Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
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meng_yao/Assets/res/customInput_slices/frame_zsbg.png.meta
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@ -23,6 +23,19 @@ public class Asset_Details : MonoBehaviour
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public Button GiveawayBtn;
|
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|
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public GameObject GiveawayPanel;
|
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public Transform mycanvas;
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private void Start()
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{
|
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GiveawayBtn.onClick.AddListener(GiveawayClick);
|
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}
|
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|
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|
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void GiveawayClick()
|
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{
|
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Instantiate(GiveawayPanel, mycanvas);
|
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}
|
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|
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/// <summary>
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/// 瑯데
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/// </summary>
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|
58
meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs
Normal file
58
meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
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public class GiveawayPanel : MonoBehaviour
|
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{
|
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public InputField EnterInput;
|
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public Button SearchBtn;
|
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public Button closeBtn;
|
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|
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public GameObject Giveawayitem;
|
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public Transform Connact;
|
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|
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ImageLoader ImageLoader = new ImageLoader();
|
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|
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List<GameObject> itemlist = new List<GameObject>();
|
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void Start()
|
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{
|
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SearchBtn.onClick.AddListener(SearchClick);
|
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closeBtn.onClick.AddListener(CloseClick);
|
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}
|
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|
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async void SearchClick()
|
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{
|
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foreach (GameObject item in itemlist)
|
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{
|
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Destroy(item);
|
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}
|
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itemlist.Clear();
|
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transfersearchIndefo info = await Scene_main_jiekou.instance.TransfersearchInfos(EnterInput.text);
|
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if (info.code == 200)
|
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{
|
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GameObject obj = Instantiate(Giveawayitem, Connact);
|
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itemlist.Add(obj);
|
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obj.GetComponent<Giveawayitem>().head.sprite = await ImageLoader.LoadImageAsync(info.data.avatar_url);
|
||||
obj.GetComponent<Giveawayitem>().username.text = info.data.name;
|
||||
obj.GetComponent<Giveawayitem>().uid = info.data.uid;
|
||||
obj.GetComponent<Giveawayitem>().userid.text = info.data.uid;
|
||||
Promptmgr.Instance.PromptBubble(info.message);
|
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}
|
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else
|
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{
|
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Promptmgr.Instance.PromptBubble(info.message);
|
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}
|
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|
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|
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}
|
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|
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void CloseClick()
|
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{
|
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Destroy(this.gameObject);
|
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}
|
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// Update is called once per frame
|
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void Update()
|
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{
|
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|
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}
|
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}
|
11
meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs.meta
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meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs.meta
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29
meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs
Normal file
29
meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
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using UnityEngine.UI;
|
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public class Giveawayitem : MonoBehaviour
|
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{
|
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public Image head;
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public Text username;
|
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public Text userid;
|
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public Button GiveBtn;
|
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|
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[HideInInspector]
|
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public string uid;
|
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void Start()
|
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{
|
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GiveBtn.onClick.AddListener(GiveClick);
|
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}
|
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|
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void GiveClick()
|
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{
|
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|
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}
|
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|
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// Update is called once per frame
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void Update()
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{
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|
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}
|
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}
|
11
meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs.meta
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Loading…
Reference in New Issue
Block a user