Merge branch 'main' of http://192.168.2.19:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
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- target: {fileID: 7312455270258174029, guid: 0960f2823ee98ab48b8a9545b58f63d0, type: 3}
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||||||
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propertyPath: m_SizeDelta.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7312455270258174029, guid: 0960f2823ee98ab48b8a9545b58f63d0, type: 3}
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propertyPath: m_SizeDelta.y
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 0960f2823ee98ab48b8a9545b58f63d0, type: 3}
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||||||
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@ -230,6 +230,8 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 65205169}
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- component: {fileID: 65205169}
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- component: {fileID: 65205171}
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- component: {fileID: 65205170}
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m_Layer: 0
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m_Layer: 0
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m_Name: deisland02
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m_Name: deisland02
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m_TagString: Untagged
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m_TagString: Untagged
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@ -254,6 +256,44 @@ Transform:
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m_Father: {fileID: 1077006413}
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m_Father: {fileID: 1077006413}
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m_RootOrder: 3
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &65205170
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 65205168}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4828810cd0a388e438708b3693fe42b5, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!61 &65205171
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BoxCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 65205168}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.123535156, y: -0.13806939}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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oldSize: {x: 0, y: 0}
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newSize: {x: 0, y: 0}
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adaptiveTilingThreshold: 0
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 3.3689752, y: 2.70043}
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m_EdgeRadius: 0
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--- !u!1 &84930141
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--- !u!1 &84930141
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -2351,6 +2391,8 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 1086280132}
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- component: {fileID: 1086280132}
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- component: {fileID: 1086280134}
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- component: {fileID: 1086280133}
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m_Layer: 0
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m_Layer: 0
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m_Name: deisland01
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m_Name: deisland01
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m_TagString: Untagged
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m_TagString: Untagged
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@ -2375,6 +2417,44 @@ Transform:
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m_Father: {fileID: 1077006413}
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m_Father: {fileID: 1077006413}
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m_RootOrder: 2
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1086280133
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1086280131}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 8f20a8b8005e5ce46b9a3b97c4792820, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!61 &1086280134
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BoxCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1086280131}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.14308095, y: -0.25754526}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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oldSize: {x: 0, y: 0}
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newSize: {x: 0, y: 0}
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adaptiveTilingThreshold: 0
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|
drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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|
m_Size: {x: 2.6025047, y: 1.6581719}
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m_EdgeRadius: 0
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--- !u!1 &1095284821
|
--- !u!1 &1095284821
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 3
|
m_ObjectHideFlags: 3
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@ -384,7 +384,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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dissolveMaterial: {fileID: 2100000, guid: 55e741d1aba3d0c44917e893f6a834b6, type: 2}
|
dissolveMaterial: {fileID: 2100000, guid: 55e741d1aba3d0c44917e893f6a834b6, type: 2}
|
||||||
targetImage: {fileID: 304400298}
|
targetImage: {fileID: 304400298}
|
||||||
transitionSpeed: 1
|
transitionSpeed: 2.5
|
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isTransitioning: 1
|
isTransitioning: 1
|
||||||
--- !u!1 &445174285
|
--- !u!1 &445174285
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -1132,6 +1132,10 @@ PrefabInstance:
|
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propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: pop
|
value: pop
|
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
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|
- target: {fileID: 1125018133084166437, guid: 4d328a61046e1d2498391895fd2c11d7, type: 3}
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|
propertyPath: m_IsActive
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|
value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 4d328a61046e1d2498391895fd2c11d7, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 4d328a61046e1d2498391895fd2c11d7, type: 3}
|
||||||
--- !u!224 &2002424411 stripped
|
--- !u!224 &2002424411 stripped
|
||||||
|
@ -61,6 +61,11 @@ public class mount : MonoBehaviour
|
|||||||
string jsonString = JsonUtility.ToJson(register);
|
string jsonString = JsonUtility.ToJson(register);
|
||||||
string response = await web.SendRequest("http://47.109.133.52/Player/Register", "POST", jsonString);
|
string response = await web.SendRequest("http://47.109.133.52/Player/Register", "POST", jsonString);
|
||||||
Debug.Log(response);
|
Debug.Log(response);
|
||||||
|
|
||||||
|
|
||||||
|
string response = await web.SendRequest("http://47.109.133.52/MinerElf/GetList", "POST");
|
||||||
|
Debug.Log(response);
|
||||||
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -32,6 +32,6 @@ public class JinBidaoBtn : MonoBehaviour
|
|||||||
|
|
||||||
void JUmpScem()
|
void JUmpScem()
|
||||||
{
|
{
|
||||||
// SceneGuodu.instance.SlideInAndLoadScene(JumpScene.cultivation_Jinsha_mine_slices);
|
SceneGuodu.instance.SlideInAndLoadScene(JumpScene.cultivation_gold_coin_Island);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,7 +33,7 @@ public class SceneGuodu : MonoBehaviour
|
|||||||
{
|
{
|
||||||
this.sceneName = sceneName;
|
this.sceneName = sceneName;
|
||||||
mask.transform.GetComponent<CircleDissolveEffect>().isTransitioning = false;
|
mask.transform.GetComponent<CircleDissolveEffect>().isTransitioning = false;
|
||||||
await Task.Delay(1100);
|
await Task.Delay(1000);
|
||||||
SceneManager.LoadScene(sceneName);
|
SceneManager.LoadScene(sceneName);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -32,6 +32,6 @@ public class ZuanshiBtn : MonoBehaviour
|
|||||||
|
|
||||||
void JUmpScem()
|
void JUmpScem()
|
||||||
{
|
{
|
||||||
// SceneGuodu.instance.SlideInAndLoadScene(JumpScene.cultivation_Jinsha_mine_slices);
|
SceneGuodu.instance.SlideInAndLoadScene(JumpScene.cultivation_gem_island_slices);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user