From 6d2056d9c2e9e32d36bf385bf27627b7f0582f45 Mon Sep 17 00:00:00 2001 From: lq <3298408835@qq.com> Date: Tue, 7 Jan 2025 14:34:54 +0800 Subject: [PATCH] =?UTF-8?q?=E5=9C=9F=E7=86=8A=E7=8C=AB=E6=8A=80=E8=83=BDJs?= =?UTF-8?q?on=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- meng_yao/Assets/Config/MengYaoSkill.json | 476 +++++++++--------- meng_yao/Assets/Prefabs/charatar/txm.prefab | 4 +- .../Resources/lqmengchong/Circle.controller | 6 + .../Resources/lqmengchong/txm_attck.anim | 9 +- ...ap_2 test.unity => Scene_map_2 tsst.unity} | 65 ++- ...unity.meta => Scene_map_2 tsst.unity.meta} | 2 +- 6 files changed, 310 insertions(+), 252 deletions(-) rename meng_yao/Assets/Scenes/New/{Scene_map_2 test.unity => Scene_map_2 tsst.unity} (99%) rename meng_yao/Assets/Scenes/New/{Scene_map_2 test.unity.meta => Scene_map_2 tsst.unity.meta} (74%) diff --git a/meng_yao/Assets/Config/MengYaoSkill.json b/meng_yao/Assets/Config/MengYaoSkill.json index 5d889331..6667ba3e 100644 --- a/meng_yao/Assets/Config/MengYaoSkill.json +++ b/meng_yao/Assets/Config/MengYaoSkill.json @@ -1,226 +1,254 @@ [ - { - "temp_id": "M_H_001", - "monster_code": "火萌妖-01", - "skills": [ - { - "positioning": "长周期烧一条直线上", - "name": "火龙之舌", - "effects": { - "level_1": "射程提升2格位置", - "level_2": "伤害提升15%", - "level_3": "被火焰伤害的敌人有20%概率原地眩晕1秒,射程减少1格", - "level_4": "伤害提升35%", - "level_5": "喷火冷却时间减少50%,持续喷火时间减少50%" - } - }, - { - "positioning": "近身攻击多个敌人", - "name": "烈焰之舞", - "effects": { - "level_1": "喷出的火焰散开为3个,但每个火焰伤害减少50%", - "level_2": "伤害提升15%", - "level_3": "降低敌人20%移动速度,攻击CD增加5%", - "level_4": "伤害提升35%", - "level_5": "喷火冷却时间增加30%,持续喷火时间增加50%" - } - } - ] - }, - { - "temp_id": "M_S_001", - "monster_code": "水萌妖-01", - "skills": [ - { - "positioning": "快速射出子弹,增加对空伤害", - "name": "寒冰子弹", - "effects": { - "level_1": "攻击CD减少25%", - "level_2": "伤害提升15%", - "level_3": "增加子弹20%飞行速度,射程减少1格", - "level_4": "伤害提升35%", - "level_5": "对攻击减速的敌人造成额外30%伤害,攻击CD增加5%" - } - }, - { - "positioning": "增加对空debuff,对小型怪伤害加强", - "name": "冰霜风暴", - "effects": { - "level_1": "攻击CD减少25%", - "level_2": "伤害提升15%", - "level_3": "对小型敌人增加25%伤害,射程减少1格", - "level_4": "伤害提升35%", - "level_5": "每次攻击增加20%暴击率,攻击CD增加5%" - } - } - ] - }, - { - "temp_id": "M_M_001", - "monster_code": "木萌妖-01", - "skills": [ - { - "positioning": "子弹飞行速度射击高频", - "name": "高速射击", - "effects": { - "level_1": "子弹飞行速度增加30%", - "level_2": "伤害提升15%", - "level_3": "对小型敌人增加40%伤害,攻击CD增加5%", - "level_4": "伤害提升35%", - "level_5": "每次攻击增加20%暴击率,射程减少1格" - } - }, - { - "positioning": "精准子弹", - "name": "精制子弹", - "effects": { - "level_1": "攻击CD减少25%", - "level_2": "伤害提升15%", - "level_3": "对小型敌人增加25%伤害,射程减少1格", - "level_4": "伤害提升35%", - "level_5": "每次攻击增加20%暴击率,攻击CD增加5%" - } - } - ] - }, -{ - "temp_id": "M_T_002", - "monster_code": "土萌妖-02", - "skills": [ - { - "positioning": "增加散射的子弹数量,对空中单位有更多伤害", - "name": "飞散宝石", - "effects": { - "level_1": "对空中的敌人额外造成30%伤害", - "level_2": "伤害提升15%", - "level_3": "攻击CD减少25%,散射角度增加25%,射程减少1格", - "level_4": "伤害提升35%", - "level_5": "子弹飞行速度增加25%,射程减少1格" - } - }, - { - "positioning": "对地面单位伤害加强", - "name": "锐利宝石", - "effects": { - "level_1": "对地面敌人造成额外30%伤害", - "level_2": "伤害提升15%", - "level_3": "攻击CD减少15%,但散射角度更大", - "level_4": "伤害提升35%", - "level_5": "对减速目标造成额外20%伤害,攻击CD增加5%" - } - } - ] - }, -{ - "temp_id": "M_S_002", - "monster_code": "水萌妖-02", - "skills": [ - { - "positioning": "增加散开子弹数量", - "name": "碎裂寒冰", - "effects": { - "level_1": "冰冻子弹命中敌人后裂开为3个小子弹", - "level_2": "伤害提升15%", - "level_3": "每个小子弹伤害增加30%,攻击CD增加5%", - "level_4": "伤害提升35%", - "level_5": "每次射出2个子弹,攻击CD增加5%" - } - }, - { - "positioning": "增加对小型敌人伤害", - "name": "深寒冰锥", - "effects": { - "level_1": "对小型敌人增加25%伤害", - "level_2": "伤害提升15%", - "level_3": "攻击CD减少25%,射程减少1格", - "level_4": "伤害提升35%", - "level_5": "对小型敌人增加25%伤害,射程减少1格" - } - } - ] - }, -{ - "temp_id": "M_M_002", - "monster_code": "木萌妖-02", - "skills": [ - { - "positioning": "加快子弹速度", - "name": "随风之叶", - "effects": { - "level_1": "攻击CD减少25%", - "level_2": "伤害提升15%", - "level_3": "射程提升2格位置,攻击CD增加5%", - "level_4": "伤害提升35%", - "level_5": "增加子弹20%飞行速度,攻击CD增加5%" - } - }, - { - "positioning": "增加扇形面积,对小型单位伤害加强", - "name": "散落之风", - "effects": { - "level_1": "每次射击2个子弹,增加扇形攻击范围", - "level_2": "伤害提升15%", - "level_3": "对小型敌人增加25%伤害,攻击CD增加5%", - "level_4": "伤害提升35%", - "level_5": "对小型敌人增加40%伤害,攻击CD增加5%" - } - } - ] - }, -{ - "temp_id": "M_J_001", - "monster_code": "金萌妖-01", - "skills": [ - { - "positioning": "增加刀的攻击范围", - "name": "无形剑气", - "effects": { - "level_1": "刀的长度延长1格", - "level_2": "伤害提升15%", - "level_3": "额外增加1把刀,刀的旋转速度减少10%", - "level_4": "伤害提升35%", - "level_5": "每次攻击额外造成30%魔法伤害,刀的旋转速度减少10%" - } - }, - { - "positioning": "增加刀旋转速度", - "name": "剑气旋风", - "effects": { - "level_1": "刀的旋转速度提升25%", - "level_2": "伤害提升15%", - "level_3": "额外增加1把刀,刀的旋转速度减少10%", - "level_4": "伤害提升35%", - "level_5": "刀的旋转速度提升40%" - } - } - ] - }, -{ - "temp_id": "M_H_002", - "monster_code": "火萌妖-02", - "skills": [ - { - "positioning": "快速射出火球", - "name": "迅捷火球", - "effects": { - "level_1": "攻击CD减少25%", - "level_2": "伤害提升15%", - "level_3": "火球飞行速度增加15%,攻击CD增加5%", - "level_4": "伤害提升35%", - "level_5": "火球飞行速度增加30%,攻击CD增加5%" - } - }, - { - "positioning": "火球能大面积伤害敌人", - "name": "巨型火球", - "effects": { - "level_1": "火球溅射伤害范围增加1格", - "level_2": "伤害提升15%", - "level_3": "对大型敌人额外造成30%伤害,射程减少1格", - "level_4": "伤害提升35%", - "level_5": "被火球伤害的敌人会原地眩晕1秒,射程减少1格" - } - } - ] - } + { + "temp_id": "M_H_001", + "monster_code": "火萌妖-01", + "skills": [ + { + "positioning": "长周期烧一条直线上", + "name": "火龙之舌", + "effects": { + "level_1": "射程提升2格位置", + "level_2": "伤害提升15%", + "level_3": "被火焰伤害的敌人有20%概率原地眩晕1秒,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "喷火冷却时间减少50%,持续喷火时间减少50%" + } + }, + { + "positioning": "近身攻击多个敌人", + "name": "烈焰之舞", + "effects": { + "level_1": "喷出的火焰散开为3个,但每个火焰伤害减少50%", + "level_2": "伤害提升15%", + "level_3": "降低敌人20%移动速度,攻击CD增加5%", + "level_4": "伤害提升35%", + "level_5": "喷火冷却时间增加30%,持续喷火时间增加50%" + } + } + ] + }, + { + "temp_id": "M_S_001", + "monster_code": "水萌妖-01", + "skills": [ + { + "positioning": "快速射出子弹,增加对空伤害", + "name": "寒冰子弹", + "effects": { + "level_1": "攻击CD减少25%", + "level_2": "伤害提升15%", + "level_3": "增加子弹20%飞行速度,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "对攻击减速的敌人造成额外30%伤害,攻击CD增加5%" + } + }, + { + "positioning": "增加对空debuff,对小型怪伤害加强", + "name": "冰霜风暴", + "effects": { + "level_1": "攻击CD减少25%", + "level_2": "伤害提升15%", + "level_3": "对小型敌人增加25%伤害,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "每次攻击增加20%暴击率,攻击CD增加5%" + } + } + ] + }, + { + "temp_id": "M_M_001", + "monster_code": "木萌妖-01", + "skills": [ + { + "positioning": "子弹飞行速度射击高频", + "name": "高速射击", + "effects": { + "level_1": "子弹飞行速度增加30%", + "level_2": "伤害提升15%", + "level_3": "对小型敌人增加40%伤害,攻击CD增加5%", + "level_4": "伤害提升35%", + "level_5": "每次攻击增加20%暴击率,射程减少1格" + } + }, + { + "positioning": "精准子弹", + "name": "精制子弹", + "effects": { + "level_1": "攻击CD减少25%", + "level_2": "伤害提升15%", + "level_3": "对小型敌人增加25%伤害,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "每次攻击增加20%暴击率,攻击CD增加5%" + } + } + ] + }, + { + "temp_id": "M_T_002", + "monster_code": "土萌妖-02", + "skills": [ + { + "positioning": "增加散射的子弹数量,对空中单位有更多伤害", + "name": "飞散宝石", + "effects": { + "level_1": "对空中的敌人额外造成30%伤害", + "level_2": "伤害提升15%", + "level_3": "攻击CD减少25%,散射角度增加25%,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "子弹飞行速度增加25%,射程减少1格" + } + }, + { + "positioning": "对地面单位伤害加强", + "name": "锐利宝石", + "effects": { + "level_1": "对地面敌人造成额外30%伤害", + "level_2": "伤害提升15%", + "level_3": "攻击CD减少15%,但散射角度更大", + "level_4": "伤害提升35%", + "level_5": "对减速目标造成额外20%伤害,攻击CD增加5%" + } + } + ] + }, + { + "temp_id": "M_S_002", + "monster_code": "水萌妖-02", + "skills": [ + { + "positioning": "增加散开子弹数量", + "name": "碎裂寒冰", + "effects": { + "level_1": "冰冻子弹命中敌人后裂开为3个小子弹", + "level_2": "伤害提升15%", + "level_3": "每个小子弹伤害增加30%,攻击CD增加5%", + "level_4": "伤害提升35%", + "level_5": "每次射出2个子弹,攻击CD增加5%" + } + }, + { + "positioning": "增加对小型敌人伤害", + "name": "深寒冰锥", + "effects": { + "level_1": "对小型敌人增加25%伤害", + "level_2": "伤害提升15%", + "level_3": "攻击CD减少25%,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "对小型敌人增加25%伤害,射程减少1格" + } + } + ] + }, + { + "temp_id": "M_M_002", + "monster_code": "木萌妖-02", + "skills": [ + { + "positioning": "加快子弹速度", + "name": "随风之叶", + "effects": { + "level_1": "攻击CD减少25%", + "level_2": "伤害提升15%", + "level_3": "射程提升2格位置,攻击CD增加5%", + "level_4": "伤害提升35%", + "level_5": "增加子弹20%飞行速度,攻击CD增加5%" + } + }, + { + "positioning": "增加扇形面积,对小型单位伤害加强", + "name": "散落之风", + "effects": { + "level_1": "每次射击2个子弹,增加扇形攻击范围", + "level_2": "伤害提升15%", + "level_3": "对小型敌人增加25%伤害,攻击CD增加5%", + "level_4": "伤害提升35%", + "level_5": "对小型敌人增加40%伤害,攻击CD增加5%" + } + } + ] + }, + { + "temp_id": "M_J_001", + "monster_code": "金萌妖-01", + "skills": [ + { + "positioning": "增加刀的攻击范围", + "name": "无形剑气", + "effects": { + "level_1": "刀的长度延长1格", + "level_2": "伤害提升15%", + "level_3": "额外增加1把刀,刀的旋转速度减少10%", + "level_4": "伤害提升35%", + "level_5": "每次攻击额外造成30%魔法伤害,刀的旋转速度减少10%" + } + }, + { + "positioning": "增加刀旋转速度", + "name": "剑气旋风", + "effects": { + "level_1": "刀的旋转速度提升25%", + "level_2": "伤害提升15%", + "level_3": "额外增加1把刀,刀的旋转速度减少10%", + "level_4": "伤害提升35%", + "level_5": "刀的旋转速度提升40%" + } + } + ] + }, + { + "temp_id": "M_H_002", + "monster_code": "火萌妖-02", + "skills": [ + { + "positioning": "快速射出火球", + "name": "迅捷火球", + "effects": { + "level_1": "攻击CD减少25%", + "level_2": "伤害提升15%", + "level_3": "火球飞行速度增加15%,攻击CD增加5%", + "level_4": "伤害提升35%", + "level_5": "火球飞行速度增加30%,攻击CD增加5%" + } + }, + { + "positioning": "火球能大面积伤害敌人", + "name": "巨型火球", + "effects": { + "level_1": "火球溅射伤害范围增加1格", + "level_2": "伤害提升15%", + "level_3": "对大型敌人额外造成30%伤害,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "被火球伤害的敌人会原地眩晕1秒,射程减少1格" + } + } + ] + }, + { + "temp_id": "M_T_001", + "monster_code": "土萌妖-01", + "skills": [ + { + "positioning": "增加附加效果", + "name": "震荡巨石", + "effects": { + "level_1": "被巨石击中的敌人在3秒内速度减少50%", + "level_2": "伤害提升15%", + "level_3": "巨石的溅伤范围增加1格,射程减少1格", + "level_4": "伤害提升35%", + "level_5": "被巨石击中的敌人在2秒内陷入眩晕状态无法移动,射程减少1格" + } + }, + { + "positioning": "增加攻击距离", + "name": "蛮力抛投", + "effects": { + "level_1": "巨石飞行速度增加20%", + "level_2": "伤害提升15%", + "level_3": "攻击范围增加2格,攻击CD增加5%", + "level_4": "伤害提升35%", + "level_5": "巨石的溅伤范围增加1格,攻击CD增加5%" + } + } + ] + } ] \ No newline at end of file diff --git a/meng_yao/Assets/Prefabs/charatar/txm.prefab b/meng_yao/Assets/Prefabs/charatar/txm.prefab index 34910cf0..77f99eb9 100644 --- a/meng_yao/Assets/Prefabs/charatar/txm.prefab +++ b/meng_yao/Assets/Prefabs/charatar/txm.prefab @@ -472,8 +472,8 @@ MonoBehaviour: m_EditorClassIdentifier: retbutton: {fileID: 0} ClosureObj: {fileID: 0} - id: M_M_001 - Name: "\u6728\u840C\u5996-01" + id: M_T_001 + Name: "\u571F\u840C\u5996-01" camp: 0 hp: 100 maxHp: 100 diff --git a/meng_yao/Assets/Resources/lqmengchong/Circle.controller b/meng_yao/Assets/Resources/lqmengchong/Circle.controller index 9a3e9a16..8890b8bb 100644 --- a/meng_yao/Assets/Resources/lqmengchong/Circle.controller +++ b/meng_yao/Assets/Resources/lqmengchong/Circle.controller @@ -37,6 +37,12 @@ AnimatorController: m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} + - m_Name: State + m_Type: 3 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer diff --git a/meng_yao/Assets/Resources/lqmengchong/txm_attck.anim b/meng_yao/Assets/Resources/lqmengchong/txm_attck.anim index 9827e838..065f424c 100644 --- a/meng_yao/Assets/Resources/lqmengchong/txm_attck.anim +++ b/meng_yao/Assets/Resources/lqmengchong/txm_attck.anim @@ -134,4 +134,11 @@ AnimationClip: m_EulerEditorCurves: [] m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 - m_Events: [] + m_Events: + - time: 0.53333336 + functionName: ShootBullet + data: + objectReferenceParameter: {fileID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 diff --git 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