
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{
|
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|
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Debug.LogError("but1");
|
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but2.onClick.AddListener(() => {
|
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|
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});
|
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}
|
||||
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if (but3 != null)
|
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{
|
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but3.onClick.AddListener(() => {
|
||||
Debug.LogError("but1");
|
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but3.onClick.AddListener(() => {
|
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mygameObject.SetActive(true);
|
||||
});
|
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}
|
||||
|
||||
if (but4 != null)
|
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{
|
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but4.onClick.AddListener(() => {
|
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Debug.LogError("but1");
|
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but4.onClick.AddListener(() => {
|
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mygameObject.SetActive(true);
|
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});
|
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}
|
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