Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
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@ -5500,6 +5500,8 @@ MonoBehaviour:
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MaxHp: 20
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NowShowInfo: {fileID: 0}
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NowAttackRange: {fileID: 0}
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redMaskPre: {fileID: 2313792537985532392, guid: c4180378f5c580d439d8089a4ec25cb2, type: 3}
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KIllNumberText: {fileID: 1595305660}
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allNumer: 0
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@ -5867,10 +5869,11 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
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retbutton: {fileID: 0}
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ClosureObj: {fileID: 0}
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Enemys: []
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GenerateQuantity: 5
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deadNumber: 0
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@ -1 +1 @@
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Subproject commit 50720f393c90b130c39161e96fba56d8fc085b8a
|
||||
Subproject commit 88af3457adafcf39247f083ac305476b7b83a6e3
|
@ -12,19 +12,13 @@ public class ScreenFlashEffect : MonoBehaviour
|
||||
void Update()
|
||||
{
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.P)) //
|
||||
{
|
||||
StartFlashing();
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.I)) //
|
||||
{
|
||||
StopFlashing();
|
||||
}
|
||||
|
||||
}
|
||||
private void Start()
|
||||
{
|
||||
// ³õʼ»¯Í¸Ã÷״̬
|
||||
screenEdgeImage.color = new Color(0, 0, 0, 0); // ³õʼ͸Ã÷
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -41,7 +35,8 @@ public class ScreenFlashEffect : MonoBehaviour
|
||||
sequence.Append(screenEdgeImage.DOColor(new Color(0, 0, 0, 0), flashDuration).SetEase(Ease.InOutQuad));
|
||||
|
||||
// 3. Ñ»·ÉÁ˸
|
||||
sequence.SetLoops(-1, LoopType.Yoyo); // 无限次循环,往返动画(Yoyo)
|
||||
//sequence.SetLoops(-1, LoopType.Yoyo); // 无限次循环,往返动画(Yoyo)
|
||||
|
||||
}
|
||||
|
||||
public void StopFlashing()
|
||||
|
@ -95,12 +95,16 @@ public class SpawnPool : Base
|
||||
foreach (GameObject go in Enemys)
|
||||
{
|
||||
// 获取该物体上的 SortingGroup 组件
|
||||
SortingGroup sortingGroup = go.GetComponent<SortingGroup>();
|
||||
if (sortingGroup != null && go.activeSelf)
|
||||
if (go!=null)
|
||||
{
|
||||
// 添加到列表中
|
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gameObjectsList.Add(go);
|
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SortingGroup sortingGroup = go.GetComponent<SortingGroup>();
|
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if (sortingGroup != null && go.activeSelf)
|
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{
|
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// 添加到列表中
|
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gameObjectsList.Add(go);
|
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}
|
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}
|
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|
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}
|
||||
|
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// 按照 y 轴排序
|
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@ -125,7 +129,7 @@ public class SpawnPool : Base
|
||||
}
|
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}
|
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}
|
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|
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|
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|
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|
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void Update()
|
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|
@ -10,6 +10,9 @@ public class UIContorl : Base
|
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[Header("最大血量")]public int MaxHp;
|
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[Header("现在显示的信息面板")] public charainfoPanel NowShowInfo;
|
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[Header("现在显示的攻击范围面板")] public GameObject NowAttackRange;
|
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[Header("븐<>팁캥")]
|
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public GameObject redMaskPre;
|
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public GameObject redMask;
|
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private int hp;
|
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public int Hp
|
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{
|
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@ -120,4 +123,18 @@ public class UIContorl : Base
|
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{
|
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|
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}
|
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|
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public void ShowRedMask()//鯤소왱沂鞫刻븐<E588BB>팁캥
|
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{
|
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if (redMask==null)
|
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{
|
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redMask = Instantiate(redMaskPre,transform);
|
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redMask.GetComponent<ScreenFlashEffect>().StartFlashing();
|
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}
|
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else
|
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{
|
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redMask.GetComponent<ScreenFlashEffect>().StartFlashing();
|
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}
|
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|
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}
|
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}
|
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|
17
meng_yao/Assets/script/A_Fight/XuanYun.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
public class XuanYun : MonoBehaviour
|
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{
|
||||
|
||||
|
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public void DesSelf(float time)
|
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{
|
||||
|
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|
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Destroy(gameObject,time);
|
||||
|
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}
|
||||
}
|
11
meng_yao/Assets/script/A_Fight/XuanYun.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 395e4096ea8b8724a82e1b7b168f4328
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -5,6 +5,7 @@ using UnityEngine;
|
||||
public class enemy : Role
|
||||
{
|
||||
public string enemyId;
|
||||
|
||||
[Header("移动速度")] public float moveSpeed;
|
||||
[HideInInspector]
|
||||
public float harmNumber = 0; // 伤害
|
||||
@ -69,6 +70,7 @@ public class enemy : Role
|
||||
if (this.camp == Camp.Enemy && collision.tag == "House")
|
||||
{
|
||||
UIContorl.instance.Hp -= 1;
|
||||
UIContorl.instance.ShowRedMask();
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
}
|
||||
|