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/// ΥΛ΅₯ /// diff --git a/meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs b/meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs new file mode 100644 index 00000000..f160ec72 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs @@ -0,0 +1,58 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class GiveawayPanel : MonoBehaviour +{ + public InputField EnterInput; + public Button SearchBtn; + public Button closeBtn; + + public GameObject Giveawayitem; + public Transform Connact; + + ImageLoader ImageLoader = new ImageLoader(); + + List itemlist = new List(); + void Start() + { + SearchBtn.onClick.AddListener(SearchClick); + closeBtn.onClick.AddListener(CloseClick); + } + + async void SearchClick() + { + foreach (GameObject item in itemlist) + { + Destroy(item); + } + itemlist.Clear(); + transfersearchIndefo info = await Scene_main_jiekou.instance.TransfersearchInfos(EnterInput.text); + if (info.code == 200) + { + GameObject obj = Instantiate(Giveawayitem, Connact); + itemlist.Add(obj); + obj.GetComponent().head.sprite = await ImageLoader.LoadImageAsync(info.data.avatar_url); + obj.GetComponent().username.text = info.data.name; + obj.GetComponent().uid = info.data.uid; + obj.GetComponent().userid.text = info.data.uid; + Promptmgr.Instance.PromptBubble(info.message); + } + else + { + Promptmgr.Instance.PromptBubble(info.message); + } + + + } + + void CloseClick() + { + Destroy(this.gameObject); + } + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs.meta b/meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs.meta new file mode 100644 index 00000000..d71f87fb --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/GiveawayPanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9d1b7c5a07f05aa498112ac3a6223953 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs b/meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs new file mode 100644 index 00000000..70afb1be --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs @@ -0,0 +1,29 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class Giveawayitem : MonoBehaviour +{ + public Image head; + public Text username; + public Text userid; + public Button GiveBtn; + + [HideInInspector] + public string uid; + void Start() + { + GiveBtn.onClick.AddListener(GiveClick); + } + + void GiveClick() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs.meta b/meng_yao/Assets/script/scene_Main/ui/Giveawayitem.cs.meta new file mode 100644 index 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